AbstateInx = StaSetF4HPUp
AbstateStep = 1
AbstateTime = 600000
local PlayerList = {cGetPlayerList(Var.MapIndex)}
for i = 1, #PlayerList do
local PlayerLevel = cGetLevel(PlayerList)
if PlayerLevel >= 100 then
cSetAbstate(PlayerList, AbstateInx, AbstateStep, AbstateTime)
end
end