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Recent content by Xerixe

  1. Xerixe

    Why do you guys think people stopped contributing here?

    To be fair, no one bothers reading what it's about / etc and to begin with all of this isn't exactly legal so there's no way to even enforce the licensing. As for an open source development project, when you're still young and don't have bills to pay / etc, it's easy and fun to contribute...
  2. Xerixe

    V83 Question

    Iirc, most v83 sources are quite crappy and it has tons of crappy features.
  3. Xerixe

    Need HELP!!! HOW TO ADD ANTI CHEAT SYSTEM IN V83

    There's honestly no point adding anticheat to the client / clean client. Hackers who wants to use a custom client will be able to do so either way unless you change the packet handling part, but even that can be bypassed. Server side anticheat are the safer option, but depending on what kind...
  4. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    Update: We're moving to libGDX now. So cross-platform will be in the foreseeable future. Thus, we're basically recreating the client from scratch and we are no longer using Slick2D.
  5. Xerixe

    [Release]PokeAres - Constants Updates

    That'd be great. The client actually has the server IP so you can just test it out directly. Anyway, movement / desync issues is now fixed. You shouldn't teleport / move back anymore. Might need intensive testing though. I can't seem to reproduce it anymore. Next up would be the changing of...
  6. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    That certainly does look fast. But c3p0 is pretty fast though. I've seen other comparisons that put Hikari and c3p0 almost the same, albeit slightly slower. But it's easy to misconfigure, which could cause it to perform much slower. I'll definitely let you know when I do decide to switch...
  7. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    We're not sure which direction we're going to go for in the future. But the graphics should be relatively easy to change. As for connection pooling, I might use c3p0 instead though. As I've used it before. But I'll definitely check out HikariCP. Thanks!
  8. Xerixe

    [Release]PokeAres - Constants Updates

    Introduction PokeAres is an open sourced Pokemon MMO which is based on PokeNet. It will be constantly updated and will remain open sourced even if a server were to be created. Vision Creating a central and big community revolving around Pokemon development Current Team Members Xerixe -...
  9. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    Hey! Thanks for the offer. I certainly do appreciate it. As there are a lot of performance fixes for the current source, I think I'll most likely stick with it. As I can't remember how far I've coded it as well. But I do remember fixing a lot of performance issues. I'll definitely check your...
  10. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    I'm not a fan of web based games tbh. It just doesn't give the same experience a user would get when using an application. And I believe that an application would have much more control over the game as well. However, I may be porting the entire game to use libGDX which is cross-platform. This...
  11. Xerixe

    [Pokemon]PokeAres - Open Source - Community Project

    PokeAres I'm basically recruiting people for this community project which would be open source. A server might be created, but even then, it'll remain open source. More information can be found in the development thread linked below. Development Thread: You must be registered for see element...
  12. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    @develix, In relation to this project, programming, I can do graphics as well, but I'd prefer focusing on the programming part / managing it (If I do manage to find team members) Anyway, a subversion link or probably a release will be added soon. Just finished updating all the libraries and...
  13. Xerixe

    [Release]PokeAres (Client + Server)

    Hi guys, I'm hoping to revive this. More information in this development thread : You must be registered for see element.
  14. Xerixe

    [Dev]PokeAres - Open Source - Community Project

    PokeAres So I've been out of the Pokemon development scene for quite a bit, or actually RaGEZONE in general. And this is one of the thing I had interest in developing. It's going to be completely open source and there may be a game server for it (If there's a demand). Even if there will be a...
  15. Xerixe

    [HELP] Chars Freeze v62

    Restart it maybe? It probably crashed. Or, your MySQL crashed.
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