Corsair Server Files + Client + Market

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  1. #286
    SnigelB
    Guest

    Re: Corsair Server Files + Client + Market

    MarbleGame / BlackSpiritGame / Music / PhotoAlbum and something more now working
    Last edited by Snigel; 29-07-22 at 10:49 PM.

  2. #287
    Apprentice machusenpai is offline
    MemberRank
    Jul 2022 Join Date
    5Posts

    Re: Corsair Server Files + Client + Market

    Post files xx

  3. #288
    Valued Member The Sourcerer is online now
    MemberRank
    May 2022 Join Date
    CanadaLocation
    104Posts

    Re: Corsair Server Files + Client + Market

    Quote Originally Posted by Snigel View Post


    *Edit , CM Works , 100 % in LAN , nothing goes outside . Hard to do , but works now .

    Next is the BoardGame and and and . Good Luck to @ll
    Quote Originally Posted by Snigel View Post


    MarbleGame / BlackSpiritGame / Music / PhotoAlbum and something more now working
    Can you please provide some information on how you got these working? Perhaps a walkthrough on what you did? Where you got the databases, etc.
    Please?

  4. #289
    SnigelB
    Guest

    Re: Corsair Server Files + Client + Market

    You need

    2 PC
    1 as Server | 1 as IIS Server
    fully DNS / Directory Config / API Config / IIS Config

    you dont need any SQL DB Extra or anything....all from this Pack is enough to get
    the CM works (but not MarbleGame , this need some extra Stuff and Brain)

    I dont give all Information´s , me ask many people´s , and ... many peoples would only Money or
    doesnt answer....so i think you all understand this.....

    So I read / learn many how it works and and and.
    Me was at the same position at many others on this Forum , try to understand how the Api´s / IIS
    works , then you get it too.

    Only for LAN

    sry for my bad engl.

    and please , dont write me any PN . Thank´s

  5. #290
    Valued Member DjFerry is offline
    MemberRank
    Dec 2014 Join Date
    110Posts

    Re: Corsair Server Files + Client + Market

    And they will continue asking money till we don't make all public, like the OP did. You did edit the .loc files to point the client to the url from the boardgame?

  6. #291
    SnigelB
    Guest

    Re: Corsair Server Files + Client + Market

    Try to look what for Files you have in the Folder......you dont need to edit the Loc File !

  7. #292
    Valued Member squire14 is offline
    MemberRank
    Oct 2021 Join Date
    102Posts

    Re: Corsair Server Files + Client + Market

    anyone can share corsair game client?

  8. #293
    Valued Member DjFerry is offline
    MemberRank
    Dec 2014 Join Date
    110Posts

    Re: Corsair Server Files + Client + Market

    Quote Originally Posted by Snigel View Post
    Try to look what for Files you have in the Folder......you dont need to edit the Loc File !

    Yeah on one of the folders there is the whole board game. Not the one provided as is. I found that files, but it seems the client still did not see the board game.
    Last edited by DjFerry; 27-07-22 at 03:48 PM. Reason: wrong quote

  9. #294
    SnigelB
    Guest

    Re: Corsair Server Files + Client + Market

    .......

    datasheet_url.xlsm

    ......

  10. #295
    Valued Member The Sourcerer is online now
    MemberRank
    May 2022 Join Date
    CanadaLocation
    104Posts

    Re: Corsair Server Files + Client + Market

    Quote Originally Posted by Snigel View Post
    You need

    2 PC
    1 as Server | 1 as IIS Server
    fully DNS / Directory Config / API Config / IIS Config

    you dont need any SQL DB Extra or anything....all from this Pack is enough to get
    the CM works (but not MarbleGame , this need some extra Stuff and Brain)

    I dont give all Information´s , me ask many people´s , and ... many peoples would only Money or
    doesnt answer....so i think you all understand this.....

    So I read / learn many how it works and and and.
    Me was at the same position at many others on this Forum , try to understand how the Api´s / IIS
    works , then you get it too.

    Only for LAN

    sry for my bad engl.

    and please , dont write me any PN . Thank´s
    Quote Originally Posted by Snigel View Post
    .......

    datasheet_url.xlsm

    ......
    You got further with these than I did. Thank you for these. It is very helpful.

  11. #296
    Member seramyu is offline
    MemberRank
    Apr 2009 Join Date
    AtlantisLocation
    71Posts

    Re: Corsair Server Files + Client + Market

    You DON'T need a second PC. I have ALL in one VM. and it works no problem. The true difficulty is to setup the web.config properly as the one thats with it has not everything setup and is a mess so i will just provide mine here that i know works.
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <configuration>
      <configSections>
        <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" />
      </configSections>
      <!-- Log4net -->
      <log4net degug="true">
        <appender name="COMMONLOGGER" type="log4net.Appender.RollingFileAppender, log4net">
          <file type="log4net.Util.PatternString" value="C:/Data/WebLog/TW/InGame/%property{LOGPATHSTRING}/%date{yyyyMM}/%date{yyyyMMdd}.log" />
          <staticLogFileName value="false" />
          <appendToFile value="true" />
          <rollingStyle value="Date" />
          <maxSizeRollBackups value="10" />
          <maximumFileSize value="10KB" />
          <staticLogFileName value="true" />
          <layout type="log4net.Layout.PatternLayout">
            <conversionPattern value="%date [%thread] %-5level %logger - %message%newline" />
          </layout>
        </appender>
        <root>
          <level value="ALL" />
          <appender-ref ref="COMMONLOGGER" />
        </root>
      </log4net>
      
      <appSettings>
        <add key="webpages:Version" value="3.0.0.0" />
        <add key="webpages:Enabled" value="false" />
        <add key="ClientValidationEnabled" value="true" />
        <add key="UnobtrusiveJavaScriptEnabled" value="true" />
        <add key="isLive" value="true" />
        <add key="isWebAccess" value="true" />
    	<add key="isWebOpen" value="true" />
        <add key="fileUploadPath" value="C:\inetpub\gameweb\userimg\" />
        <add key="logPath" value="C:\inetpub\gameweb\WebLog\" />
        <add key="fontPath" value="/Common/font/NanumGothic.ttf" />
        <add key="fontPathBold" value="/Common/font/NanumGothicBold.ttf" />
    
    	<add key="authCookieDomain" value="gameportal.local-bdo.net" />
        <add key="defaultCulture" value="en-US" />
    	<add key="accessCultureList" value="ko-KR,zh-TW,en-US,tr-TR,th-TH,ru-RU,de-DE"/>
    
        <!-- 쿠키값을 위한 key 추가 Ingame-->
        <add key="AuthCookiName" value="blackdesert" />
        <add key="ServiceType" value="NA"/>
    	
    	<add key="prefixDomain" value="gameportal." />
        <add key="Domain" value="local-bdo.net"/>
     
        <add key="boardGameCustomDate" value="2022-07-18 05:00" />
        <add key="boardGameCustomTodayCount" value="7" />
        <add key="boardGameCustomTodayCountPC" value="7" />
    
        <!-- 신규 config 설정 -->
        <add key="isDebug" value="false" />
    	<add key="platform" value="portalweb" />
        <add key="UtcTimeZoneID" value="UTC"/>
    	<add key="ServiceUtcTime" value="0" />
        <add key="ServiceType" value="NA"/>
        <add key="nationCode" value="NA" />
        <add key="ProfileCookieName" value="boardprofile"/>
    	<add key="GameServerIP" value="192.168.255.130" />
        <!-- 메뉴 캐싱 시간 -->
        <add key="menuCacheDuration" value="10" />
    	
    	<!-- 브랜드 사이트 -->
        <add key="brandSiteURL" value="http://gameportal.local.bdo.net/" />
    	<add key="webCultureList" value="ko-KR,zh-TW,en-US,tr-TR,th-TH,ru-RU" />
      </appSettings>
      <connectionStrings>
        <add name="WorldDb" connectionString="metadata=res://*/Models.worldEnt.csdl|res://*/Models.worldEnt.ssdl|res://*/Models.worldEnt.msl;provider=System.Data.SqlClient;provider connection string=&quot;data source=192.168.255.130,1433;initial catalog=SA_BETA_WORLDDB_0002;user id=CrimsonDesert;password=BlackNo.1Game#^%;multipleactiveresultsets=True;application name=EntityFramework&quot;" providerName="System.Data.EntityClient" />
        <add name="GuildDb" connectionString="metadata=res://*/Models.guildEnt.csdl|res://*/Models.guildEnt.ssdl|res://*/Models.guildEnt.msl;provider=System.Data.SqlClient;provider connection string=&quot;data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;MultipleActiveResultSets=True;App=EntityFramework&quot;" providerName="System.Data.EntityClient" />
        <add name="LogDB" connectionString="metadata=res://*/Models.logEnt.csdl|res://*/Models.logEnt.ssdl|res://*/Models.logEnt.msl;provider=System.Data.SqlClient;provider connection string=&quot;data source=192.168.255.130,1433;initial catalog=PF_BETA_LOGDB_0001;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;MultipleActiveResultSets=True;App=EntityFramework&quot;" providerName="System.Data.EntityClient" />
        <add name="GameDB" connectionString="metadata=res://*/DB.GameDB.csdl|res://*/DB.GameDB.ssdl|res://*/DB.GameDB.msl;provider=System.Data.SqlClient;provider connection string=&quot;data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;multipleactiveresultsets=True;application name=EntityFramework&quot;" providerName="System.Data.EntityClient" />
    	<add name="Game" connectionString="data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True; persist security info=True;" providerName="System.Data.EntityClient" />
    	<add name="World" connectionString="data source=192.168.255.130,1433;initial catalog=SA_BETA_WORLDDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True;" providerName="System.Data.EntityClient" />
    	<add name="Log" connectionString="data source=192.168.255.130,1433;initial catalog=PF_BETA_LOGDB_0001;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True;" providerName="System.Data.EntityClient" />
     </connectionStrings>
      <system.web>
        <compilation debug="true" targetFramework="4.5.2" />
        <httpRuntime targetFramework="4.5.2" maxRequestLength="1048567" executionTimeout="3600" enableVersionHeader="false" />
        <sessionState mode="InProc" timeout="120" />
        <customErrors mode="Off" />
      </system.web>
      <system.webServer>
        <security>
          <requestFiltering>
            <requestLimits maxAllowedContentLength="1073741824" maxQueryString="1048567" />
            <verbs allowUnlisted="false">
              <add verb="GET" allowed="true" />
              <add verb="POST" allowed="true" />
              <add verb="HEAD" allowed="true" />
            </verbs>
          </requestFiltering>
        </security>
        <staticContent>
          <mimeMap fileExtension=".bdc" mimeType="text/plain" />
          <mimeMap fileExtension=".bds" mimeType="text/plain" />
          <mimeMap fileExtension=".bdcp" mimeType="application/octet-stream" />
        </staticContent>
    	<httpErrors errorMode="Custom">
          <remove statusCode="404" />
          <error statusCode="404" path="/error" responseMode="ExecuteURL" />
        </httpErrors>
    	<httpProtocol>
          <customHeaders>
            <remove name="Server" />
            <remove name="X-AspNetMvc-Version" />
            <remove name="X-AspNet-Version" />
            <remove name="X-Powered-By" />
          </customHeaders>
        </httpProtocol>
      </system.webServer>
      <runtime>
        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
          <dependentAssembly>
            <assemblyIdentity name="System.Web.Helpers" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-3.0.0.0" newVersion="3.0.0.0" />
          </dependentAssembly>
          <dependentAssembly>
            <assemblyIdentity name="System.Web.WebPages" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-3.0.0.0" newVersion="3.0.0.0" />
          </dependentAssembly>
          <dependentAssembly>
            <assemblyIdentity name="System.Web.Mvc" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-5.2.3.0" newVersion="5.2.3.0" />
          </dependentAssembly>
        </assemblyBinding>
      </runtime>
      <system.codedom>
        <compilers>
          <compiler language="c#;cs;csharp" extension=".cs" type="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.CSharpCodeProvider, Microsoft.CodeDom.Providers.DotNetCompilerPlatform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" warningLevel="4" compilerOptions="/langversion:6 /nowarn:1659;1699;1701" />
          <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" type="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.VBCodeProvider, Microsoft.CodeDom.Providers.DotNetCompilerPlatform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" warningLevel="4" compilerOptions="/langversion:14 /nowarn:41008 /define:_MYTYPE=\&quot;Web\&quot; /optionInfer+" />
        </compilers>
      </system.codedom>
    </configuration>
    The web folder you need is this one "KR.Blackdesert.Game.Contents.Web" just make it its own IIS Page. Edit all the IPs and domain names in the web config above and create two folders in there named 'userimg' and 'WebLog' and give the IIS user write permissions to those two, and read, execute perms to all of the rest. Make sure the two path are set to your system properly in the web.config.
    The URLs can be set in the datasheet_url which becomes when parsed a weburl.dbss, patch that with a meta injector and you are good to go.
    No you don't need 6 connection strings, i just had them there for testing and they don't hurt anyway.

  12. #297
    Proficient Member hack2u is offline
    MemberRank
    Dec 2004 Join Date
    199Posts

    Re: Corsair Server Files + Client + Market

    Quote Originally Posted by seramyu View Post
    You DON'T need a second PC. I have ALL in one VM. and it works no problem. The true difficulty is to setup the web.config properly as the one thats with it has not everything setup and is a mess so i will just provide mine here that i know works.
    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <configuration>
      <configSections>
        <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" />
      </configSections>
      <!-- Log4net -->
      <log4net degug="true">
        <appender name="COMMONLOGGER" type="log4net.Appender.RollingFileAppender, log4net">
          <file type="log4net.Util.PatternString" value="C:/Data/WebLog/TW/InGame/%property{LOGPATHSTRING}/%date{yyyyMM}/%date{yyyyMMdd}.log" />
          <staticLogFileName value="false" />
          <appendToFile value="true" />
          <rollingStyle value="Date" />
          <maxSizeRollBackups value="10" />
          <maximumFileSize value="10KB" />
          <staticLogFileName value="true" />
          <layout type="log4net.Layout.PatternLayout">
            <conversionPattern value="%date [%thread] %-5level %logger - %message%newline" />
          </layout>
        </appender>
        <root>
          <level value="ALL" />
          <appender-ref ref="COMMONLOGGER" />
        </root>
      </log4net>
      
      <appSettings>
        <add key="webpages:Version" value="3.0.0.0" />
        <add key="webpages:Enabled" value="false" />
        <add key="ClientValidationEnabled" value="true" />
        <add key="UnobtrusiveJavaScriptEnabled" value="true" />
        <add key="isLive" value="true" />
        <add key="isWebAccess" value="true" />
    	<add key="isWebOpen" value="true" />
        <add key="fileUploadPath" value="C:\inetpub\gameweb\userimg\" />
        <add key="logPath" value="C:\inetpub\gameweb\WebLog\" />
        <add key="fontPath" value="/Common/font/NanumGothic.ttf" />
        <add key="fontPathBold" value="/Common/font/NanumGothicBold.ttf" />
    
    	<add key="authCookieDomain" value="gameportal.local-bdo.net" />
        <add key="defaultCulture" value="en-US" />
    	<add key="accessCultureList" value="ko-KR,zh-TW,en-US,tr-TR,th-TH,ru-RU,de-DE"/>
    
        <!-- 쿠키값을 위한 key 추가 Ingame-->
        <add key="AuthCookiName" value="blackdesert" />
        <add key="ServiceType" value="NA"/>
    	
    	<add key="prefixDomain" value="gameportal." />
        <add key="Domain" value="local-bdo.net"/>
     
        <add key="boardGameCustomDate" value="2022-07-18 05:00" />
        <add key="boardGameCustomTodayCount" value="7" />
        <add key="boardGameCustomTodayCountPC" value="7" />
    
        <!-- 신규 config 설정 -->
        <add key="isDebug" value="false" />
    	<add key="platform" value="portalweb" />
        <add key="UtcTimeZoneID" value="UTC"/>
    	<add key="ServiceUtcTime" value="0" />
        <add key="ServiceType" value="NA"/>
        <add key="nationCode" value="NA" />
        <add key="ProfileCookieName" value="boardprofile"/>
    	<add key="GameServerIP" value="192.168.255.130" />
        <!-- 메뉴 캐싱 시간 -->
        <add key="menuCacheDuration" value="10" />
    	
    	<!-- 브랜드 사이트 -->
        <add key="brandSiteURL" value="http://gameportal.local.bdo.net/" />
    	<add key="webCultureList" value="ko-KR,zh-TW,en-US,tr-TR,th-TH,ru-RU" />
      </appSettings>
      <connectionStrings>
        <add name="WorldDb" connectionString="metadata=res://*/Models.worldEnt.csdl|res://*/Models.worldEnt.ssdl|res://*/Models.worldEnt.msl;provider=System.Data.SqlClient;provider connection string="data source=192.168.255.130,1433;initial catalog=SA_BETA_WORLDDB_0002;user id=CrimsonDesert;password=BlackNo.1Game#^%;multipleactiveresultsets=True;application name=EntityFramework"" providerName="System.Data.EntityClient" />
        <add name="GuildDb" connectionString="metadata=res://*/Models.guildEnt.csdl|res://*/Models.guildEnt.ssdl|res://*/Models.guildEnt.msl;provider=System.Data.SqlClient;provider connection string="data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;MultipleActiveResultSets=True;App=EntityFramework"" providerName="System.Data.EntityClient" />
        <add name="LogDB" connectionString="metadata=res://*/Models.logEnt.csdl|res://*/Models.logEnt.ssdl|res://*/Models.logEnt.msl;provider=System.Data.SqlClient;provider connection string="data source=192.168.255.130,1433;initial catalog=PF_BETA_LOGDB_0001;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;MultipleActiveResultSets=True;App=EntityFramework"" providerName="System.Data.EntityClient" />
        <add name="GameDB" connectionString="metadata=res://*/DB.GameDB.csdl|res://*/DB.GameDB.ssdl|res://*/DB.GameDB.msl;provider=System.Data.SqlClient;provider connection string="data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%;multipleactiveresultsets=True;application name=EntityFramework"" providerName="System.Data.EntityClient" />
    	<add name="Game" connectionString="data source=192.168.255.130,1433;initial catalog=SA_BETA_GAMEDB_0002;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True; persist security info=True;" providerName="System.Data.EntityClient" />
    	<add name="World" connectionString="data source=192.168.255.130,1433;initial catalog=SA_BETA_WORLDDB_0002;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True;" providerName="System.Data.EntityClient" />
    	<add name="Log" connectionString="data source=192.168.255.130,1433;initial catalog=PF_BETA_LOGDB_0001;persist security info=True;user id=CrimsonDesert;password=BlackNo.1Game#^%; multipleactiveresultsets=True;" providerName="System.Data.EntityClient" />
     </connectionStrings>
      <system.web>
        <compilation debug="true" targetFramework="4.5.2" />
        <httpRuntime targetFramework="4.5.2" maxRequestLength="1048567" executionTimeout="3600" enableVersionHeader="false" />
        <sessionState mode="InProc" timeout="120" />
        <customErrors mode="Off" />
      </system.web>
      <system.webServer>
        <security>
          <requestFiltering>
            <requestLimits maxAllowedContentLength="1073741824" maxQueryString="1048567" />
            <verbs allowUnlisted="false">
              <add verb="GET" allowed="true" />
              <add verb="POST" allowed="true" />
              <add verb="HEAD" allowed="true" />
            </verbs>
          </requestFiltering>
        </security>
        <staticContent>
          <mimeMap fileExtension=".bdc" mimeType="text/plain" />
          <mimeMap fileExtension=".bds" mimeType="text/plain" />
          <mimeMap fileExtension=".bdcp" mimeType="application/octet-stream" />
        </staticContent>
    	<httpErrors errorMode="Custom">
          <remove statusCode="404" />
          <error statusCode="404" path="/error" responseMode="ExecuteURL" />
        </httpErrors>
    	<httpProtocol>
          <customHeaders>
            <remove name="Server" />
            <remove name="X-AspNetMvc-Version" />
            <remove name="X-AspNet-Version" />
            <remove name="X-Powered-By" />
          </customHeaders>
        </httpProtocol>
      </system.webServer>
      <runtime>
        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
          <dependentAssembly>
            <assemblyIdentity name="System.Web.Helpers" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-3.0.0.0" newVersion="3.0.0.0" />
          </dependentAssembly>
          <dependentAssembly>
            <assemblyIdentity name="System.Web.WebPages" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-3.0.0.0" newVersion="3.0.0.0" />
          </dependentAssembly>
          <dependentAssembly>
            <assemblyIdentity name="System.Web.Mvc" publicKeyToken="31bf3856ad364e35" />
            <bindingRedirect oldVersion="1.0.0.0-5.2.3.0" newVersion="5.2.3.0" />
          </dependentAssembly>
        </assemblyBinding>
      </runtime>
      <system.codedom>
        <compilers>
          <compiler language="c#;cs;csharp" extension=".cs" type="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.CSharpCodeProvider, Microsoft.CodeDom.Providers.DotNetCompilerPlatform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" warningLevel="4" compilerOptions="/langversion:6 /nowarn:1659;1699;1701" />
          <compiler language="vb;vbs;visualbasic;vbscript" extension=".vb" type="Microsoft.CodeDom.Providers.DotNetCompilerPlatform.VBCodeProvider, Microsoft.CodeDom.Providers.DotNetCompilerPlatform, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" warningLevel="4" compilerOptions="/langversion:14 /nowarn:41008 /define:_MYTYPE=\"Web\" /optionInfer+" />
        </compilers>
      </system.codedom>
    </configuration>
    The web folder you need is this one "KR.Blackdesert.Game.Contents.Web" just make it its own IIS Page. Edit all the IPs and domain names in the web config above and create two folders in there named 'userimg' and 'WebLog' and give the IIS user write permissions to those two, and read, execute perms to all of the rest. Make sure the two path are set to your system properly in the web.config.
    The URLs can be set in the datasheet_url which becomes when parsed a weburl.dbss, patch that with a meta injector and you are good to go.
    No you don't need 6 connection strings, i just had them there for testing and they don't hurt anyway.
    Thanks for sharing Friends will try to fix it


  13. #298
    Account Upgraded | Title Enabled! TieLay is offline
    MemberRank
    Jan 2011 Join Date
    RussiaLocation
    586Posts

    Re: Corsair Server Files + Client + Market

    So does anybody can share correct working servers collection on minimal config.
    I.e. Yes me ask worked minimalistic worked Corsair's servers in one pack without no needed parts like in original archives

  14. #299
    Apprentice machusenpai is offline
    MemberRank
    Jul 2022 Join Date
    5Posts
    Yep I can't seem to fix this error whenever I run the server .bat. ODBC32 bit says connection successful, etc. Timezone is setup, everything seems setup but the server stll does that:

  15. #300
    Proficient Member hack2u is offline
    MemberRank
    Dec 2004 Join Date
    199Posts
    Quote Originally Posted by machusenpai View Post
    Yep I can't seem to fix this error whenever I run the server .bat. ODBC32 bit says connection successful, etc. Timezone is setup, everything seems setup but the server stll does that:
    There's no need to mess with this one



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