yes i can loged in, the problem i change the XC file with old xc cause on your client i can't start the game, can u give me fix XC for the client sir?
the server already up and don't have any problem error or etc.
il check the hardware CPU or GPU nothing have overload or overheating. still on 50cc for the temprature.
Last edited by andreycl; 02-09-21 at 01:35 PM. Reason: typo
Can i get link of this ? outdated sadly..
can you share the datasheets.bexcel which's weather is working all right?
Hey! I was wondering, how do I spawn the event NPCs from the event files in the root directory? I put them into the events subfolder, or the same folder es regionclientdata2100, but the NPCs won't show up. Do I need to add them manually to the regionclientdata2100 xml?
edit: Do I have to activate the events in the SQL database somehow? I can see the decorations on Termain Beech for example, but the NPCs just don't appear
Last edited by doodad; 04-09-21 at 07:00 PM.
Weather works, on some page here in the thread I commented on how to change the change I made.
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For npcs to work properly add the file you created (xml) in the folder called: gameserver\bin\world\custom
And restart your server
Thermian doesn't have npc because i didn't put they. Also events can be managed via clientside depending of the event
Thank you Ledie! I'll look into that and maybe I'll figure out how to add those NPC myself :)
can we get a file reupload
seems google has deleted them
Thanks!
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nvm I just seen your previous post about the files
[SERVICE]
TYPE=GT
RES= _EN_
[GT]
AUTHENTIC_DOMAIN=216.172.109.30
AUTHENTIC_PORT=8888
PATCH_URL= http://dn.global-lab.playblackdesert.com/UploadData/
viewTradeMarketUrl=https://trade.global-lab.playblackdesert.com/
gameTradeMarketUrl=https://game-trade.global-lab.playblackdesert.com/
this is service.ini file:
1) authentic domain is a forward server??
2) autenthic port: what shoud be the correct port to play in local?
3) patch url and blas bla bla: what's that??
can one please post a correct service.ini file to play on local? cheers.
Last edited by ameba; 07-09-21 at 11:23 AM.
1) That is the IP of the target game server. If you run the server on the same computer, you can use 127.0.0.1
Otherwise, use IP of your game server.
2) port of game server. the port is set in the configuration file. Refer to guide from Ledie, it explains very well. If it is a remote server, then incoming packages must be accepted by the firewall.
3) ignore, leave at is. I think the client just needs the data filled in.
Please explain what the files with the threadpool.properties settings and the parameter in AI ai.event.loop.fps and ai.thread.pool.type are responsible for, as well as there is a parameter there as in the settings files ai.thread.pool.size to him do you need to change the value as in the config files? I tried different values and I don't see the difference, but if you put parameter 1 everywhere (for example, threadpool.ai.core.pool.size = 1) the server just starts flying) And so I can't understand why this setting is needed? And do I need it if I play alone. Server and client on one machine I5-3570 (4k) 16gb ram (1800) and swap file 32gb on SSD ... (Translator sorry)
I've been fooling around a bit with the sqlite databese gameserver side, and I was wondering how I can change an item from the "Pearl Box" category to the regular one? The apparels, to be precise.
So that they're not in the "real cash" category but pearl price category. I tried changing the price from cash to pearl (with NULL for cash), but that does nothing... help please? ^-^;
you might need to do it client-side. in that case you need to do the same thing you did, but in the gamecommondata/datasheets.bexcel file in the game's folder. if you are playing alone, i wouldn't bother though. you can just add everything to your bag anyway.
here is how:
Spoiler: