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So here is my current progress.
Things used:
1. Default server files properly configured
2. Latest THA client so the protocol/version matches the server
3. Latest EUUS client for english translation (more details below)
4. A fake authentication to get past the login screen and world list
The...
Here is the format I've put together for the response on the auth:
<?xml version="1.0" encoding="utf-8"?>
<soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://soap/envelope/">
<soap:Body>...
I've been testing some more and the only client I was able to properly test (and seems to be the correct version/protocol) and reach the actual authentication on the login server is the official THA client.
After changing auth config in the login server and logging in with this client, the auth...
Some info:
ShopServer runs properly if gtx_servers section is commented out
SBMobile is not missing anything from the config. There are 3 binaries for this server (1 in the exe folder and 2 more in the fix folder).
Binary from fix/2 folder seems to be totally broken (?) so you can choose to...
Re: Kabod+Server
You must be registered for see element.
Get the file named: Setup_2013-08-22_English.exe
That is the last client from You must be registered for see element.
Note: A manual patch is also available on this Kabod Download page.
If you can get a .pak extractor you can get...
Re: Kabod+Server
Stored procedure at KabodGlobalAccount -> dbo.spCreateAccount__
You changed all sql and ip settings? (or changed ur ip to be 192.168.1.10)
:thumbup1:
Re: Kabod+Server
Never seen any errors so I have no idea but there is a file Client\config\stringtable.dat that looks like contains the error code messages and such (no error with 100 tho).
Re: Kabod+Server
Here are the configs and some info.
Note: I have set a custom folder structure so make sure you add the files in the correct folders.
Change database info in:
GameServer\gameserver.ini
[DB]
ConnectString = Provider=SQLOLEDB.1;Password=123456;Persist Security Info=True;User...
Re: Kabod+Server
Not sure why some of you have issues. My settings are all for internal ip addresses so I can't confirm if it works properly with a production setup but in a local network there are no issues.
Screen:
You must be registered for see element.
Yes sure, they follow the same format like the PKG files (well mostly the same). However I just dropped together some php codes for it so nothing special.
Edit:
That one is the total file count of files in the list/client (which are compressed in the pkg)
The only missing thing we have to find out is the way they calculate checksum for the compressed files. It was long ago since I messed with the files so I am not entirely sure if I just missed something but from what I remember the update files crc are calculated with a custom table/key...
+1 The game has a fully working server both for LAN and WAN, a fully working client, tools were also released.
A section would definitely help keeping things organized and bringing new releases as well.
Open latest launcher in a hex editor and go to 0x00115be8 hex offset there you can find the patcher url from aeria. It is a unicode string.
There are a set of files which the launcher always downloads to check against the pkg.idx file and see if needs rebuilding.
Files are...