After playing this a bit I've got a few questions.
First: Collecting from animals/mobs. It seems its not like a 491 server worked and you collect after you kill, it "auto" collects the material depending on what tool you have equipped.
Example: boars if you have a butcher knife equipped it gives you meat when you kill 1, Skin if you have a tanning knife on.
I tried to mess with the debug.properties but i just got it to stop automatically giving them to me but i still couldn't collect like usual. Is there a way to setup the debug options to make it work like normal?
Second: I wanted to try and use the drop multiplier from this thread:
https://forum.ragezone.com/f1000/release-quality-life-gameserver-mods-1147173/
I got as far as the
ItemMainGroupService.java part and found out that this servers ItemMainGroupService.java if very far from the same. Is there any way i can implement this into this server? I know nothing about Java programing so i have no idea where to put this into the java without messing the whole thing up.