- Joined
- Jun 17, 2009
- Messages
- 2,726
- Reaction score
- 340
The reason I started this development thread was because some people requested me to update the thread with 'Models as of 7th July'. I will be working on this alone since XxLoverxX doesn't have internet and is restricted to using his celluar phone.
Why should I use this?
I have been observing the help threads for many months and people where complaining of their zitem not being organized , so with my release I bring a more ordered zitem , strings , shop and folders inside their respective mrs files. This is some examples of my zitem and strings.
Advantage of using this?
The major advantage of using my model pack is that it will be more time consuming searching minutes and minutes for what you want , where you could just enter the name of the set and you will have your zitem details.
About the shop
The shop will be my last but most important priority to finish.
To-Do List
[!] - In Progress
[x] - Completed
[o] - Not Started
[!] - Strings
[!] - Zitem
[o] - Shop
Why should I use this?
I have been observing the help threads for many months and people where complaining of their zitem not being organized , so with my release I bring a more ordered zitem , strings , shop and folders inside their respective mrs files. This is some examples of my zitem and strings.
Code:
<!-- Black Dragon Set(KGunZ Patch ?) -->
<!-- Male Set -->
<ITEM id="520072" name="STR:ZITEM_NAME_520072" mesh_name="eq_head_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="m" weight="3" hp="2" ap="8" iscashitem="true" slot="Head"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520072" />
<ITEM id="521062" name="STR:ZITEM_NAME_521062" mesh_name="eq_chest_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="m" weight="13" hp="2" ap="23" iscashitem="true" slot="Chest"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521062" />
<ITEM id="522052" name="STR:ZITEM_NAME_522052" mesh_name="eq_hands_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="m" weight="3" hp="2" ap="12" iscashitem="true" slot="Hands"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522052" />
<ITEM id="523056" name="STR:ZITEM_NAME_523056" mesh_name="eq_legs_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="m" weight="13" hp="3" ap="23" iscashitem="true" slot="Legs"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523056" />
<ITEM id="524055" name="STR:ZITEM_NAME_524055" mesh_name="eq_feet_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="m" weight="4" hp="2" ap="17" iscashitem="true" slot="Feet"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524055" />
<!-- Female Parts -->
<ITEM id="520572" name="STR:ZITEM_NAME_520572" mesh_name="eq_head_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="f" weight="3" hp="2" ap="8" iscashitem="true" slot="Head"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_520572" />
<ITEM id="521562" name="STR:ZITEM_NAME_521562" mesh_name="eq_chest_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="f" weight="13" hp="2" ap="23" iscashitem="true" slot="Chest"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_521562" />
<ITEM id="522552" name="STR:ZITEM_NAME_522552" mesh_name="eq_hands_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="f" weight="3" hp="2" ap="12" iscashitem="true" slot="Hands"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_522552" />
<ITEM id="523556" name="STR:ZITEM_NAME_523556" mesh_name="eq_legs_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="f" weight="13" hp="3" ap="23" iscashitem="true" slot="Legs"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_523556" />
<ITEM id="524555" name="STR:ZITEM_NAME_524555" mesh_name="eq_feet_blackdragon" totalpoint="0"
type="equip" res_level="15" res_sex="f" weight="4" hp="2" ap="17" iscashitem="true" slot="Feet"
bt_price="500000" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0" color="#FFFFFFFF" desc="STR:ZITEM_DESC_524555" />
Code:
<!-- Pistols x2 -->
<!-- Judgment Pistol x 2(KGunZ Patch ?) -->
<ITEM id="504006" name="STR:ZITEM_NAME_504006" mesh_name="pistol_angelwhisper" totalpoint="0" type="range"
res_sex="a" res_level="40" slot="range" weapon="pistolx2" weight="17" bt_price="500000"
delay="200" damage="30" ctrl_ability="36" magazine="13" maxbullet="78" reloadtime="4"
slug_output="true" gadget_id="0" hp="0" ap="3" maxwt="0" sf="0" fr="0" cr="0" pr="0"
lr="0" color="#FFFFFFFF" image_id="1" bullet_image_id="0" magazine_image_id="0" snd_reload="we_pistol_reload"
snd_fire="we_pistol_fire" snd_dryfire="357magrevolver_dryfire" desc="STR:ZITEM_DESC_504006"
effect_id="4" iscashitem="TRUE" />
Code:
<!-- Western Set(KGunZ Patch ?) -->
<!-- Male Part -->
<STR id="ZITEM_NAME_524053">Cowboy Boots (Men)</STR>
<STR id="ZITEM_DESC_524053">Boots worn by the cowboys, who pioneered the barren and untapped territory of the western continent of Astra.</STR>
<!-- Female Part -->
<STR id="ZITEM_NAME_524553">Cowgirl Boots (Women)</STR>
<STR id="ZITEM_DESC_524553">Boots worn by the cowgirls, who pioneered the barren and untapped territory of the western continent of Astra.</STR>
The major advantage of using my model pack is that it will be more time consuming searching minutes and minutes for what you want , where you could just enter the name of the set and you will have your zitem details.
About the shop
The shop will be my last but most important priority to finish.
To-Do List
[!] - In Progress
[x] - Completed
[o] - Not Started
[!] - Strings
[!] - Zitem
[o] - Shop