Newbie Spellweaver
- Joined
- Nov 7, 2021
- Messages
- 8
- Reaction score
- 4
Hello guys, I recently started developing a server. nothing is ready yet, and what is there is very raw.
Since I'm quite new to programming, this will take a long time))
but I really want to share my progress))
Всем привет, пару недель назад начал проЭкт мечты))
Все сырое, ничего толком не работает, но очень хочется похвастаться ))))
очень бы пригодились советы опытных людей)
I will post the development results here. as well as problems
Special thanks: TemTriss, ADACH, SirMabus
and Dwar for VDK packer/unpacker
what work:
1. encoding\decoding packets.
2. Ignore packet crc (for development)
3. Client ignore crc for data file (for development)
what's in the works:
Login - partially working (need revers hash for login and password)
Server select - partially working (need implement database)
Character screen - partially working (many data, need implement database)
Loading game - partially working (so much data, need implement database)
in game:
1. nav mesh - (I have no idea how to do this)
2. Spawn npc - simply bagged list X) (some spawnded, some bug)
3.Spawn player - (can call manually)
4.Create a new npc - (a few bugs, but it works)
5.Shop NPC - (partially works, needs binding to a database, and to character database)
P.S: why did I start working on the server right away? I'm not interested in making notebook examples based on books
P.S.1: most likely I will build on the open source code of l2. (I really don’t understand poop about this) T____T
p.s.2: Если надо будет, буду дублировать по русски
p.s.3: server in c#
try some discord https://discord.gg/pAx9dReWej
I have clients : 2008 Ru, 2009 En and latest En.
any one have some cbt, obt client ?
Since I'm quite new to programming, this will take a long time))
but I really want to share my progress))
Всем привет, пару недель назад начал проЭкт мечты))
Все сырое, ничего толком не работает, но очень хочется похвастаться ))))
очень бы пригодились советы опытных людей)
I will post the development results here. as well as problems
Special thanks: TemTriss, ADACH, SirMabus
and Dwar for VDK packer/unpacker
what work:
1. encoding\decoding packets.
2. Ignore packet crc (for development)
3. Client ignore crc for data file (for development)
what's in the works:
Login - partially working (need revers hash for login and password)
Server select - partially working (need implement database)
Character screen - partially working (many data, need implement database)
Loading game - partially working (so much data, need implement database)
in game:
1. nav mesh - (I have no idea how to do this)
2. Spawn npc - simply bagged list X) (some spawnded, some bug)
3.Spawn player - (can call manually)
4.Create a new npc - (a few bugs, but it works)
5.Shop NPC - (partially works, needs binding to a database, and to character database)
P.S: why did I start working on the server right away? I'm not interested in making notebook examples based on books
P.S.1: most likely I will build on the open source code of l2. (I really don’t understand poop about this) T____T
p.s.2: Если надо будет, буду дублировать по русски
p.s.3: server in c#
try some discord https://discord.gg/pAx9dReWej
I have clients : 2008 Ru, 2009 En and latest En.
any one have some cbt, obt client ?
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