That too. I'm looking forward to this! :):
---------- Post added at 04:55 PM ---------- Previous post was at 04:53 PM ----------
http://forum.ragezone.com/f86/msm-10...elease-622682/
Theres the metal slug thread.
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That too. I'm looking forward to this! :):
---------- Post added at 04:55 PM ---------- Previous post was at 04:53 PM ----------
http://forum.ragezone.com/f86/msm-10...elease-622682/
Theres the metal slug thread.
Don't wanna burst anyone's bubble but all the 'successful' games out there have cost millions of dollars to develop... I don't think we have that kind of money, also.. Can't we revive RZ Adventures - XIYA? Without Kaoii :( But still, could we? If that game got to multiplayer... oh lawdy i'd play :P:
I'm sure our game won't reach that standard though, so there's no need to worry. Plus, we'll probably just allow people in and around the forum to just chip in coding/graphics/etc, so I don't think a huge cost will be accumulated, if theres a cost at all.
metin2
I play so little these days I have no clue which game I'd like to see, and probably wouldn't play any for longer than a week.
Making a RZ brand game does sound fun, heck, after coming here for over 6 years it feels just right. If many old faces join, you can count me in as a designer and dev.
If it's something that makes money, I'd feel ripped off if the money went anywhere else but to the devs. Sure, RZ hosting and such should be paid out of it, though.
Noone up for Rz Adventures: Xiya? :(
And as the absolute legend that you are, a project like this would be lucky to have you :)
You're right also, RaGEZONE is massive, it's huge and I feel it's about time it had something of it's own, a branded game developed by members of the community for members of the community.
Another crappy looking fantasy game. We want something new and innovative. There are plenty of those games.
If I were to somehow help out and develop, I'd expect not a single penny to be fair. I think everybody deserves a cut though if it starts to make millions. :ott1:
Making something new is several orders of magnitude more difficult than making an emulator for something..
What RaGEZONE needs is something more than an emulator though.
jMerlin you are a great coder, you would be able to assist a tiny bit, no?
I think it would be wise to create a poll?
With the Don flying the plane it sounds like a fun flight.:cool:
That's pretty obvious. However, I think of it as a fun hobby, and as long as it feels fun and interesting I don't mind working without a pay, just so I'm not free labor for someone else.
The same, it's something to do and give back to the community. You make money afterwards that's another thing, and that's something which I can handle.
Priston Tale 2, no doubt.
Probably the best MMORPG I've played in awhile.
I am currently working on an emulator for it, coded in C#. If anyone would like to help me, please do.
http://forum.ragezone.com/f206/prist...coders-675521/
http://forum.ragezone.com/f111/pt2em...ulator-675057/
Well if you're talking about making a game, what happened to the Rz project a few years ago?
If I remember right, that was almost finished??
That's what I have been trying to sayyyyyyyyyy. RZ Adventures: XIYA.
A new game just simply isn't practical unless it's some 2D crap or using an existing and freely licensed 3D engine with shitty looking art (maps/models/textures/shaders/etc) and stock music. In those kinds of games it's writing that wins out, and gameplay modes that are extremely long lasting (almost any good multiplay really).
If - this is a big if - a project like this got underway it'd be using a engine that is out on the market already. I don't plan on undertaking something like this without experienced people so I expect the outcome to be decent and fun and a unique point to RaGEZONE.
It's from before your time; I'm not 100% sure but Kaoii made a 2d game back in the day, called 'RaGEZONE Adventures: XIYA'. I assume you're sceptical about it from hearing this but trust me; it was surprisingly fun and I would've really loved to see it in multiplayer but it never got continued :(
Maybe it's laying around in some archives somewhere on the webz.
ahahaha what a great imagination, if you are capable of developing a game (and by the way it's not a 1 man job, neither is what you listed half of what makes a game) then you don't do it for free. As much as I would love to see something like that, silly expectations like that only lead to dissapointment.
Well I've never developed a game to be fair, so I'm not sure what's required. I'm pretty sure somebody has developed a game of their own by themselves, completely free of charge.