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Dear old Aion-Unique users

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Newbie Spellweaver
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Dear Aion-Unique users,

I would like to inform you that we have started a new project as a continuation of the Aoin Unique project under the GPL license terms. It will be opensource like it's predecessors. The main idea is to maintain a big community of users and a community maintained code. The comminity will be for the users and not the users for a community.

The new project's name is Aion Lightning (AL). There will be an Inner Circle leading the project including previous AU core developers such as Mr.Poke and Lord_rex.

The code will be maintained on SVN on google code (check the details below). Anyone can contribute his/her code to the project. After a few good contributions if he/she wants to join he/she will be invited to the developers who can commit codes on SVN directly. A project community will be on a forum (and probably on IRC).

Our goal is to build a server step by step to be a stable basis of all Aion emulators. The stability and reliability will be more important than putting in all things as soon as possible.

Everyone can use the code for their private servers and private projects under the terms of GPL - so noone can profit from it or sell the code or the built program to anyone.

Hikari will be responsible for the forum and communications.

So here are the details again:

Project name: Aion Lightning
Lead: Mr.Poke, Lord_rex
Forum:
Project home:
SVN:
IRC: #aionlightning at Freenode (irc.freenode.net)
Ohloh:
 
Newbie Spellweaver
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You need to have Packet Samurai or a custom packet capturing tool listed, or players will eventually be unable to capture packets to further development. (Not that they can't find it on the AU SVN that isn't going down) It just saves the hassle of trying to find one.

Also, if you follow that suggestion, you should put the 64-bit version of jpcap in the folder to save the trouble of "blah blah, it won't run on 64-bit". I've got it, if you want it uploaded.
 
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