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Recent content by treebeard

  1. treebeard

    [REL/DEV] Havana - A Habbo Hotel server for v31+ [Java]

    High scores appear to be working fine for me using the latest main branch. One thing to note is that if you are playing a game with only 2 players and they are both behind the same IP address the server will not record the score as part of the high scores. Presumably this is to prevent people...
  2. treebeard

    [REL/DEV] Havana - A Habbo Hotel server for v31+ [Java]

    Oh awesome, didn't see this referenced anywhere! Thanks for pointing me in the right direction (:
  3. treebeard

    [REL/DEV] Havana - A Habbo Hotel server for v31+ [Java]

    I didn't realize that the Collectibles page was supposed to be displaying furni on it as well but just a bit ago I had my network tab open and realized there were a few 404 errors. The errors are when requesting the furni sprites at locations like the following: You must be registered for see...
  4. treebeard

    [MyCoke] Coke Studios Massive Release [CokeMusic]

    I'm more than happy to answer any questions that may arise, assuming I have the answer :P I wrote part of a server but nothing meaningful enough to release and nothing one could not easily replicate given the client stubs found in the source code of the SWF. Pro tip: hold ctrl and double click...
  5. treebeard

    [MyCoke] Coke Studios Massive Release [CokeMusic]

    Sulake, the same company that made Habbo Hotel, essentially created the first revision of the client with the dev studio, Studiocom. Coca Cola more or less wanted to create an avatar based hangout game where users could build rooms, buy furniture, create music and chat in public rooms...
  6. treebeard

    [MyCoke] Coke Studios Massive Release [CokeMusic]

    "MyCoke, previously known as Coke Music or Coke Studios, was an MMO chat game utilized in the marketing of the Coca-Cola brand. Made by Studiocom using core technology from the Sulake Corporation, famous for a similar title - Habbo Hotel. Later developing it's own engine, called Galapagos...
  7. treebeard

    Clone wars adventures emulation

    He has shared the files with those who have asked or shown an interest in the project, in the previous posts he merely shared his reluctance to post them publicly.
  8. treebeard

    Looking for DCRs [v2, v6, v8, v10-12, etc.]

    Complete Kultikala files have never been released, as far as I know, and even the ones floating around seem to be v1 as on the hotel view it says Habbo Hotel and not Hotelli Kultikala as depicted in pictures online. Some of the other versions you posted also don't have releases, as far as I...
  9. treebeard

    Kepler - Java v14+ server (SnowStorm, BattleBall, Camera, Wobble Squabble)

    Re: Kepler - Habbo Hotel v14+ server (BattleBall, Camera, Trax, Rollers) [Java] My bad, forgot battleship was implemented. Regardless, my point stands, most poop is done. [emoji14]
  10. treebeard

    Kepler - Java v14+ server (SnowStorm, BattleBall, Camera, Wobble Squabble)

    Re: Kepler - Habbo Hotel v14+ server (BattleBall, Camera, Trax, Rollers) [Java] I mean, he's pretty much coded the systems for everything now minus two of the game hall games, SnowStorm, and crypto.
  11. treebeard

    Kepler - Java v14+ server (SnowStorm, BattleBall, Camera, Wobble Squabble)

    Re: Kepler - Habbo Hotel v14+ server (BattleBall, Camera, Trax, Rollers) [Java] I have no bug [emoji848]
  12. treebeard

    Kepler - Java v14+ server (SnowStorm, BattleBall, Camera, Wobble Squabble)

    Re: Kepler - Habbo Hotel v14+ server (BattleBall, Camera, Trax, Rollers) [Java] Holograph EMU v2 [emoji23][emoji14] P.S. just kidding Alex don't kill me plz
  13. treebeard

    UberCMS IP Problem

    The column is set to accept too few characters for IPv6 addresses. Just go to edit the table in whatever database management front-end you use and increase the accepted number of characters, digits or whatever the column is set as. (IPv6 addresses are 128 bits)
  14. treebeard

    Original Maintenance Page!

    Just remember to share your finds [emoji6]
  15. treebeard

    Original Maintenance Page!

    I usually find most lost pages via the WayBack Machine at archive.org
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