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Recent content by ptr0x

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    Global versioning vs KOR versioning

    Is there a list matching Korean versioning to Global? By KOR versioning I mean the versioning that doesn't include the season (like 97d, 1.02, etc). Whereas the global versioning will use seasons and episodes (like S6 E3). Here in the forum there are a lot of stuff versioned the KOR way, which...
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    [Release] Legend.mu client & server source code S16 1.1

    Where do we find the original server configuration files (itemlist, monsters, spawns, etc)?
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    [Development] .map main.exe Season 6.2 / 6.3

    What about the "original" code of gs v. 1.00.93 released by ashlay (You must be registered for see element. That seems to be a very good release and happened this very year. Have you checked that?
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    Too many private servers!!

    What do you think "private" servers are if not a criminal service? Each and every "private" server violates a lot of copyrights and other intellectual property protection laws. If you violate any of these laws you are, by definition, a criminal. As well stated by NewMuPlanet publishing a...
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    [Development] Mu WMC ("Original" GS Code 1.00.93)

    I decided to put this project on hold until I find a clean (not modified, original) server files for any version that this code can compile (that is anything from 0.97d to season 4.6). Without the server files I can't even test this GS code. I searched a bit but didn't find any clean server...
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    [Release] Original Source GS 1.00.93

    I'm working on this src code to make it as stable and reliable as possible. If anyone is interested in contribute or just want to follow the project, get more info here: You must be registered for see element.
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    [Development] Mu WMC ("Original" GS Code 1.00.93)

    Hello, The WMC (stands for Webzen and Mirage Continent) project aims to work on the supposed original game server source code (shared by the user ashlay here: You must be registered for see element.) as it is in an actual poor state. I put some effort to make the code comply with the rules...
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    [Development] xMuPP (Season 2 Open Source Project)

    Hello, I just started this project of a open source season 2 Mu server emulator as I couldn't find any minimally stable open source code for season 2 - the only open source project I found of a season 2 server emulator was the Gx project but it have many problems and is not stable at all. The...
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    Client disconnecting right after a login attempt

    Are there common causes for the client disconnecting right after a login attempt? The server is a muemu base. I tried both on S4 and on S6 and the exact same error persists. All 4 server applications are running without throwing any error. When I type any login/psw and try to login, the...
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    Best source codes and files of Season 2?

    I'm looking for what we have in the community regarding season 2 (it can be standalone files, complete source codes, etc). What are the best resources we have on this season?
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    What about Mu Legend (not Legend Mu)?

    I searched the web looking for projects of a Mu Legend server emulator but couldn't find anything. Here at ragezone it doesn't even have a forum category about the game. I've played Mu Legend for some time and it seems to be a better game than "classic" Mu (although they are completely...
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    [Discussion] My two cents about IGCN source code.

    Well, analyzing all the different source codes I found in the Mu community I agree that they all seems to be written by people who were just starting to learn software development. There are basically none security checks when using CRT functions. A LOT of potential stack overflows in functions...
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    [Help] Where is set each skill's attack speed?

    As far as I can see, each skill have its own attack speed multiplier. In the files I'm actually working on the skill twisting slash attacks in a far more speed than death stab for example. As I don't find any configuration to set this, does anyone already ran into this? Is it hard-coded in the...
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    [Discussion] My two cents about IGCN source code.

    As stated in the beginning of the post, I quote: "I'm mainly talking about the S9 source that seems to start this trend ([Release] IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)) and about the "MuEmu" S12 source (that is basically the same S9 code).". RickG As nevS said, this thread...
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