[Release] Archer Version Server Files And Client - Stable Version

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  1. #571
    Valued Member logankioma is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by LordVenom View Post
    Fixing it will likely require source. Weather is supposed to be synchronized via the server, but it seems the client is currently driving the authority (or the server is looping one weather effect per region).

    You can forcibly remove weathers with the client, but I would recommend looking into how the server is distinguishing it. It's likely currently using one type per region, and does not include a dynamic weather system. I'll take a look if someone shares the source.
    Kamasylvia chove tempo todo.

  2. #572
    Member muroko is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by logankioma View Post
    Anyone managed to fix the weather? In certain regions it rains all the time.
    i just replaced the whole RegionWeather_Table from another client's datasheets.bexcel file and it seems to be working all right. i get all kind of weathers in Velia. sometimes it's sunny, sometimes there is a light rain. with the original RegionWeather_Table i always got snow and after i changed the Temperatures from -100 to 45 i always got dark skies, heavy rain and thunder. with the new data, it seems to be fine, but needs more testing.

    EDIT: yeah, nevermind. i have thunder and heavy rain again ¯\_(ツ)_/¯

    EDIT 2: just out of curiosity ... does the datasheets.bexcel file (in the client/gamecommondata folder) gets used in any way? cause all that stuff is also inside the BdoOLD.sqlite3 files in the server. im a bit confused, sorry.
    Last edited by muroko; 18-08-21 at 11:47 PM.

  3. #573
    Valued Member logankioma is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by muroko View Post
    i just replaced the whole RegionWeather_Table from another client's datasheets.bexcel file and it seems to be working all right. i get all kind of weathers in Velia. sometimes it's sunny, sometimes there is a light rain. with the original RegionWeather_Table i always got snow and after i changed the Temperatures from -100 to 45 i always got dark skies, heavy rain and thunder. with the new data, it seems to be fine, but needs more testing.

    EDIT: yeah, nevermind. i have thunder and heavy rain again ¯\_(ツ)_/¯

    EDIT 2: just out of curiosity ... does the datasheets.bexcel file (in the client/gamecommondata folder) gets used in any way? cause all that stuff is also inside the BdoOLD.sqlite3 files in the server. im a bit confused, sorry.
    I managed to fix the time at least, you have to put the RegionWeather_table of the client's datasheets.bexcell according to how it is in bdoOLD.sqlite3.
    From what I saw, some regions don't change the weather automatically, but I managed to stabilize something.
    Last edited by logankioma; 19-08-21 at 01:33 AM.

  4. #574
    Life is beautiful, after Ledie is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Chance of rain can be decreased in the table: WeatherActor_table
    Check line 3, characterkey 758 and then check the CloudRate configuration and place it the same as the others "1000000".

    I almost forgot too. There is a table called: RainAmount change its value to default, or "800000"

    Sorry if I took too long to answer this question.

    Remember to make change in both sides.

    In case your doubt is: But when I enter the game it starts to snow automatically.This can be disabled using: .weather off/on or by editing the .properties files that are already pre-configured so when the player connects to the server his weather command is activated.


    I will start to answer all questions from this thread. Unfortunately I had problems directly with a big company and all my links went down. If you need help comment here and if it is links, send me a DM.
    Last edited by Ledie; 19-08-21 at 04:45 AM.

  5. #575
    Member muroko is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    i think it works now, i just forgot to clear the cache after making changes >_<

  6. #576
    Life is beautiful, after Ledie is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by muroko View Post
    i think it works now, i just forgot to clear the cache after making changes >_<
    Haha, i hope it help you. Also i've added this to my comment

    "I almost forgot too. There is a table called: RainAmount. Change its value to default, or "800000""

  7. #577
    Apprentice b9876504b is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Hi, anyone knows the .tp town gm command of Aakman temple and ruin?
    Many thanks.

  8. #578
    Life is beautiful, after Ledie is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by b9876504b View Post
    Hi, anyone knows the .tp town gm command of Aakman temple and ruin?
    Many thanks.

    You can use my commands pdf file. It have 70% of tps codes

    CommandsBDO.pdf

  9. #579
    Valued Member logankioma is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Could someone tell me exactly where on the properties I disable the weather? Because I didn't find it in the config... example: [Weather true or false]

  10. #580
    Member muroko is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    in the database. go to players and there is a setting for each player at the end , called _weather. set it to true if you want to use the weather system on that character and false if you don't

  11. #581
    Apprentice momz is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Hi everyone ! First of all thx to @Ledie and @CaiCai for this amazing release <3
    Everything works perfectly but I have a minor problem with armor durability ....it doesn't decrease
    Idk if it's on my end or it's a bug

  12. #582
    Life is beautiful, after Ledie is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by momz View Post
    Hi everyone ! First of all thx to @Ledie and @CaiCai for this amazing release <3
    Everything works perfectly but I have a minor problem with armor durability ....it doesn't decrease
    Idk if it's on my end or it's a bug

    It's not a bug, I just modified it because previously the durability ran out quickly. But you can change this by accessing the following "player.properties" file located in gameserver/bin/configsAnd modify these lines

    Spoiler:

    # 护甲耐久损伤概率
    #before: 30000
    player.armor.endurance.rate = 5000

    # 护甲武器损伤概率
    # before: 5000
    player.weapon.endurance.rate = 100


    - - - Updated - - -

    Quote Originally Posted by logankioma View Post
    Could someone tell me exactly where on the properties I disable the weather? Because I didn't find it in the config... example: [Weather true or false]
    As I already told you in discord, I will speak here so that other people can see it.

    To modify the weather, or just disable it, you can use the command ".weather close" and if you want to activate it, just use the ".weather open".

    Now if you want to disable weather directly on the server, go to the debug.properties file and look for this line:

    # 0:default, 1:lite
    debug.weather.type = 0

    And just put 1 in place of 0 (use lite)

  13. #583
    Apprentice momz is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    [QUOTE=Ledie;9093302] It's not a bug, I just modified it because previously the durability ran out quickly. But you can change this by accessing the following "player.properties" file located in gameserver/bin/configsAnd modify these lines

    Spoiler:

    # 护甲耐久损伤概率
    #before: 30000
    player.armor.endurance.rate = 5000

    # 护甲武器损伤概率
    # before: 5000
    player.weapon.endurance.rate = 100


    - - - Updated - - -



    Thx for ur fast answer !
    Already tried reducing to :
    player.armor.endurance.rate = 100 / 10 for test but it does nothing... -_-'

  14. #584
    Valued Member LordVenom is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by momz View Post
    Thx for ur fast answer !
    Already tried reducing to :
    player.armor.endurance.rate = 100 / 10 for test but it does nothing... -_-'
    If you want the durability to drop quicker, you need to increase the rate value, a lower value means that durability will last longer.

    In the comments you can see #before: x
    I would assume the values there would be "default", so adjust accordingly to your preference.

  15. #585
    Valued Member logankioma is offline
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Server is very good.
    Has anyone been to Muiquum? there are some mobs there that are hard bones, the animals don't even pray like a male gypsy... If it takes a while, they'll kill you even though you have incredible power, the animals took the bomb kkkkk..



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