Experienced Elementalist
- Joined
- Jun 18, 2009
- Messages
- 220
- Reaction score
- 17
Hello ragezone,
I know that a guide already exists but i'll give you an easier way to get it.
Let's start the shortest guide ever seen.
Open /Source/_Interface/WndField.cpp
Search :
Under :
Add :
Save and close.
Then, open /Source/Neuz/VersionCommon.h
Add :
Compile and you're done.
To add the scroll :
defineItem.h :
(be sure that 20793 is not used by another item)
Spec_Item.txt :
mdlDyna.inc :
propitem.txt.txt :
Don't forget updating your client by adding these files in .res files
CREDITS :
PIXELFEHLER : 99.9%
Spitfire76 : 0.1%
Oh I forget, icon file :
I know that a guide already exists but i'll give you an easier way to get it.
Let's start the shortest guide ever seen.
Open /Source/_Interface/WndField.cpp
Search :
Code:
if( pFocusItem->m_dwItemId == II_SYS_SYS_SCR_SOKCHANG )
Under :
Code:
#if __VER >= 13 // __EXT_ENCHANT
if( pFocusItem->m_dwItemId == II_SYS_SYS_SCR_SOKCHANG )
{
if(g_WndMng.m_pWndChangeAttribute)
SAFE_DELETE(g_WndMng.m_pWndChangeAttribute);
g_WndMng.m_pWndChangeAttribute = new CWndChangeAttribute;
g_WndMng.m_pWndChangeAttribute->SetChangeItem((CItemElem*)pFocusItem);
g_WndMng.m_pWndChangeAttribute->Initialize(&g_WndMng, APP_COMMITEM_DIALOG);
bAble = FALSE;
}
#endif //__EXT_ENCHANT
Add :
Code:
#ifdef __SCROLL_OF_UNBIND
if( pFocusItem->m_dwItemId == II_SYS_SYS_SCR_CANCELLATION )
{
bAble = FALSE;
}
#endif // __SCROLL_OF_UNBIND
Save and close.
Then, open /Source/Neuz/VersionCommon.h
Add :
Code:
#define __SCROLL_OF_UNBIND
Compile and you're done.
To add the scroll :
defineItem.h :
Code:
#define II_SYS_SYS_SCR_CANCELLATION 20793
Spec_Item.txt :
Code:
16 II_SYS_SYS_SCR_CANCELLATION IDS_PROPITEM_TXT_012988 1 9999 IK1_SYSTEM IK2_SYSTEM IK3_SCROLL = = 1 = 200000000 = = = = = = = 0 = = 1 1 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = EXT_ITEM WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Itm_SysSysScrCancel.dds""" 0 """""" IDS_PROPITEM_TXT_012989 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
mdlDyna.inc :
Code:
"SysSysScrBxCom" II_SYS_SYS_SCR_CANCELLATION MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
propitem.txt.txt :
Code:
IDS_PROPITEM_TXT_012988 Scroll of Unbinding
IDS_PROPITEM_TXT_012989 Temporarily makes items, armor, weapons, or other equippable items TRADABLE until the next time they are equipped. Works on virtually any no-trade item. Once the item is equipped again, it will become Soul-Linked.
Don't forget updating your client by adding these files in .res files
CREDITS :
PIXELFEHLER : 99.9%
Spitfire76 : 0.1%
Oh I forget, icon file :
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