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Last edited by bing88868; 14-09-22 at 05:53 AM.
The Game Controller can not get the userNo out of the Information it gets handed ober. I had this exact same issue and it had to do with this
if the 'prefixDomain' Value is empty it defaults to 'game.' I had the exact same error, i have no idea how its with a different port as i use port 80 but this either needs a subdomain 'game.', enter a custom one or edit the DLLs Code.Code:<add key="prefixDomain" value="bdo." /> <add key="Domain" value="localbdo.net"/>
Again please help me I need to give my friend for item in game old command /pc add xx xx but for this versions can't use it Who know some command please tell me
hey, is there a way to use this to play in local? i have 16gb of ram
thanks for sharing But I have an unsolvable problem. please help me thank you very much
Msg 2627, Level 14, State 1, Line 3
Violation of PRIMARY KEY constraint 'PkTblMail'. Cannot insert duplicate key in object 'PaGamePrivate.TblMail'. The duplicate key value is (859).
The statement has been terminated.
Completion time: 2022-09-14T10:21:57.1801724+00:00
This error is because _MailNO have a primary key, look at you Mail DB and look for another number like "1", an unused number.
Type schema needs correct number too, I've find that 0 & 1 are for normal objects (chests,pets,etc..) number 16 is for pearl items. I cannot find the correct number for weapons or armors because I've changed directly on my inventory.
Regards,
Elssair.
Last edited by Elssair; 15-09-22 at 09:35 AM.
Inquire how can we move npc from DataSheet_ which part of server and add products to npc? Thanks for the knowledge
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Edit: Fixed
I need help getting my paz files not to crash after editing them. any help would be appreciated.
Last edited by Shredder911; 27-09-22 at 05:33 AM.
I wonder if there's a way this can be configured to use resources just for one player/instance? I know it's configured for retail so it's natural it requires so much resources by default, but I've read people saying this release takes up all their RAM (128GB or something) first, but after several minutes goes down to just 40GB RAM consumption. If the resource allocation could be toned down to what just one player would need, I think this would be the perfect release to date.