Hello, I have a question about sending packages to Habbo.
I'm using G-Earth to move around in the game.
This packet (on G-Earth) makes a move to coordinate 4-4.
Using any packet logger (WPE Pro or even one that I created with python) those two packets that I sent through G-Earth are sent to the Habbo server in this way:
Therefore, my question is, how are you transforming that package into that structure that changes every time?
Greetings.
I'm using G-Earth to move around in the game.
This packet (on G-Earth) makes a move to coordinate 4-4.
Code:
--------------------
[MoveAvatar]
Outgoing[3538] -> [0][0][0][10][13]Ò[0][0][0][4][0][0][0][4]
{out:MoveAvatar}{i:4}{i:4}
--------------------
[MoveAvatar]
Outgoing[3538] -> [0][0][0][10][13]Ò[0][0][0][4][0][0][0][4]
{out:MoveAvatar}{i:4}{i:4}
--------------------
Using any packet logger (WPE Pro or even one that I created with python) those two packets that I sent through G-Earth are sent to the Habbo server in this way:
Code:
[PACKET OUTGOING]
0000 FD A1 48 04 52 78 2C 10 4E F2 E8 9E 8C DE ..H.Rx,.N.....
b'\xfd\xa1H\x04Rx,\x10N\xf2\xe8\x9e\x8c\xde'
[PACKET OUTGOING]
0000 FE 75 AE 1F 55 10 9B BF FB D1 32 7B 35 4F .u..U.....2{5O
b'\xfeu\xae\x1fU\x10\x9b\xbf\xfb\xd12{5O'
Therefore, my question is, how are you transforming that package into that structure that changes every time?
Greetings.