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[RELEASE] cq_monstertype

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Here is the cq_monstertype table directly extracted from the english client.
It's it text format, so truncate your table and import from this text file. Make sure you already changed the char size for name in the cq_monstertype table before importing.

The names were rippped from the monster.dat file from the english 1086 client.

Pass: gotitatragezone


AquaLung


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Newbie Spellweaver
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Re: [Share] cq_monstertype

very good job.. but u cant hatch any eggs when using this one :D
at least not 12 star and 19 star unios (only ones i tried)
 
DRGunZ 2 Creator
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Re: [Share] cq_monstertype

lol but i want mai eggs :D
 
Skilled Illusionist
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Re: [Share] cq_monstertype

This is the exact table as the original server release, only thing that changed is the names from chinese to english (which are matched up with the english client). The problem may be that more of the tables need translated for all to work correctly. I have not looked that deep into it yet.

I know cq_action will not be easy to translate, there are many variables buried in it and that if changed will break stuff. Some variables are refferenced with actual chinese names and must be translated everwhere, not just in cq_action. Dunno, just my theory......


AquaLung


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Newbie Spellweaver
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Re: [Share] cq_monstertype

you mean that some columns with chinese characters is used for a variable?
like cq_action calls for itemtypename.. instead of the nuerical id?

i doubt that though.. but u can never be sure :D
 
Newbie Spellweaver
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Re: [Share] cq_monstertype

Can you explain how to put this in DB?
 
Junior Spellweaver
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Re: [Share] cq_monstertype

How do you import the table from a text file...?
 
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