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how do you break the hit % cap on monsters?

Newbie Spellweaver
Joined
Jan 17, 2010
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ok, in a live server i've played the 2k map and it only allows around a 33% cap damage you can do on monsters, thus no matter how strong you are it's always 3 hits to kill a monster.

i'm assuming that it's because of the insane stats you give the monsters to make something of a 2k map or higher worthy of battle but i'm playing with monsters that have stats around 300K or higher and no matter what it's always 5 hits or more to kill the monster. i've given myself over 2 million on stats, messed with sunsets, whatever else but it's always 5 hits. is there some argument code i'm missing like the "-TestServer" argument you would add in when loading the maps to break the 10% cap on exp gain, or is this just the way the game is no matter what with no way around it?
 
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