Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by Ocularis

  1. O

    Unity Moba complete

    Also looking for a new link, the original link is dead. Someone reupload? :)
  2. O

    [1st playable release]HAZEC MU Client Remake

    I'm debating taking over this project. There's a few easily fixable things like animations and such that will make the game look and feel totally different. Thank you for sharing, this is an immense amount of work. Edit: After looking through here it seems you're doing animations at the same...
  3. O

    [Release] DLib Attacher

    What would error code 87 mean? Failed to load library, error code 87.. library is in the same folder as the executable. code 87 is invalid parameter in windows system errors
  4. O

    [Release] GameGuard Free Version

    no needs for separate connections for checking crc32 on the dll.. at login generate a crc32 of GameGuard.dll and use detours to append the hash to the username string when sent to the server and handle the hash from there.. check hash server side, if they don't match the dll is edited/unpacked...
  5. O

    Packet structures? Encryptions?

    Hi there, I was wondering if any of the hashing algorithms, cryptos, or packet structures have been made public for (any) version of Mu Online, or perhaps a tutorial on how to obtain such info.. for those people who want to learn instead of leaching and paying people for help/bins such as myself.
Back
Top