Elite Diviner
- Joined
- Feb 8, 2012
- Messages
- 439
- Reaction score
- 867
Hi Community,
many people say Kal Online Scene is dead because of DDoS and Crashes. Well me and others try to give our best that the Kal Online Scene stays alive. Maybe some people noticed that i offer an AntiDDoS Protection->
Sooo DDoS seems to be not the main problem anymore, what we now have is crash problems, caused by crash packets (crash hacks). I found out that many crashes are possible with Aylens Systems (example R11 or Koemv2). The Clean Repack without any Addons have not that much crashing problems. I decided to "crack" Aylens Main.dll of the latest KoemV2, so you are able now to use the KoemV2 Addons, like Summon System and Instance Dungeon, without KoemV2 Protection/Crypt System, wich is already hacked and can be crashed.
Here is the cracked Main.dll, just exchange it with your Main.dll if you use Koemv2 (latest Version) and on Client Side use an uncrypted config.pk and remove Protect.mpln serverside) For Example Clean Repack Client with KoemV2 Serverside now works : ) You are now able to implement your own Protections System (or use one from Striker, me or someone else who offers an crypted Packet Sending System / Protection)
Special Credits goes to XEAxMaste, he looked up mainserver addresses about 3 hours long, from an list that i gave him (aylen hooks) and he also tested the DLL : )
many people say Kal Online Scene is dead because of DDoS and Crashes. Well me and others try to give our best that the Kal Online Scene stays alive. Maybe some people noticed that i offer an AntiDDoS Protection->
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wich protects Reality, Olympus, Xtreme, Xiu, Redlight and Xan at the moment, more people want to join. I think through DNS Splitting i found a way to defend against DDoS, wich is stronger than Dragonara or Hyperfilter (some Admins was on Dragonara before they joined my protection, and Dragonara couldnt protect them)Sooo DDoS seems to be not the main problem anymore, what we now have is crash problems, caused by crash packets (crash hacks). I found out that many crashes are possible with Aylens Systems (example R11 or Koemv2). The Clean Repack without any Addons have not that much crashing problems. I decided to "crack" Aylens Main.dll of the latest KoemV2, so you are able now to use the KoemV2 Addons, like Summon System and Instance Dungeon, without KoemV2 Protection/Crypt System, wich is already hacked and can be crashed.
Here is the cracked Main.dll, just exchange it with your Main.dll if you use Koemv2 (latest Version) and on Client Side use an uncrypted config.pk and remove Protect.mpln serverside) For Example Clean Repack Client with KoemV2 Serverside now works : ) You are now able to implement your own Protections System (or use one from Striker, me or someone else who offers an crypted Packet Sending System / Protection)
Special Credits goes to XEAxMaste, he looked up mainserver addresses about 3 hours long, from an list that i gave him (aylen hooks) and he also tested the DLL : )
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