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[Help] Max guild level & increase Guild members

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Newbie Spellweaver
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I've already changed it in source/_common/guild.h

Max_guild_level xxx
Max_GM_member xxx

and source/_common/guild.cpp

CGuild::sm_anMaxMemberSize[MAX_GUILD_LEVEL]

but changes aren't made in game.
It stays at lv50 with 80 max members.
is there a possible way to make it effective in game?
 
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I've already changed it in source/_common/guild.h

Max_guild_level xxx
Max_GM_member xxx

and source/_common/guild.cpp

CGuild::sm_anMaxMemberSize[MAX_GUILD_LEVEL]

but changes aren't made in game.
It stays at lv50 with 80 max members.
is there a possible way to make it effective in game?

A quick source search shows that
Code:
if( s.Token == _T( "expCompanyTest" ) )
		{
			CGuildTable::GetInstance().ReadBlock( s );
		}

in ExpTable.inc needs to be modified.
 
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Newbie Spellweaver
Joined
Dec 27, 2022
Messages
26
Reaction score
3
A quick source search shows that
Code:
if( s.Token == _T( "expCompanyTest" ) )
        {
            CGuildTable::GetInstance().ReadBlock( s );
        }

in ExpTable.inc needs to be modified.

This one worked. Thank you! Do you happen to know How to add CTRL part of the funcapplet.cpp? Like "CTRL+V" for teleporter?
 
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