First of all, thank you for the good data.
I have a question.
Character name Family name, etc.
Is there a way to use a different language in the game?
First of all, thank you for the good data.
I have a question.
Character name Family name, etc.
Is there a way to use a different language in the game?
Last edited by Vieka; 11-08-21 at 06:19 PM.
"Lowering amount of enemies a bit?" That's a bit weird, but if you mean the mobs on Sycraia Upper there's actually a bug there that the mobs there are duplicated twice. You can see on the poly4.xml file that it has all three of the Sycraia Upper spawns duplicated there, before spawning its actual Polly's Forest monsters.
That's why there are so many monsters on Sycraia Upper, not sure if this happens anywhere else since I can't be arsed.
There's also the matter of, apparently, mixed spawns from older versions (like v495 or whatever) which causes animals like Weasels to spawn in really large quantites (just go to Olvia one time and go outside the gates where the old tutorial quests were, and tell me if someone didn't feed the weasels some aphrodisiacs or something to make them multiply this much).
View Distance is on region.properties, both see.range and exit.range respectively.
EDIT: Wait, you mean the view distance by which enemies follow you, right? In that regard, I actually have no idea since I never thought of that since for me more enemies mobbing = more fun. But, there is a follow.range entry on the same file and if you Google Translate the chink comment above it it says Monsters Follow Range as well as NPC's. But I always thought this was just for those escort quests, but it says Monsters as well so I dunno. I need someone else's insight on this.
Last edited by jmx773; 14-08-21 at 08:33 AM.
to me it just looks like there are more enemies everywhere and they see you and attack you from further away than on the official. it makes sense i guess if you like just grinding, but im more of a questing and exploring guy.
i was actually trying to fiddle with these in the ai.properties file
Code:# AI移动目的地的最小距离 ai.chase.check_min_distance = 60 # AI移动目的地的最大距离 ai.chase.check_max_distance = 80 # AI判断是否需要移动的距离 ai.move.check_min_distance = 75
Guild house are available please? because i have a notification "under developpement"
Is there a source release for this project? I'd rather not decompile if I don't need to.
He constantly writes that the central auction is not available now. How can I fix it?
Try many method, but still stuck at Login Screen (Now Processing)
I've changed IP to IPv4, to 0.0.0.0 (127.0.0.1) but still not work
All DB, LS, GS work fine without problem but client still can't connect.
I'm using windows 10 21H1, maybe it's problem ??
try with my IPv4, 127.0.0.1 but still stuck at now processing
Here is my login server log, I think this make me can't connect to server
Solved: By checking log, I've found that LoginServer Cannot bind at port 8888 cause it was binded by vmnat.exe (I'm using VMware Workstation 16.x), so I've changed port in network.properties (loginserver\bin\configs) to another one. Mine is 8885 and its totally working
And don't forget to change AUTHENTIC_PORT in Client\Service.ini too
Who still stuck at Now Processing Login Screen, need to check LoginServer Log and see your LoginServer has Problem with port bind or not.
Last edited by online178; 16-08-21 at 07:29 PM.