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[Development] Model Pack

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The reason I started this development thread was because some people requested me to update the thread with 'Models as of 7th July'. I will be working on this alone since XxLoverxX doesn't have internet and is restricted to using his celluar phone.

Why should I use this?
I have been observing the help threads for many months and people where complaining of their zitem not being organized , so with my release I bring a more ordered zitem , strings , shop and folders inside their respective mrs files. This is some examples of my zitem and strings.

Code:
<!-- Black Dragon Set(KGunZ Patch ?) -->
        <!-- Male Set -->
        <ITEM id="520072" name="STR:ZITEM_NAME_520072" mesh_name="eq_head_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="m" weight="3" hp="2" ap="8" iscashitem="true" slot="Head" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520072" />
      <ITEM id="521062" name="STR:ZITEM_NAME_521062" mesh_name="eq_chest_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="m" weight="13" hp="2" ap="23" iscashitem="true" slot="Chest" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521062" />
      <ITEM id="522052" name="STR:ZITEM_NAME_522052" mesh_name="eq_hands_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="m" weight="3" hp="2" ap="12" iscashitem="true" slot="Hands" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522052" />
      <ITEM id="523056" name="STR:ZITEM_NAME_523056" mesh_name="eq_legs_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="m" weight="13" hp="3" ap="23" iscashitem="true" slot="Legs" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523056" />
        <ITEM id="524055" name="STR:ZITEM_NAME_524055" mesh_name="eq_feet_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="m" weight="4" hp="2" ap="17" iscashitem="true" slot="Feet" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524055" />
      
        <!-- Female Parts -->
        <ITEM id="520572" name="STR:ZITEM_NAME_520572" mesh_name="eq_head_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="f" weight="3" hp="2" ap="8" iscashitem="true" slot="Head" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520572" />
      <ITEM id="521562" name="STR:ZITEM_NAME_521562" mesh_name="eq_chest_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="f" weight="13" hp="2" ap="23" iscashitem="true" slot="Chest" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521562" />
      <ITEM id="522552" name="STR:ZITEM_NAME_522552" mesh_name="eq_hands_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="f" weight="3" hp="2" ap="12" iscashitem="true" slot="Hands" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522552" />
      <ITEM id="523556" name="STR:ZITEM_NAME_523556" mesh_name="eq_legs_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="f" weight="13" hp="3" ap="23" iscashitem="true" slot="Legs" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523556" />
      <ITEM id="524555" name="STR:ZITEM_NAME_524555" mesh_name="eq_feet_blackdragon" totalpoint="0" 
      type="equip" res_level="15" res_sex="f" weight="4" hp="2" ap="17" iscashitem="true" slot="Feet" 
      bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524555" />
Code:
<!-- Pistols x2 -->
<!-- Judgment Pistol x 2(KGunZ Patch ?) -->
    <ITEM id="504006" name="STR:ZITEM_NAME_504006" mesh_name="pistol_angelwhisper" totalpoint="0" type="range"
      res_sex="a" res_level="40" slot="range" weapon="pistolx2" weight="17" bt_price="500000"
      delay="200" damage="30" ctrl_ability="36" magazine="13" maxbullet="78" reloadtime="4"
      slug_output="true" gadget_id="0" hp="0" ap="3" maxwt="0" sf="0" fr="0" cr="0" pr="0"
      lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
      snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_504006"
      effect_id="4" iscashitem="TRUE" />
Code:
<!-- Western Set(KGunZ Patch ?) -->
    <!-- Male Part -->
<STR id="ZITEM_NAME_524053">Cowboy Boots (Men)</STR>
<STR id="ZITEM_DESC_524053">Boots worn by the cowboys, who pioneered the barren and untapped territory of the western continent of Astra.</STR>
    <!-- Female Part -->
<STR id="ZITEM_NAME_524553">Cowgirl Boots (Women)</STR>
<STR id="ZITEM_DESC_524553">Boots worn by  the cowgirls, who pioneered the barren and untapped territory of the western continent of Astra.</STR>
Advantage of using this?
The major advantage of using my model pack is that it will be more time consuming searching minutes and minutes for what you want , where you could just enter the name of the set and you will have your zitem details.

About the shop
The shop will be my last but most important priority to finish.

To-Do List
[!] - In Progress
[x] - Completed
[o] - Not Started

[!] - Strings
[!] - Zitem
[o] - Shop
 
Master Summoner
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So you're just going to order the files manually? Dont you know we've got tools to do that?
 
Skilled Illusionist
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i got internet back yesterday bro. if you need anyhelp u can just holla at me. and um. i really need sum1 to unpack those kgunz updates my pc wont do it
 
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this is going to be sooo handy, finally a organized shop/zitem becuase having a unordered shop/zitem is so anoyying it doesnt work together good..
 
Master Summoner
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i dont see any problems but w/e better waste your time to something else dont ya think?
 
Experienced Elementalist
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TBH, I do not appreciate this.
In my opinion, server owners or who ever uses this should put the effort in doing it himself instead of copying it.

Sorry
 
What year is this?
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Question: why you are putting items names and descriptions into strings.xml?
I mean why strings is better than just zitem? I myself find items names and description placed in zitem more usefull because then its much easier to read and understand zitem.xml
Explain please :): Thanks.

As for organizing, I organized zitem for my test server myself and I think that every1 should do it himself. When you try making everything yourself, you learn much more than just using already moded files. More and more new people who are starting developing, ask dumb questions before trying to figure anything or reading tutorials. I noticed myself that best developers are people who achive everything or most of it by trying themselves. Lazy people stays lazy if you feed them all the time :p Well its just my opinion and I dont ask for flame fighting back xd

I know how long organizing takes and I appreciate your hard work. Good luck with it :):
 
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