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[Tutorial] Fix missing map textures!

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Junior Spellweaver
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Finally!, I found the problem which is causing several textures missing in maps after encrypting!

Maps with problems:
- Ruin
- Stairway
- Town
- Island
- Dungeon
(Maybe more. Didn't search for it.)


Now, you probably want to know whats going on.
Well... the problem is: Battle Arena.

Now you are like: "WTF? What does Battle Arena has to do with the other maps?!"

Well, the maps displayed above are retrieving textures from the map Battle Arena.

Now I've found the fix you probably will be like: "YAY! But how do we fix it? :)"

Follow this to fix it:

1. Download MRS File Viewer below (DONT USE AN OTHER DECOMPILER).
2. Open it up -> Open MRS -> Locate your ORIGINAL "Battle Arena.mrs" and open it.
3. Press "Extract All Files".

Note: Now there will be a folder called "Battle Arena" in the same map.
Other decompilers will show something like "BATTLE~1". Thats wrong.

4. Now delete the original "Battle Arena.mrs".
5. Rename the "Battle Arena" folder to "Battle_Arena" (Added the underscore).
6. Download a Decompiler <-- Your choice. I've used MRSDecompiler Ultimate which you can download below .
7. Create an Encryption file and Compile the folder "Battle_Arena".
8. Rename the "Battle_Arena.mrs" to "Battle Arena.mrs" (Removed underscore).

Note: Battle Arena.mrs will be 4.155kB after encryption.

9. Place it in your mainfoler/maps and overwrite the original file.
10. Go ingame and try it :thumbup:


I hope I've helped some of you because I almost died of trying so much :p.

Goodluck.
 

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Ninja Goblin
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Its obvious that most Compilers dont like Spaces.
Windows itself has some issues with spaces in File Names and Paths.

Just renaming Battle Arena to Battle_Arena or BattleArena and you can Decompile with any other Compiler just fine.

"Thanks" tough for the Information.
 
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