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Recent content by Zecomir

  1. Z

    TheHyperNetwork - XEAxMaste 2021 Edition

    Try with this: You must be registered for see element.
  2. Z

    Spawn Editor

    You must be registered for see element.
  3. Z

    Old School Kal Online Setup

    I would recommend you to use clean repack from exe. You must be registered for see element.
  4. Z

    Search for Wings

    data\Item\Flag
  5. Z

    Explosive Blow effect

    In .dat files in folder /Data/Effect/Fx/
  6. Z

    Hypnotism effect

    ROAM - press F5 to open Kal Effect Editor in ROAM Under Particle tab look for Particle with name Player_EF_code_Ef114A and Under Fx tab look for Fx with name effect_ef114a
  7. Z

    Fire Storm Skill Problem

    Skill disabled in R3v_Cracker.ini
  8. Z

    Copy Monster

    Files have name protection
  9. Z

    6th class Swordtrickster

    You must be registered for see element.
  10. Z

    Bound items in to storage (2016 engine)

    @ismir If I use bql.dll with prefix 128 items are bound and have bund tag, but still can not be put in storage. R3Vo Tnx for hint! But still, could you explain a bit more why putting bound items in storage would cause problems and what kind of problems?
  11. Z

    Bound items in to storage (2016 engine)

    Not sure if I may use prefix 128 on new engine. Any way if I use prefix 128, items don't have BOUND tag in front of name.
  12. Z

    Bound items in to storage (2016 engine)

    I would like to be able to put bound items (prefix 256) in storage. I did try with bql.dll, but was not working. I did try to search, but nothing found that could answer my question. NO, MainsvrPatcherBoundItems is not working.
  13. Z

    Mapmaker

    only LE ... OK or NO ?!? :thumbup1:
  14. Z

    6th class Swordtrickster

    You must be registered for see element.
  15. Z

    Mapmaker

    Beat my font size... :)
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