Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by rezashouse

  1. R

    Research into HKO

    just noticed this is a srv emu T.T rekt XD its c# tho T.T
  2. R

    Some Tinkering with Visual Studio 2017

    you cannot modify the sdk the whole point of the sdk is for everyone to have the same base if you modify the sdk then it wont match on other pc it will only work for you. the way you should accomplish this is by updating the libraries that are used.
  3. R

    Research into HKO

    get the f out lemme have some of the poop u did and i will see if i can contribute some progress and whats up pyrosamurai
  4. R

    ok SD01 Bt

    if i make anything it will be windows based. the game is a .exe the server is a .exe i will make a .exe i dont care about running a linux binary or compatibility cross platform. the objective is making it work not cross-platform. unless i focus my butt off and test every little thing there is no...
  5. R

    ok SD01 Bt

    This structure should work to open all the sd01 files inside .sdb but as to what each table has is still important and vague what each column is it seems now that i see it that the sdb file is a archive for table files which are ideally from what ive seen just a bunch of tables rows n columns...
  6. R

    SDB Packer / Unpacker Source [needs some work]

    You must be registered for see element. this is working version but read below. this is the final version which should be working more than perfectly but it doesn't lol i even made a index in there to keep original file order however it is possible to edit the files and it will load still i...
  7. R

    Lobby_Info Bt

    might extend this into the structure for sd01 if they are familiar i have unpack and pack working now so the next step is making a tool to edit the files in the archive. //------------------------------------------------ //--- 010 Editor v11.0.1 Binary Template // // File: Lobby_info.txt...
  8. R

    SDB Packer / Unpacker Source [needs some work]

    Complete unpacker. near Complete repacker. Link : You must be registered for see element. The issues about this is . i can make it unpack then i can take that folder and pack it the output sdb file is not identical to original because when i pack the files i use the sorting from windows...
  9. R

    SAR .SDB Binary Template

    update final version //------------------------------------------------ //--- 010 Editor v11.0.1 Binary Template // // File: SAR .sdb // Authors: Reza // Version: 69 // Purpose: IDK // Category: SUCK ITT // File Mask: whut? // ID Bytes: noidea // History: lets go...
  10. R

    Ip/port Client Launcher Hook

    ok today i am working on furthering this hook to be not only able to hook ip ( although this might be removed since we can write ip config now.) as well as a hook for server/client send/receive methods to log packets from server and client
  11. R

    SAR .SDB Binary Template

    Based on Nuklears released structure I made a bt (binary template) for 010 and it is easy to extract the files manually by hand but they are as Nuklear said still encrypted so I am now looking for the key and encryption method used in the debugger...
  12. R

    Ip/port Client Launcher Hook

    I was made aware by zhongtiao that this does not work for every client version. the client i was using for this was from here You must be registered for see element. ill make a update for this to support all versions. he gave me 3 links and ill add support for those shortly.
  13. R

    Research into HKO

    dbg=1 in the ini http://prntscr.com/xrvhk1 these servers dont have poop implemented lol i think this servers are junk actually since its like some pre beta version when i was looking thru ida it was really easy to do the server changes i needed beause .... there is nothing there.... so i...
  14. R

    Ip/port Client Launcher Hook

    I had some problems getting the client to connect to the server. After researching into it using ida/olly/x96dbg , I found the client loads the file tables/client_data.sdb inside this has a file named lobby_info.txt and after decrypting this you would find multiple ip's /ports its like it...
  15. R

    Research into HKO

    oh i got a good understanding this poop is wide open in the asm the only nasty stuff is delphi but if you open this up in ida 6.8 + its nice also im using the new x96dbg when i am used to using olly and its actually pretty crazy. just put all the poop in my zip into your hko folder like this...
Back
Top