BYTE DefEffectTable[21] = { 0x0, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02 };
WriteValue<BYTE>(0x00B72374, MAX_UPGRADE);
WriteValue<BYTE>(0x004C66E5, MAX_UPGRADE);
WriteValue<BYTE>(0x004D8AD4, MAX_UPGRADE)...