go to register.php file.
There you need to find where the player is inserted into the database
find the "activated" row and make it to be "1"
So when anybody register his account will be activated automatically
BUT... He will still receive email for activations. it's just not needed
Where can i find it here?
<?php
/*********************/
/* */
/* Version : 5.1.0 */
/* Author : RM */
/* Comment : 071223 */
/* */
/*********************/
require( ".".DIRECTORY_SEPARATOR."app".DIRECTORY_SEPARATOR."boot.php" );
require_once( MODEL_PATH."register.php" );
class GPage extends gamepage
{
public $err = array
(
0 => "",
1 => "",
2 => "",
3 => ""
);
public $success = NULL;
public $SNdata = NULL;
public $UserID = 0;
public function GPage( )
{
parent::gamepage( );
$this->viewFile = "register.phtml";
$this->contentCssClass = "signup";
}
public function load( )
{
parent::load( );
$this->SNdata = 0;
$this->success = FALSE;
if ( $this->isPost( ) )
{
if ( $this->globalModel->isGameOver( ) )
{
$this->redirect( "over.php" );
}
else
{
$name = trim( $_POST['name'] );
$email = trim( $_POST['email'] );
$pwd = trim( $_POST['pwd'] );
$this->err[0] = strlen( $name ) < 3 ? register_player_txt_notless3 : "";
if ( $this->err[0] == "" )
{
$this->err[0] = preg_match( "/[:,\\. \\n\\r\\t\\s]+/", $name ) ? register_player_txt_invalidchar : "";
}
if ( $name == "[ally]" || $name == "admin" || $name == "administrator" || $name == "مدير" || $name == "تتار" || $name == "التتار" || $name == "دعم" || $name == "الدعم" || $name == $this->appConfig['system']['adminName'] || $name == tatar_tribe_player )
{
$this->err[0] = register_player_txt_reserved;
}
$this->err[1] = !preg_match( "/^[^@]+@[a-zA-Z0-9._-]+\\.[a-zA-Z]+\$/", $email ) ? register_player_txt_invalidemail : "";
$this->err[2] = strlen( $pwd ) < 4 ? register_player_txt_notless4 : "";
$this->err[3] = !isset( $_POST['tid'] ) || $_POST['tid'] != 1 && $_POST['tid'] != 2 && $_POST['tid'] != 3 && $_POST['tid'] != 6 && $_POST['tid'] != 7 ? "<li>".register_player_txt_choosetribe."</li>" : "";
$this->err[3] .= !isset( $_POST['kid'] ) || !is_numeric( $_POST['kid'] ) || $_POST['kid'] < 0 || 4 < $_POST['kid'] ? "<li>".register_player_txt_choosestart."</li>" : "";
if ( 0 < strlen( $this->err[0] ) || 0 < strlen( $this->err[1] ) || 0 < strlen( $this->err[2] ) || 0 < strlen( $this->err[3] ) )
{
return;
}
$m = new RegisterModel( );
$this->err[0] = $m->isPlayerNameExists( $name ) ? register_player_txt_usedname : "";
$this->err[1] = $m->isPlayerEmailExists( $email ) ? register_player_txt_usedemail : "";
if ( 0 < strlen( $this->err[0] ) || 0 < strlen( $this->err[1] ) )
{
$m->dispose( );
}
else
{
$villageName = new_village_name_prefix." ".$name;
#removed 'PLAYERTYPE_NORMAL' right after map_size thing. Dunno why it doesnt make him player_type = 1 but owke.
$result = $m->createNewPlayer( $name, $email, $pwd, $_POST['tid'], $_POST['kid'], $villageName, $this->setupMetadata['map_size'], 1, 1, $this->SNdata );
if ( $result['hasErrors'] )
{
$this->err[3] = register_player_txt_fullserver;
$m->dispose( );
}
else
{
$m->dispose( );
$link = WebHelper::getbaseurl( )."activate.php?id=".$result['activationCode'];
$to = $email;
$from = $this->appConfig['system']['email'];
$subject = register_player_txt_regmail_sub;
$message = sprintf( register_player_txt_regmail_body, $name, $name, $pwd, $link, $link );
WebHelper::sendmail( $to, $from, $subject, $message );
$this->success = TRUE;
}
}
}
}
}
}
$p = new GPage( );
$p->run( );
?>