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Recent content by sjb8ifdmvm

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    [SHARE] FULL GS SOURCE - No More Selling

    Following this tutorial If you want to remove the character, you need to check another table related.
  2. S

    [SHARE] FULL GS SOURCE - No More Selling

    To fix that problem, you need to add new column name 'ChaRebornNum' and use 'int' type at dbo.ChaInfo.
  3. S

    [SHARE] FULL GS SOURCE - No More Selling

    Sir, Reditor can't load param.cfg How can I do to load. Sorry for my bad English
  4. S

    [SHARE] FULL GS SOURCE - No More Selling

    Anyone know how to fix error C2061:CryptoPP in config.h? When I compile cryptlib alone, its success. But compile in release I get C2061. ----------- Sorry for my bad English.
  5. S

    [SHARE] FULL GS SOURCE - No More Selling

    MFC isn't for free version. You need use VS2008 Professional. There is MFC inside. You must be registered for see element.
  6. S

    GS Market v2 mmp

    Thanks for share.
  7. S

    game Chinese Garbled help

    You must be registered for see element. You must be registered for see element. Try to use D3DFONT
  8. S

    Ran Online Client + Source (Ran-World Gameplay)

    You need find: GLItem.cpp GLItem.h GLItemDef.cpp GLItemDef.h ------------------------------------------------ copy struct QUESTION paste and rename FOOD you can see comment.ini to learn more locate is in Client root\Date\glogic\glogic.rcc I open the emulator get out of memory and I open...
  9. S

    EP10 8Class

    Run as administrator If problem not solve Read Basic.cpp and comment all about Hackshield
  10. S

    Episode 10 Complete Files

    Check your client and server skill.ssf is same version
  11. S

    EP10 8Class

    read source in Basic.cpp Find CString strCommand = CString("XXX") + "_" + "XXX"; EX: CString strCommand = CString("app") + "_" + "run";
  12. S

    EP10 8Class

    You must be registered for see element. Anyone can help me?
  13. S

    EP10 8Class

    try romz_run
  14. S

    Ran Online Client + Source (Ran-World Gameplay)

    problem sovle thanks again :)
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