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How to adapt Bahaar + Gossamer Vault + Grotto of Lost Souls bosses for solo play + how to cancel your all your buffs with one item.

Newbie Spellweaver
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Hello everyone. Yesterday I discovered how to reach bosses in these dungeons without a party and immediately encountered a problem. Each of those have some mechanic or two that will wipe you if you doing it solo. Made my workaround and wanted to share it with you. It's going to be long post since I thought it will be better to create a single thread instead of multiple ones.

Let's start with Bahaar Temple. In his second stage boss cast on himself 5 second buff that you have to remove if you fail to do so he'll kill you, nothing can be done. Most of us play solo and I'm sure non of us plays a priest or mystic. So how to remove this buff?
I'm sure there are a lot of tricks that can solve this problem. I've decided to modify an existing combat item to give it mystic's regress ability.
You can pick any item of your choice, my choice was Bomb XIV (item id 7213). It's a throwable combat item that fits perfectly for our needs. It has skill 60400113 linked to it. Open UserSkillData_Common.xml and find 60400113 in it.
The below you'll find:

<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="250.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-50.000000" maxHeight="200.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="1.000000" abnormalityRate="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="0" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>

Add this line under <Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />

<AbnormalityGroupOff property="0" level="99" type="buff" />

So you'll get this:
<TargetingList>
<Targeting time="700" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="100.000000" rangeAngle="360.000000" offsetDistance="250.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="-50.000000" maxHeight="200.000000" setRangeHeightToGround="false" type="enemyOrPvp" selectMethod="dir" maxCount="10" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="1.000000" abnormalityRate="0.000000">
<AggroDiff value="0" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityGroupOff property="0" level="99" type="buff" />
</Effect>
<HitEffect type="animationDamage" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="0.000000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="0" basicMotionId2Probability="0.000000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>

Now you add Bomb XIV (7213) to your tikat shop to be able to buy it in the game and you'll be able to regress bosses when it needed.

In our case when Bahaar cast his 5 second wrath buff we regress it with our bomb and then stun him shortly after. His 5 second buff we remove from him replaces with 11 seconds buff that makes him vulnerable to stun. You have to stun him 3 times in a row when he raises his hand shortly after. You can kill him easily after that.
____________________________________________

Now for Gossamer Vault
The butterfly boss has 2 mechanics that will wipe your run no matter what you do while you're solo. He creates his clone then they both apply debuff to the 2 nearest players to them. If one player get 2 of them he'll die instantly. And since we play solo we'll get them both and die. How to change that?
Open NpcSkillData_3201.xml and search for:
<AbnormalityOnCommon id="32010224"
<AbnormalityOnCommon id="32010220"
after each one of it you'll find <HpDiff value="-0.700000" method="rate"/> change it to <HpDiff value="0.000000"/>
So you'll have this one:
<AbnormalityOnCommon id="32010224" abnormalityRate="2.000000" force="true" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000"/>
<AggroDiff value="0"/>
<AngerDiff value="0"/>
<HpDiff value="0.000000"/>
<MpDiff value="0"/>
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000"/>

and

<AbnormalityOnCommon id="32010220" abnormalityRate="2.000000" force="true" timeOverrideLarge="1.000000" timeOverrideMedium="1.000000" timeOverrideSmall="1.000000" timeOverrideUser="1.000000"/>
<AggroDiff value="0"/>
<AngerDiff value="0"/>
<HpDiff value="0.000000"/>
<MpDiff value="0"/>
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000"/>

Now he won't wipe you after the clone stage.
One more thing, right after that he'll summon a puddle under every player which does make 52082 damage per second each. You can't block it or dodge, and since we play alone you'll get all the puddles,
each dealing 52082 damage per second so you'll die instantly. To fix it find a line with <HpDiff value="-52082" /> in the same file and change the amount to any number you want. I ended up with -12082.
Now you can complete this dungeon without any trouble.
_________________________________
And the last one, removing your buffs. Why not use the same trick we've used in Bahhar temple but this time we'll modify an item that gives us any buff. In my case I've decided to use the Featherlight Potion (item id 200001)
It has skill id 61000001 attached to it. We open UserSkillData_Common.xml and search for it.
You'll find this text below it:

<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="0.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityOnCommon id="99070034" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="2.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="1.500000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>

Add this line below <Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />

<AbnormalityGroupOff property="0" level="99" type="buff" />

So you'll have this result

<TargetingList>
<Targeting time="0" interval="0" until="0" mpBonusTypeB="0" id="-1" combinedArea="false" method="normal">
<AreaList>
<Area minRadius="0.000000" maxRadius="50.000000" rangeAngle="0.000000" offsetDistance="0.000000" offsetAngle="0.000000" rotateAngle="0.000000" minHeight="0.000000" maxHeight="0.000000" setRangeHeightToGround="false" type="me" selectMethod="dir" maxCount="1" aggroWhenNonOffensiveSkillHit="0" crosshairRadius="1.000000" pierceDepth="1">
<Effect atk="0.000000" abnormalityRate="0.000000">
<AggroDiff value="0.000000" />
<AngerDiff value="0" />
<HpDiff value="0" />
<MpDiff value="0" />
<Rebirth hpRecoveryRate="0.000000" mpRecoveryRate="0.000000" />
<AbnormalityGroupOff property="0" level="99" type="buff" />
<AbnormalityOnCommon id="99070034" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="2.000000" abnormalityRateForPvp="0.000000" />
</Effect>
<HitEffect type="nothing" />
<Reaction miniRate="0.000000" miniMotionId="0" basicRate="1.500000" basicMotionId="0" basicIncValue="0" adjForGrade="0" basicMotionId2="3" basicMotionId2Probability="0.200000" miniRateByPvp="0.000000" basicRateByPvp="0.000000" />
<TargetCondition abnormalityKind="0" reactionType="" />
</Area>
</AreaList>
<Cost hp="0" mp="0" anger="0" />
</Targeting>
</TargetingList>

Level="99" means max level of buff it can cancel.
You can remove <AbnormalityOnCommon id="99070034" timeOverrideLarge="1" timeOverrideMedium="1" timeOverrideSmall="1" timeOverrideUser="1" abnormalityRate="2.000000" abnormalityRateForPvp="0.000000" /> line
if you don't want to get Feather Fall buff. I've decided to keep it.

Now add this Featherlight Potion to your Tikat shop and you'll be able to cancel your buffs anytime you want.
____________________
If you have problems with the last boss in the Grotto of Lost Souls dungeon because of his one stone/two stones stage. Here is how you can solve it. During one stone stage you need to create a chain from players to the stone to destroy it and if you fail (and you will since you're alone) you won't die, but your hp will be reduced to 1 and you'll get nasty debuff preventing all healing for 20 seconds. You can change that time to any amount you want by opening abnormality.xml and search for 98200379 id. It has time="20000" parameter which means 20 seconds. Do anything you want with it.
Now for the second two stones stage. If you do fail to destroy both of them you'll die. The good thing is you can destroy stone near the boss solo, just stand in his blue circle near the stone when he spawn it and it will be destroyed. The second one will reduce your hp to 1 again and apply the same debuff of course. But it's not a big problem, no wipe after that so we can kill him easily.
 
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