[Release] Archer Version Server Files And Client - Stable Version

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  1. #241
    Enthusiast Exodice is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by Ledie View Post
    Yea, for you do pvp need be lvl 50+

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    Change all ips from 127.0.0.1 to your ipv4, dont show your ipv4 on the thread.

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    All links are on thread, and yea, you can create your server for public and no, theres only few bugs 5% or less

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    If theres a way to fill, nop, you need fill yourself
    If theres a way to create a bot for buy your items, i think yea, but idk how to

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    For edit the chance of players got a tier 9, you go to gameserver/bin/configs/servant.properties

    And search for: "StallionSkillExpTrainingRate"
    And edit it

    25000 = 25%
    100000= 100%
    5000 = 5 %

    I see ok good to know.
    Any clue on how to do the skills or am I just out of luck on that one?

  2. #242
    TERA Lover :) argeus99 is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by omartarek View Post
    I will wait for the source my beautiful lady

    and i need know i use navigat use this for connect

    user : adminNemesisLedie12345p
    pass : 12345p
    port : 27714

    and he dont connect what i do ?
    Because the mongo dabatase its empty and has no users
    So, open robo or navicat and then create your own user with admin privileges, no need to be adminNemesisLedie12345p can be whatever you want

  3. #243
    Enthusiast tomo5330 is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by omartarek View Post
    I will wait for the source my beautiful lady

    and i need know i use navigat use this for connect

    user : adminNemesisLedie12345p
    pass : 12345p
    port : 27714

    and he dont connect what i do ?
    db server allowed anonymous connection
    so open robo3t in local add new user 'system/admin'
    Navicat is can't see System root...

  4. #244
    Proficient Member jmx773 is offline
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    ! Re: [Release] Archer Version Server Files And Client - Stable Version

    Has anyone tried editing the prices of the Cash Shop? Especially the 14,000 Pearl Kamasylve Blessing (15D)? I checked the client-side BEXCEL and the server-side SQLITE3 and that item's price there is only 250 Pearl, but in-game it's 14,000 Pearls.

    I'm losing my mind over this, I sure hope it's not inside the PAZ files.

    EDIT:

    Nevermind, I was editing the "bac.sqlite3" file instead of the "bdoOLD.sqlite3" file. I mean it has OLD on it so I thought it was the backup, until I saw this line on "database.properties".

    Code:
    # uses bdoOLD.sql instead of bdo.sql
    database.use.legacy.db = true
    I'm a dummy.
    Last edited by jmx773; 05-07-21 at 07:56 PM.

  5. #245
    Apprentice mailm3n is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Okay guys i tried the populating mp tut but didnt worked for me or i did something wrong, how ever there is no problem filling the market manual but the big problem is the 7D expire timer.. you have to all the work again. is there a way to disable this?

  6. #246
    Life is beautiful, after Ledie is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by jmx773 View Post
    Has anyone tried editing the prices of the Cash Shop? Especially the 14,000 Pearl Kamasylve Blessing (15D)? I checked the client-side BEXCEL and the server-side SQLITE3 and that item's price there is only 250 Pearl, but in-game it's 14,000 Pearls.

    I'm losing my mind over this, I sure hope it's not inside the PAZ files.
    Prices are inside of sqlite. The prices are sqlite side

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    Quote Originally Posted by omartarek View Post
    I will wait for the source my beautiful lady

    and i need know i use navigat use this for connect

    user : adminNemesisLedie12345p
    pass : 12345p
    port : 27714

    and he dont connect what i do ?
    If its localhost, dosnt need put user and password, just change port and press OK

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    Quote Originally Posted by Exodice View Post
    I see ok good to know.
    Any clue on how to do the skills or am I just out of luck on that one?
    At servant.properties too, check the vehicle skill option and increase more chances to it

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    Quote Originally Posted by mailm3n View Post
    Okay guys i tried the populating mp tut but didnt worked for me or i did something wrong, how ever there is no problem filling the market manual but the big problem is the 7D expire timer.. you have to all the work again. is there a way to disable this?
    Probabbly on source code only for remove 7D expire timer

  7. #247
    Apprentice omartarek is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    We are waiting for your great source

  8. #248
    Account Upgraded | Title Enabled! lollipopboy9 is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    change ip 127.0.0.1 to ipv4 not work :'(

  9. #249
    Apprentice mailm3n is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    oh unfortunately i dont know anything about source code and stuff.
    I guess i have to play it a little bit cheaty or edit the drop table because i play mostly as a lifeskiller.
    But thanks, its great so far i finish the main story and then i work on rates and droptables so i can enjoy it solo the way i like

  10. #250
    Apprentice omartarek is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    i qus how can i make acc for login ??@@

  11. #251
    TERA Lover :) argeus99 is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by mailm3n View Post
    Okay guys i tried the populating mp tut but didnt worked for me or i did something wrong, how ever there is no problem filling the market manual but the big problem is the 7D expire timer.. you have to all the work again. is there a way to disable this?
    Follow this guide

    And use this python script reworked by ASHE. Thanks to him

    Code:
    import pymongo
    from pymongo import MongoClient
    from pprint import pprint
    from bson.int64 import Int64
    import copy
    
    
    class Marketplace:
    
    
        item_data = {
            # weapons: index0 is used for price
            "weapons" : [
                [ 200000, 10413, 10613, 13313, 11213, 11363, 10213, 10013, 13213, 14413 ], # Bares
                [ 200000, 10403, 10603, 13303, 11203, 11353, 10203, 10003, 13203, 14403 ], # Elsh
                [ 120000, 10406, 10606, 13306, 11206, 11356, 10206, 10006, 13206, 14406 ], # Ain
                [ 120000, 10405, 10605, 13305, 11205, 11355, 10205, 10005, 13205, 14405 ], # Azwell
                [ 140000, 10471, 10671, 13371, 11222, 11372, 10271, 10071, 13271, 14471 ], # Styd
                [ 150000, 10414, 10614, 13314, 11214, 11364, 10214, 10014, 13214, 14414 ], # Yuria
                [ 150000, 10407, 10607, 13307, 11207, 11357, 10207, 10007, 13207, 14407 ], # Seleth
                [ 200000, 10412, 10612, 13312, 11212, 11362, 10212, 10012, 13212, 14412 ], # Kalis
                [ 250000, 10456, 10656, 13356, 11220, 11370, 10256, 10056, 13256, 14456 ], # Krea
                [ 300000, 10457, 10657, 13357, 11221, 11371, 10257, 10057, 13257, 14457 ], # Rosar
                [ 9000000, 10409, 10609, 13309, 11209, 11359, 10209, 10009, 13209, 14409 ], # Liverto
                [ 90000000, 10410, 10610, 13310, 11210, 11360, 10210, 10010, 13210, 14410 ], # Kzarka
                # Secondaries
                #[ 10000, 11301 ], # t1
                #[ 60000, 14602, 11302 ], # t2
                [ 60000, 10303, 13003, 10102, 10503, 10705, 13104, 14503, 14603, 11303 ], # t3
                [ 200000, 10304, 13004, 10103, 10504, 10704, 13103, 14504, 14604, 11304 ], # t4
                [ 250000, 10305, 13005, 10105, 10505, 10703, 13105, 14505, 14605, 11305 ], # t5
                [ 350000, 10324, 13024, 10124, 10724, 10524, 13124, 14524, 14624, 11324 ], # t6
                [ 400000, 10325, 13025, 10125, 10525, 10725, 13125, 14525, 14625, 11325 ], # t7
                [ 80000000, 10340, 13140, 14540, 10740, 10140, 14640, 10540, 13040, 11340 ], # t8 kutum
                [ 90000000, 13038, 10338, 13138, 14538, 10738, 10138, 10138, 14638, 10538, 11338 ], # t9 nouver
               
                # Awakened
                [ 90000000, 14802, 14742, 14762, 14822, 14812, 14722, 14732, 14772, 14752, 14792, 14712, 14782, 14817 ], # dandelion
               
                # Misusing the weapon structure here for non-stacking misc items
                # because they are processed in the same way.
                # Magic Crystals:
                #[ 5000, 15034, 15035, 15036, 15037, 15038, 15039, 15040, 15041, 15042, 15043, 15044, 15045 ], # white
                #[ 5000, 15001, 15002, 15003, 15004, 15005, 15006, 15007, 15008, 15009, 15010, 15011, 15012, 15013, 15014, 15015, 15016, 15017, 15018, 15019, 15020, 15027, 15028, 15029, 15030, 15031, 15033 ], # green
                #[ 250000, 15101, 15102, 15103, 15104, 15105, 15106, 15107, 15108, 15109, 15110, 15111, 15112, 15113, 15114, 15115, 15116, 15117, 15118, 15119, 15120, 15121, 15122, 15123, 15124, 15125, 15126, 15127, 15128, 15129, 15130, 15131, 15132, 15133, 15134, 15135, 15136, 15137, 15138, 15139, 15146, 15147, 15148, 15149, 15150, 15151, 15152, 15153, 15154 ], # blue
                #[ 1600000, 15021, 15022, 15023, 15024, 15025, 15026, 15032, 15201, 15202, 15203, 15204, 15205, 15206, 15207, 15208, 15209, 15210, 15211, 15212, 15213, 15214, 15215, 15216, 15217, 15218, 15219, 15220, 15221, 15222, 15223, 15224, 15606, 15607, 15608, 15609, 15610, 15611, 15612, 15613, 15614, 15615, 15616, 15617, 15618, 15619, 15620, 15621, 15622, 15623, 15624, 15625 ], # yellow
                #[ 15000000, 15501, 15502, 15503, 15504, 15505, 15601, 15602, 15603, 15604, 15605, 15606, 15626, 15627, 15628, 15629, 15630, 15631, 15632, 15633, 15634, 15635, 15636, 15637, 15638, 15639, 15640, 15649, 15650, 15651 ], # orange
               
               
               
                # Summon Items        15226,
                [ 100000, 40220 ], # Forbidden Book
                [ 200000, 40218 ], # Ancient Relic Crystal shard
                [ 250000, 40228 ], # Scroll written in ancient language
               
                ### Useful consumables ###
                # Purified Water, Star Anise Tea
                [ 1000, 6656, 9306 ],
    
    
                # Dim Tree Armor, Red Nose Armor, Giath Hat, Muskan Shoe, Bheg Glove
                [ 100000000, 11017, 11014, 11013, 11016, 11015 ],
               
                ## Crafting ##
                [ 50000, 44195 ], # Memory Fragment
                [ 100000, 4911, 4910 ], # grade 3 reform stones
                [ 100000, 16001, 16002 ], # Black stones
                [ 10000000, 16004, 16005 ], # Concentrated Black stones
    
    
                # Accessories
       
                # Riddell Earring
                [ 900000, 11811 ],
               
                # Shrine Guardian Token, Outlaw's Ring
                [ 1500000, 12008, 12012 ],
               
                # Blue Coral Ring, Blue Coral Earring, Ancient Weapon Core, Red Coral Ring, Scarla Necklace
                [ 4500000, 12017, 11816, 12220, 12018, 11610 ],
               
                # Belt of Shultz
                [ 7000000, 12211 ],
       
                # Necklace of Shultz, Red Coral Earring, Witch's Earring, Fugitive Khalk's Earring, Mark of Shadow
                [ 12000000, 11631, 11817, 11808, 11827, 12007 ],
               
                # Ancient Guardian's Seal
                [ 18000000, 11613 ],
               
                # Tree Spirit Belt
                [ 35000000, 12210 ],
               
                # Blue Whale Molar Earring
                [ 40000000, 11815 ],
               
                # Ring of Cadry Guardian, Ring of Crescent Guardian, Serap's Necklace
                [ 45000000, 12032, 12031, 11628 ],
               
                # Sicil's Necklace
                [ 55000000, 11625 ],
       
                # Basilisk's Belt
                [ 70000000, 12230 ],
               
                # Tungrad Earring, Ogre Ring, Laytenn's Power Stone
                [ 90000000, 11828, 11607, 11630 ],
               
                # Tungrad Necklace
                [ 120000000, 11629 ],
               
            ],
            # armor has a feature where chests are more expensive than other parts
            "armor" : [ # price, hatID, chestID, gloveID, shoeID
                [ 100000, 10813, 10814, 10815, 10816 ], # Taritas
                [ 100000, 10821, 10822, 10823, 10824 ], # Talis
                [ 250000, 10809, 10810, 10811, 10812 ], # Agerian
                [ 330000, 11005, 11006, 11007, 11008 ], # Strength of Heve
                [ 320000, 11001, 11002, 11003, 11004 ], # Hercules Might
                [ 330000, 11009, 11010, 11011, 11012 ], # Luck Fortuna
                [ 340000, 10817, 10818, 10819, 10820 ], # Zereth
                [ 350000, 10933, 10934, 10935, 10936 ], # grunil
                [ 200000, 10937, 10938, 10939, 10940 ], # Rocaba
            ],
           
            # other have price as index0 and quantity as index 1
            "other" : [
                [ 100000, 16001, 16002 ], # Black stones
                [ 10000000, 16004, 16005 ], # Concentrated Black stones
               
            ]
        }
    
    
        base_item = {
            "_id":Int64(10000000000000001),
            "accountId": 900000000,
            "marketRegistredDate": 1624924671,
            "marketExpirationDate": 1832426651,
            "revenue":0,
            "totalCount":99999,
            "price":33333,
            "territoryKey":0,
            "item":{
                "objectId": -1,
                "itemId":10813,
                "regionId":1,
                "enchantLevel":0,
                "count":50,
                "endurance":100,
                "maxEndurance":100,
                "expirationPeriod":-1,
                "price":33333,
                "alchemyStoneExp":0,
                "colorPaletteType":0,
                "jewels":[],
                "colorPalettes":[]
            }
        }
    
    
        base_master = {
            "_id":Int64(10000000000000001),
            "itemId":10813,
            "itemEnchantLevel":0,
            "itemMinPrice":100,
            "itemMaxPrice":Int64(100000000000),
            "marketSoldCount":0,
            "marketMinPrice":100,
            "marketMaxPrice":Int64(100000000000),
            "marketPrice":33333
        }
    
    
        def __init__(self):
            # Account ID in mongo account collection of the user who is
            # "selling" everything that we are putting on the market. To create
            # an account for this modify the Start64.bat to change the
            # credentials and the change back to launch your main account.
            self.account_id = 3
                   
            self.current_key = 0
            self.market_items = []
            self.master_items = []
       
        def collectionsAreEmpty(self, db):
            gs = db["gameserver"]
            if "itemMarket" in gs.collection_names():
                if gs["itemMarket"].count() > 0:
                    gs["itemMarket"].drop()
                    gs["itemMarket"].remove()
                   
                if gs["itemMarket"].count() > 0:
                    raise EnvironmentError("Script was unable to create an empty collection. You need to manually delete itemMarket and itemMarketMaster collections to run this script.")
       
            if "itemMarketMaster" in gs.collection_names():
                if gs["itemMarketMaster"].count() > 0:
                    gs["itemMarketMaster"].drop()
                    gs["itemMarketMaster"].remove()
           
       
        def populate(self):
            # if collections do not exist, create them
            # if that fails, error out
            # if collections exist and are empty, proceed
            # if collections exist and are not empty, drop them
            # if collections still exist and are not empty, error out
    
    
            try:
                db = MongoClient("10.0.0.61", 27714)
                gameserver = db["gameserver"]
    
    
                self.collectionsAreEmpty(db)
               
                self.col_item_market = gameserver.itemMarket
                self.col_master_item_market = db["gameserver"].masterItemMarket
    
    
                self.buildArmor()
                self.buildWeapons()
                self.buildOther()
                self.send_item_market()
                self.send_item_master()           
                print("If you don't see any error messages, it probably worked")
               
            except EnvironmentError as e:
                print (e.args)
       
        def getNewId(self):
            self.current_key = self.current_key + 1
            return Int64(10000000000000000) + self.current_key   
    
    
        def addDupes(self, item_record, num_dupes):
            for c in range(0, num_dupes):
                new_clone_item = copy.deepcopy(item_record)
                new_clone_item["_id"] = self.getNewId()
                self.market_items.append(new_clone_item)   
    
    
        def buildArmor(self):
            for idx in range(len(self.item_data["armor"])):
                armor_set = self.item_data["armor"][idx]
                price = armor_set[0]
                armor_set.pop(0)
               
                for idx2 in range(len(armor_set)):
                    new_item = copy.deepcopy(self.base_item)
                    new_item["_id"] = self.getNewId()
                    new_item["price"] = price
                    new_item["item"]["price"] = price
                    new_item["item"]["itemId"] = armor_set[idx2]
                    self.market_items.append(new_item)
                    #self.addDupes(new_item, 10)
                   
                    new_master = copy.deepcopy(self.base_master)
                    new_master["_id"] = new_item["_id"]
                    new_master["itemId"] = armor_set[idx2]
                    new_master["marketPrice"] = price
                    self.master_items.append(new_master)
           
        def buildWeapons(self):
            for idx in range(len(self.item_data["weapons"])):
                weapon_set = self.item_data["weapons"][idx]
                price = weapon_set[0]
                weapon_set.pop(0)
               
                for idx2 in range(len(weapon_set)):
                    new_item = copy.deepcopy(self.base_item)
                    new_item["_id"] = self.getNewId()
                    new_item["price"] = price
                    new_item["item"]["price"] = price
                    new_item["item"]["itemId"] = weapon_set[idx2]
                    self.market_items.append(new_item)
                    #self.addDupes(new_item, 10)           
               
                    new_master = copy.deepcopy(self.base_master)
                    new_master["_id"] = new_item["_id"]
                    new_master["itemId"] = weapon_set[idx2]
                    new_master["marketPrice"] = price
                    self.master_items.append(new_master)
           
        def buildOther(self):
            pass
           
        def send_item_market(self):
            for idx in range(len(self.market_items)):
                result = self.col_item_market.insert_one(self.market_items[idx])
                if not result.acknowledged:
                    pprint(market_items[idx])
                    raise ConnectionError("Insert failed")
    
    
        def send_item_master(self):
            for idx in range(len(self.master_items)):
                result = self.col_master_item_market.insert_one(self.master_items[idx])
                if not result.acknowledged:
                    pprint(master_items[idx])
                    raise ConnectionError("Insert failed")
    
    
    if __name__ == "__main__":
        mrkt = Marketplace()
        mrkt.populate()


    Tested and worked, proof (2395D1Hr)

    Last edited by Ketchup; 06-07-21 at 06:03 AM. Reason: Rule #27

  12. #252
    Apprentice omartarek is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by lollipopboy9 View Post
    sorry , login game
    i have this proplem and i chnge my ips on config in login and game server but sql dont open how can i fix this ??

    - - - Updated - - -

    and how can i chene user and pass and ip date my sql ?

  13. #253
    Account Upgraded | Title Enabled! lollipopboy9 is offline
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    224Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by omartarek View Post
    i have this proplem and i chnge my ips on config in login and game server but sql dont open how can i fix this ??

    - - - Updated - - -

    and how can i chene user and pass and ip date my sql ?

    change IP Database :D

  14. #254
    Apprentice omartarek is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    and user and pass plz

  15. #255
    "One day at a time" Robyson is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by omartarek View Post
    i have this proplem and i chnge my ips on config in login and game server but sql dont open how can i fix this ??

    - - - Updated - - -

    and how can i chene user and pass and ip date my sql ?
    Don't forget to check your IP on the Client in service.ini.




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