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Recent content by Traitor

  1. T

    What is everyone from this section up to now?

    In my second year at sfu for compsci. Currently trying to get an internship.
  2. T

    Which version maplestory server did you create first?

    v52 representin'. 3 years ago. crazy. MapleCrypto.EncryptWithHeaderToClient(52, IV, Packet, Outputbuf, Packet.Length); You must be registered for see element. Always remembered being jealous of your and that other person's progress (she made her's with delphi or something? I can't remember. was...
  3. T

    Most viewed thread in MapleStory releases?

    cause its how i judge my self worth.
  4. T

    Best base source.

    You must be registered for see element.
  5. T

    NEXON seriously?!

    how dare they protect their intellectual property rights edit: makes me sick to my stomach, nexon
  6. T

    Where You Learned 'Java'

    google.
  7. T

    Preventing Advertising

    everyone on ragezone is blind, can't you see?
  8. T

    Preventing Advertising

    god I hate regex but this is 100% better than the OP
  9. T

    New theme?

    couldn't disagree more. fixed skins are terrible, I have a widescreen monitor for a reason. fluid themes are way better.
  10. T

    [Freelance] Custom CMS', Templates, etc.

    I guess movie critics can't honestly critique movies until they make a blockbuster hit, eh?
  11. T

    [Add-on] Maple Snowball Event

    Re: Maple Snowball Event its cause you mental disabled...
  12. T

    [Release] Array string to byte[] faster Cash shop

    Deal with it, you arrogant stick. You're the Ducking living embodiment of everything wrong with this community. Funnily enough, you Ducking say you'll never release anymore maplestory related codes every god damn time this happens. Make up your Ducking mind. And this code is hardly maplestory...
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    3 cms website will be release

    thanks you for this's
  14. T

    Web Should C# be the primary MapleStory language?

    I hardly see any commercial games programmed in c#, other than ones for xbox (XNA)
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