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enable assassin bugtrap

Master Summoner
Joined
Feb 6, 2019
Messages
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try this
SkillWindow.cpp
C++:
from:
    const CString strClassTextKeyword[GLCI_NUM_6CLASS] =
        {
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_EXTREME",
            "SKILL_TAB_TITLE_EXTREME",
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_SCIENCE",
        };

to:
        const CString strClassTextKeyword[GLCI_NUM_8CLASS] =
        {
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_EXTREME_M",
            "SKILL_TAB_TITLE_EXTREME_W",
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_ASSASSIN",
            "SKILL_TAB_TITLE_ASSASSIN",
            "SKILL_TAB_TITLE_TRICKER",
            "SKILL_TAB_TITLE_TRICKER",
        };
 
Upvote 0
Junior Spellweaver
Joined
Aug 27, 2023
Messages
105
Reaction score
7
try this

C++:
from:
    const CString strClassTextKeyword[GLCI_NUM_6CLASS] =
        {
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_EXTREME",
            "SKILL_TAB_TITLE_EXTREME",
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_SCIENCE",
        };

to:
        const CString strClassTextKeyword[GLCI_NUM_8CLASS] =
        {
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_EXTREME_M",
            "SKILL_TAB_TITLE_EXTREME_W",
            "SKILL_TAB_TITLE_FIGHTER",
            "SKILL_TAB_TITLE_ARMS",
            "SKILL_TAB_TITLE_ARCHER",
            "SKILL_TAB_TITLE_SPIRIT",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_SCIENCE",
            "SKILL_TAB_TITLE_ASSASSIN",
            "SKILL_TAB_TITLE_ASSASSIN",
            "SKILL_TAB_TITLE_TRICKER",
            "SKILL_TAB_TITLE_TRICKER",
        };
thanks i gotta try it now i update later

update! its works thanks! but now no skill for assassin
Capture.PNG - enable assassin bugtrap - RaGEZONE Forums
but i check in the skilleditor there is assassin skill

Capture.PNG - enable assassin bugtrap - RaGEZONE Forums
there is assassin skill in skilleditor but in game no skill for assassin
 

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Newbie Spellweaver
Joined
May 1, 2023
Messages
5
Reaction score
0
thanks i gotta try it now i update later

update! its works thanks! but now no skill for assassin View attachment 242660but i check in the skilleditor there is assassin skill

View attachment 242661there is assassin skill in skilleditor but in game no skill for assassin
cek in GLskilldef i frgot place ,you must editing the source ,so you can show that skill assasin in your character,and dont forget in source skilleditor.cpp too
 
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