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Geometry Binary Viewer (C#)

Arrogant Wizard
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Re: [DEV] Geometry Binary Viewer (C#)

Minor update, to fix multitexture and loading of more items.

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums


And updates to the house
DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums


And some more buildings (notice pink is now no-texture colour)
DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums


And this I think is very cool
DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums
 
Divine Celestial
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Re: [DEV] Geometry Binary Viewer (C#)

ty Death Art this tool will help every one so much
go on
 
Divine Celestial
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Re: [DEV] Geometry Binary Viewer (C#)

yeah i think he will not stop 3 things
1- development
2- eating pizza
3-flaming the new ragezoners or should i say the noobs in his opinion
:p:p:p
 
Arrogant Wizard
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Re: [DEV] Geometry Binary Viewer (C#)

Well, it's being developed along with phantom* and his blender plugins.

In the end I hope to support all GB types that contain Meshes, and also support animations.
 
Affenzirkus
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Re: [DEV] Geometry Binary Viewer (C#)

Well, it's being developed along with phantom* and his blender plugins.

In the end I hope to support all GB types that contain Meshes, and also support animations.

Just for looking into GB Files, or did i understand something wrong?
 
Arrogant Wizard
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Re: [DEV] Geometry Binary Viewer (C#)

Just for looking into GB Files, or did i understand something wrong?
My application ? yes

But I when phantom figures out to use features such as animations, I will be able to implement it , I hope :p
He's been a great help with the application so far.
 
Arrogant Wizard
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Re: [DEV] Geometry Binary Viewer (C#)

Updated !

Download:

New stuff:
- Recent File List
- Graphical buttons
- Fixed error with GB types , such as DropItem and OBJECTS
- Fixed new files opening behind old
- Error reporting tool, please use it, and post errors here !

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums

DeathArt - Geometry Binary Viewer (C#) - RaGEZONE Forums
 
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Re: [DEV] Geometry Binary Viewer (C#)

Filename: F:\KalOnline\Clients\Int\International\map\d03_tomb_02\d03_02_h04.gb

System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at GBViewer.GB.GBMeshHeader.Get(BinaryReader reader, GBHeader gbheader)
at GBViewer.GeoBinary..ctor(BinaryReader reader)
at GBViewer.ViewForm.ViewForm_Load(Object sender, EventArgs e)

unknown file probably.
 
Arrogant Wizard
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Re: [DEV] Geometry Binary Viewer (C#)

Yes, forgot to add:

Dungeon structures, in /map/ is not supported. You can open certain of the elements in /map/lib/ , but the rest is not supported at current moment.
No futher reports about these, thanks :)

But please, report the ENTIRE message. It's dying important to know what file it's in.
 
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Re: [DEV] Geometry Binary Viewer (C#)

Code:
Filename: C:\Program Files\KalOnlineEng\data\OBJECTS\b\1\demo_001.gb

System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
   at System.IO.__Error.EndOfFile()
   at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
   at System.IO.BinaryReader.ReadUInt16()
   at GBViewer.GB.GBAnimationKeyFrame.Get(BinaryReader reader)
   at GBViewer.GB.GBAnimationHeader.Get(BinaryReader reader, GBHeader gbheader)
   at GBViewer.GeoBinary..ctor(BinaryReader reader)
   at GBViewer.ViewForm.ViewForm_Load(Object sender, EventArgs e)
but that's probably any animation or something..

and alot of gb's load, but there is just black screen.
 
Experienced Elementalist
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Re: [DEV] Geometry Binary Viewer (C#)

Code:
Filename: C:\Program Files\KalOnlineEng\data\OBJECTS\b\1\demo_001.gb

System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
   at System.IO.__Error.EndOfFile()
   at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
   at System.IO.BinaryReader.ReadUInt16()
   at GBViewer.GB.GBAnimationKeyFrame.Get(BinaryReader reader)
   at GBViewer.GB.GBAnimationHeader.Get(BinaryReader reader, GBHeader gbheader)
   at GBViewer.GeoBinary..ctor(BinaryReader reader)
   at GBViewer.ViewForm.ViewForm_Load(Object sender, EventArgs e)
but that's probably any animation or something..

Wasn't long until someone found 1 of the very few version 7 gb files. I think it's the best structured of all versions but at the same time the least detailed. Is it worth the bother? I think not but that's ultimately Death Art's decision.
 
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