- Joined
- Apr 30, 2009
- Messages
- 21
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- 6
Good evening everyone, I need help with gunbound season 3
I'm adapting JGLin's python source for season 3, I've made some progress but at the time of starting I'm having problems.
The Tunnel in the room works perfectly. Avatars, chat, etc. work, but when I start the game only the first turn works, after that the game crashes and no one plays anymore. Could anyone tell me if there is any difference between the tunnel inside the room and the one at the start?
Below are images of the room and departure
After the first player shoots, the list of turns changes to the next but the turns do not follow
Note: I am using the tunnel packet structure as follows:
room slot of whoever is sending the packet + from the next 9 bytes (I'm discarding the first 3 and adding the room slot, assuming that the payload is from the sixth byte onwards)
If any kind soul can help me get through this phase I would be grateful.
Note2.: I'm only sending the 4501 to the other members of the room, and not to the person who sent it
I'm adapting JGLin's python source for season 3, I've made some progress but at the time of starting I'm having problems.
The Tunnel in the room works perfectly. Avatars, chat, etc. work, but when I start the game only the first turn works, after that the game crashes and no one plays anymore. Could anyone tell me if there is any difference between the tunnel inside the room and the one at the start?
Below are images of the room and departure
After the first player shoots, the list of turns changes to the next but the turns do not follow
Note: I am using the tunnel packet structure as follows:
room slot of whoever is sending the packet + from the next 9 bytes (I'm discarding the first 3 and adding the room slot, assuming that the payload is from the sixth byte onwards)
If any kind soul can help me get through this phase I would be grateful.
Note2.: I'm only sending the 4501 to the other members of the room, and not to the person who sent it
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