Over rock and under tree
- Joined
- Jul 20, 2011
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An interesting, perhaps silly one...
If i would make an map with functional animations, would all players be affected (see, walk over it, etc..) at the same timing?
Things like a huge rock that would raise from the ground and fly through the map, etc.. Or an flying arena, or even flying elephants that would bend for a character to climb, and then take the character to other places.. etc, etc..
("Vimana"= mystical temple-like flying device, mostly huge sized)
Is the animation on the server synchronized to the one on the clients?
If i would make an map with functional animations, would all players be affected (see, walk over it, etc..) at the same timing?
Things like a huge rock that would raise from the ground and fly through the map, etc.. Or an flying arena, or even flying elephants that would bend for a character to climb, and then take the character to other places.. etc, etc..
("Vimana"= mystical temple-like flying device, mostly huge sized)
Is the animation on the server synchronized to the one on the clients?
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