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Recent content by P0kemonMast

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    cSRO-R 130 Cap DB/Files/Client

    How stable are this files? and what kind of major bugs it holds?
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    TSro files 110 cap Original one (not mixed)

    Thank you for you'r opinion. Also btw i know this is the release section. Thing is im sure you have no noticed. I also been having a thread in the general section of the forums asking for which files are the most stable. Guess what ? no one answers :) , not even 1 reply. So i appreciate you'r...
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    TSro files 110 cap Original one (not mixed)

    How stable are this files compared to vsro ? Has any one gotten it to run completely stable with out any major bug ?
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    Which files are more stable? Theres too many. Plz do help

    I got a few questions and i do hope some people do help me i would really appriciate it. 1: which files currently released is more stable? 2: which files are easier to edit skills without having To go with the whole skills encryption Please if u have any non virus files that already been...
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    TSro files 110 cap Original one (not mixed)

    Thank you , it works. Only problem is once I click start in the launcher , this error comes out. Any clue what could cause it ? You must be registered for see element.
  6. P

    TSro files 110 cap Original one (not mixed)

    You must be registered for see element. Any one knows why i cant start the gateway server services ? I can start the gameserver side but not the gateway server side. What could cause this ?
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    Silkroad Online recreation - as indie fan version

    yes im using unreal engine 4. Not the build released one , im compiling it my self so I can use the server side of it as well.
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    Silkroad Online recreation - as indie fan version

    Well for character creation it aint that hard really , especially if im using the same characters as currently in sro with just some higher texture just a tad bit. Its just a matter of allowing the client send data to the server , database and from there on reading base on those data. No huge...
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    Silkroad Online recreation - as indie fan version

    Sorry guys , this project is still on going. Just been busy lately with real and life and trying to create it as well. I wont be updating much here. Next time I post will be with a website , short video and maybe update to a live stream. BUT best assure that this project is still going and will...
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    Silkroad Online recreation - as indie fan version

    of course , I just dont feel like i have anything good to show to actually get attention just yet. I can probably show some basic work done later. The way is going I feel like I MAY take long on actually fully finishing jangan region. But hey if that does happen , i'll just end up releasing the...
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    Silkroad Online Game Engine

    "Recalling objects and caching those. Upon leaving a grid, destroying those meshes (loaded caches) again" ....hmm did not think of that. Could be useful in my project. Thanks
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    Silkroad Online Game Engine

    Whats the purpose tho ? As far as im concerned they have theyre own in house engine
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    Silkroad Online recreation - as indie fan version

    I got a quick question to the community. Don't mind my grammar, im on a phone swiping. Since it's indie fan, does the actual map needs to be 100% like sro? Or do u guys want different map here and there? I plan on keeping the towns 80% same.
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    Silkroad Online recreation - as indie fan version

    Hey :) Dont have a site up YET. I do have a domain tho silkroadzero.com that will be up and running soon maybe 2-3 days. Now reason why I have not posted any pics or the site aint up is because I am still modeling , just modeling theres still no textures on them. So it is not a fun thing to...
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