Final Black Desert Emu 491

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  1. #451
    "One day at a time" Robyson is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by Ledie View Post
    Are you sure this is the 491 ads files?
    These files are old, but i think so...
    You can check the ucaff file, it seems to be the correct version.

  2. #452
    Life is beautiful, after Ledie is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by Robson26 View Post
    These files are old, but i think so...
    You can check the ucaff file, it seems to be the correct version.

    Worse they are not, because the translation is working perfectly, but it doesn't work on the client and when I use files extracted from the client (thanks @Mantios for showing me the location) files don't work, you can't translate because they are too old for the tool

    - - - Updated - - -

    Quote Originally Posted by ucaff View Post

    Yeah, I tried all kinds and anyway, it won't work. Unfortunately 491 is too old, the tool doesn’t work, I intended to make 12 more languages ​​available for 491, but I don’t think it will work

  3. #453
    Apprentice littledemeo1 is offline
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    How can I fix this?Cannot login.Thanks.

    - - - Updated - - -

    Quote Originally Posted by rangerdd1 View Post
    Hi, I downloaded the server a few days ago and I can not solve this error that I get (ai load [0%])



    Does anyone know what is going on ?
    yep,anyone can help,plz....
    Attached Thumbnails Attached Thumbnails ng.jpg  
    Last edited by PyroSamurai; 23-01-21 at 05:40 PM.

  4. #454
    Valued Member noexp is offline
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    Re: Final Black Desert Emu 491

    does anyone own source code?

  5. #455
    Vizard kennethz008 is offline
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    Re: Final Black Desert Emu 491

    New in BDO, I changed the language of the client in English, but some of the interface like title screen and settings is still not in English? How to change it?



  6. #456
    Valued Member logankioma is offline
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    Re: Final Black Desert Emu 491

    hello, I went back to work on v.491 and v.519
    V.519 will take time.

  7. #457
    Novice dongskie343 is offline
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    Re: Final Black Desert Emu 491

    is there any way to decrease the cpu usage of this version? I noticed that the remastered server (v2100) has low cpu usage compared to this one but features are lacking or maybe due to its lack of features that's why 2100 server cpu usage is low. Anyway thank you so much for this project actually this one convince me to stay at home. All the Best!

  8. #458
    Account Upgraded | Title Enabled! hack2u is offline
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    Re: Final Black Desert Emu 491

    @logankioma
    Hello can you tell me what number packets for SMDoPhysicalAttack, SMVaryAdrenalin? V519 It cannot attack monsters.

    https://www.youtube.com/watch?v=XEHo...ature=youtu.be

  9. #459
    Enthusiast MrFillin is offline
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    Re: Final Black Desert Emu 491

    Hello, you can link to download the client Black Desert 491

  10. #460
    Novice Wanheda is offline
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    Re: Final Black Desert Emu 491



    How can I fix this. When I open loginServer.bat happen this error

    https://ibb.co/1brX8Zv


  11. #461
    Valued Member logankioma is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by hack2u View Post
    @logankioma
    Hello can you tell me what number packets for SMDoPhysicalAttack, SMVaryAdrenalin? V519 It cannot attack monsters.

    https://www.youtube.com/watch?v=XEHo...ature=youtu.be
    I'm also trying to solve this.

  12. #462
    Enthusiast ucaff is offline
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    Re: Final Black Desert Emu 491

    any ideas? when I change the ip 127.0.0.1 for another (192.168.xx.xx) it throws that error

    [IMG][/IMG]

  13. #463
    Valued Member logankioma is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by ucaff View Post
    any ideas? when I change the ip 127.0.0.1 for another (192.168.xx.xx) it throws that error

    [IMG][/IMG]
    what version are you using?

  14. #464
    Enthusiast ucaff is offline
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    Re: Final Black Desert Emu 491

    OgreFest Client version: 1
    Kakao Client version: 491

  15. #465
    Valued Member logankioma is offline
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    Re: Final Black Desert Emu 491

    Quote Originally Posted by Mahdi Abdullah View Post
    Here I updated some config files :


    Just replace the gameserver.jar file in this path :

    With this one :


    I'm still looking a way to increase active pets. Currently it was set 4. I've tried to changed the SQLite DB and PetUseCount in localizingoption.properties but still no luck.
    Your gameserver.jar file generates this error ...
    2021-02-14 11: 31: 47,926 ERROR com.bdoemu.commons.config.utils.ConfigLoader - Error while initializing config object java.lang.NumberFormatException: For input string: "1.0"
    at java.lang.NumberFormatException.forInputString (NumberFormatException.java:65) ~ [?: 1.8.0_281]
    at java.lang.Integer.parseInt (Integer.java,580) ~ [?: 1.8.0_281]
    at java.lang.Integer.valueOf (Integer.java:740) ~ [?: 1.8.0_281]
    at java.lang.Integer.decode (Integer.java:1197) ~ [?: 1.8.0_281]
    at com.bdoemu.commons.config.utils.ConfigTypeCaster.cast (ConfigTypeCaster.java:80) ~ [commons.jar: 2846]
    at com.bdoemu.commons.config.utils.ConfigLoader.setConfigValue (ConfigLoader.java:283) ~ [commons.jar: 2846]
    at com.bdoemu.commons.config.utils.ConfigLoader.loadConfig (ConfigLoader.java:214) ~ [commons.jar: 2846]
    at com.bdoemu.commons.config.utils.ConfigLoader.loadConfigs (ConfigLoader.java:86) ~ [commons.jar: 2846]
    at com.bdoemu.commons.config.utils.ConfigLoader. <init> (ConfigLoader.java:47) ~ [commons.jar: 2846]
    at com.bdoemu.commons.config.utils.ConfigLoader.getInstance (ConfigLoader.java:41) ~ [commons.jar: 2846]
    at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method) ~ [?: 1.8.0_281]
    at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62) ~ [?: 1.8.0_281]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43) ~ [?: 1.8.0_281]
    at java.lang.reflect.Method.invoke (Method.java:498) ~ [?: 1.8.0_281]
    at com.bdoemu.commons.utils.ClassUtils.singletonInstance (ClassUtils.java:27) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartModule.init (StartModule.java:45) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartupInstance.runLevel (StartupInstance.java:39) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartupManager.startup (StartupManager.java:71) ~ [commons.jar: 2846]
    at com.bdoemu.MainServer. <init> (MainServer.java:14) ~ [gameserver.jar: 491.1]
    at com.bdoemu.MainServer.main (MainServer.java:20) ~ [gameserver.jar: 491.1]

    2021-02-14 11: 31: 48,290 ERROR com.bdoemu.commons.utils.ClassUtils - Error while calling singleton instance of WPService java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeMethodAccessorImpl.invoke0 (Native Method) ~ [?: 1.8.0_281]
    at sun.reflect.NativeMethodAccessorImpl.invoke (NativeMethodAccessorImpl.java:62) ~ [?: 1.8.0_281]
    at sun.reflect.DelegatingMethodAccessorImpl.invoke (DelegatingMethodAccessorImpl.java:43) ~ [?: 1.8.0_281]
    at java.lang.reflect.Method.invoke (Method.java:498) ~ [?: 1.8.0_281]
    at com.bdoemu.commons.utils.ClassUtils.singletonInstance (ClassUtils.java:27) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartModule.init (StartModule.java:45) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartupInstance.runLevel (StartupInstance.java:39) ~ [commons.jar: 2846]
    at com.bdoemu.core.startup.StartupManager.startup (StartupManager.java:71) ~ [commons.jar: 2846]
    at com.bdoemu.MainServer. <init> (MainServer.java:14) ~ [gameserver.jar: 491.1]
    at com.bdoemu.MainServer.main (MainServer.java:20) ~ [gameserver.jar: 491.1]
    Caused by: java.lang.ExceptionInInitializerError
    at com.bdoemu.gameserver.model.creature.player.services.WPService.getInstance (WPService.java:23) ~ [gameserver.jar: 491.1]
    ... 10 more
    Caused by: java.lang.IllegalArgumentException
    at java.util.concurrent.ScheduledThreadPoolExecutor.scheduleAtFixedRate (ScheduledThreadPoolExecutor.java/1665) ~ [?: 1.8.0_281]
    at com.bdoemu.commons.thread.ThreadPool.scheduleGeneralAtFixedRate (ThreadPool.java:104) ~ [commons.jar: 2846]
    at com.bdoemu.commons.thread.APeriodicTaskService. <init> (APeriodicTaskService.java:28) ~ [commons.jar: 2846]
    at com.bdoemu.commons.thread.APeriodicTaskService. <init> (APeriodicTaskService.java:33) ~ [commons.jar: 2846]
    at com.bdoemu.gameserver.model.creature.player.services.WPService. <init> (WPService.java:19) ~ [gameserver.jar: 491.1]
    at com.bdoemu.gameserver.model.creature.player.services.WPService. <init> (WPService.java:13) ~ [gameserver.jar: 491.1]
    at com.bdoemu.gameserver.model.creature.player.services.WPService $ Holder. <clinit> (WPService.java:15) ~ [gameserver.jar: 491.1]
    at com.bdoemu.gameserver.model.creature.player.services.WPService.getInstance (WPService.java:23) ~ [gameserver.jar: 491.1]
    ... 10 more



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