Final Black Desert Emu 491

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  1. #361
    Apprentice xVANJAVAx is offline
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    Mar 2019 Join Date
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    Re: Final Black Desert Emu 491

    @ chusski02
    Try other "XC"

  2. #362
    Apprentice chusski02 is offline
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    Jan 2015 Join Date
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by xVANJAVAx View Post
    @ chusski02
    Try other "XC"
    Thx for answer mate ^^

    What is XC ? where are this? and where can i take other?
    Its strange no? because i used all files from this threat....

    I find one XS from this threat ----> http://forum.ragezone.com/f1001/tuto...lient-1147013/

    but same problem...
    Can you share one XS working ? plz
    Last edited by chusski02; 29-05-19 at 12:49 AM.

  3. #363
    Apprentice xVANJAVAx is offline
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    Re: Final Black Desert Emu 491


  4. #364
    Apprentice Kunka is offline
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    May 2019 Join Date
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    Re: Final Black Desert Emu 491

    The guild quest still requires 3 people.
    Anyone know how to bypass that to allow 1 person to do it?

    Also how to edit guild fund. I try to search in mongodb but couldnt find any.

  5. #365
    Apprentice chusski02 is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by xVANJAVAx View Post
    same problem

  6. #366
    Apprentice stigmantra is offline
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    Re: Final Black Desert Emu 491

    where is item id location?

  7. #367
    Apprentice OllychFranko is offline
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    Dec 2012 Join Date
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    Re: Final Black Desert Emu 491

    1)Any one run x32 client? "You have been disconnect" when you choose a channel.
    x64 work fine. craced XC not work.

    2)Mating 2 grade horses always is born horse 2 grade. How fix?

    3) How to edit workers work time?

    Value in etcoption.properties:
    # Working base work time.
    # Default: 600000
    WorkingBaseWorkTime = 1
    not work.
    And another functions not work if edit.
    Workers luck rate, workers exp rate.

    Found worker configs, but if edit and compile do nothing effect

    Folder:
    ...\BDOServer\bdo\source\src\main\java\com\bdoemu\gameserver\model\creature\npc
    ...\BDOServer\bdo\source\src\main\java\com\bdoemu\gameserver\model\creature\npc\worker

    QuickCompleteNpcWorkEvent.java

    Code:
            if (this.itemExchangeSourceT != null) {
                int defaultWorkTime  = 600000; // ToClient_getNpcWorkingBaseTime()
                if (npcWorker.getNpcWork().getWorkType() == ENpcWorkingType.PlantRentHouse
                        || npcWorker.getNpcWork().getWorkType() == ENpcWorkingType.PlantRentHouseLargeCraft)
                    defaultWorkTime = 300000; // ToClient_getNpcWorkingBaseTimeForHouse()
                double workSpeed     = npcWorker.getWorkerSpeed() + 50;
                int workVolume       = itemExchangeSourceT.getCraftingTime() / 1000;
                double totalWorkTime = Math.ceil(workVolume / workSpeed) * (defaultWorkTime / 1000); // + distance [404] / (worker.getMovementSpeed() / 100) * 2;
                if (Double.isNaN(totalWorkTime) || Double.isInfinite(totalWorkTime))
                    totalWorkTime = 60;
                if (System.currentTimeMillis() / 1000 < npcWorker.getStartTime() + totalWorkTime) {
                    if (player != null) {
                        log.warn("Player {} tried to potentially skip worker time.", player.getName());
                        log.warn("[{}] Character={}, Speed={}, TotalWorkTime={}, Remaining={}, WorkStartTime={} CraftKey={}",
                                player.getName(),
                                npcWorker.getCharacterKey(),
                                workSpeed,
                                totalWorkTime,
                                (npcWorker.getStartTime() + totalWorkTime - System.currentTimeMillis() / 1000),
                                npcWorker.getStartTime(),
                                itemExchangeSourceT.getIndex());
                        player.sendPacketNoFlush(new SMNak(EStringTable.eErrNoCantSecurityModule, CMQuickCompleteNpcWork.class));
                        player.sendPacket(new SMSetGameTime());
                    }
    Change all values do nothing effect. Why?

    PlantWorkerT.java
    NpcWorker.java


    Need found workers stats, but where?

    Database edit too not work.
    plantworker_table
    luck, speed (min-max), movespeed and another no in game effect. Where is fkn worker stats...
    Last edited by OllychFranko; 05-06-19 at 09:47 AM.

  8. #368
    Valued Member logankioma is offline
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    Aug 2012 Join Date
    142Posts

    Re: Final Black Desert Emu 491


  9. #369
    Novice zhulin215 is offline
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    Feb 2018 Join Date
    1Posts

    Re: Final Black Desert Emu 491

    weather does not work, i use /weather command it shows weather is already enabled, anyone help?

  10. #370
    Apprentice Kraikkonen11 is offline
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    May 2019 Join Date
    12Posts

    Re: Final Black Desert Emu 491

    If it says weather is already enabled then its enabled by default.

  11. #371
    Apprentice stigmantra is offline
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    May 2019 Join Date
    6Posts

    Re: Final Black Desert Emu 491

    where to edit movement speed section, does anyone know here? thankyou :)

  12. #372
    Retired blapanda is offline
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    Oct 2013 Join Date
    LocalhostLocation
    536Posts

    Re: Final Black Desert Emu 491

    No real support for this. Authentification creation on first log-in won't trigger. The website for registration won't boot (even with other solutions like Apache, Zend, etc.). The website access is a clusterf**k (still MySQL, srsly?). And the client itself is filled with bloatfiles and unnecessary space caps.

    This thread needs to get sorted and made properly readable. The overall guide is missing.

  13. #373
    Apprentice Kraikkonen11 is offline
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    May 2019 Join Date
    12Posts

    Re: Final Black Desert Emu 491

    Version 491 isnt developed anymore so dont expect nothing better.

  14. #374
    Apprentice xVANJAVAx is offline
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    Mar 2019 Join Date
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    Re: Final Black Desert Emu 491

    @blapanda
    the files works well ... but you need very first files from sir logankioma it's light than the update ones, about the web sir logankioma has vanish it from his laragon cos there is something about lisense from the web creator or something like that
    and about develop thing our beloved developer team has move to version 795 (correct me if wrong) cos that version lots of update than 491 which is the very old ones, so please be patient or join the developer team to help out on v.795 progress

  15. #375
    Apprentice Kraikkonen11 is offline
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    May 2019 Join Date
    12Posts

    Re: Final Black Desert Emu 491

    V 795 isnt being almost developed since the odo team almost have no time to spend on it so it will be hard to improve a lot.

    Yeah im patient but in my case i dont need it, i already have a very good playable 795 version after all.



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