[Release] Archer Version Server Files And Client - Stable Version

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  1. #646
    Enthusiast doodad is offline
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    Sep 2018 Join Date
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    Thanks for the reply! I checked client side, and most of the items aren't even in the table. Though they're still appearing in game, which makes me think that pearl shop is populated by server DB only. Not sure though.

    Even though, I would just like to understand it, it's driving me nuts ^-^

  2. #647
    Member muroko is offline
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    Sep 2009 Join Date
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    Re: [Release] Archer Version Server Files And Client - Stable Version

    i did some experiments some time ago and switched out the datasheets.bexcel file with another and the Pearl Shop completely changed for me.

    i never bothered to try an change it, since i just play alone for fun

  3. #648
    Apprentice timepanda is offline
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    Mar 2018 Join Date
    20Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    If about 50 players attack Boss Monster, the server lag is very serious.
    My computer specification.
    12 core 24 Thread128GB DDR4 RAM2TB NVME M.2

    My server settings.-gameserver

    @rem Add default JVM options here. You can also use JAVA_OPTS and GAMESERVER_OPTS to pass JVM options to this script. "-Xmn1g"

    @rem set DEFAULT_JVM_OPTS="-Xms4g" "-Xmx64g" "-XX:NewRatio=3" "-XX:+UseParallelGC" "-server" "-Xss256k"

    @rem "-server" "-Xms100g" "-Xmx100g" "-Xmn2g" "-XX:+UseParallelGC" "-XX:+UseParallelOldGC" "-XX:ParallelGCThreads=120" "-Xss256K"

    set DEFAULT_JVM_OPTS="-server" "-Xms32G" "-Xmx100G" "-Xmn2g" "-XX:+UseParallelGC" "-XX:ParallelGCThreads=20" "-Xss256k"



    gameserver.bat error log


    error log23:24:35.305 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.305 ERROR - [UNKNOWN PACKET] : received 0x1212, state=DISCONNECTED from not connected23:24:35.305 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.305 ERROR - [UNKNOWN PACKET] : received 0x1212, state=DISCONNECTED from not connected23:24:35.305 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.305 ERROR - [UNKNOWN PACKET] : received 0x1212, state=DISCONNECTED from not connected23:24:35.305 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.306 ERROR - [UNKNOWN PACKET] : received 0x1212, state=DISCONNECTED from not connected23:24:35.306 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.306 ERROR - [UNKNOWN PACKET] : received 0x1212, state=DISCONNECTED from not connected23:24:35.306 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.306 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.306 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.306 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.307 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.307 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.307 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.307 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.307 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.307 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.308 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.308 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.308 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.308 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.308 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.308 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.308 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.309 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected23:24:35.309 ERROR - Packet wasn't found so... closing.. or not? from not connected23:24:35.309 ERROR - [UNKNOWN PACKET] : received 0xd8b, state=DISCONNECTED from not connected

  4. #649
    Enthusiast doodad is offline
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    Sep 2018 Join Date
    37Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by muroko View Post
    i did some experiments some time ago and switched out the datasheets.bexcel file with another and the Pearl Shop completely changed for me.

    i never bothered to try an change it, since i just play alone for fun
    I really appreciate the input! So I tested around a bit, when I change values in client data, it crashed thee game on load... if I change on server, I can buy with pearls but it still show in category for cash shop and with kakao cash price... weird, but ah well, at least it can be bought with pearls correctly ^-^

  5. #650
    Valued Member SirJechtX is offline
    MemberRank
    Oct 2012 Join Date
    AustraliaLocation
    105Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Can anyone assist as to why I cannot access the central market via NPCs? I can get into it via the in game menu but cannot buy anything. Just says Couldnt load information from central market, try again

  6. #651
    Enthusiast doodad is offline
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    Sep 2018 Join Date
    37Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by SirJechtX View Post
    Can anyone assist as to why I cannot access the central market via NPCs? I can get into it via the in game menu but cannot buy anything. Just says Couldnt load information from central market, try again
    Two things come to mind:

    1) Make sure connection between database and gameserver are OK
    2) Don't click the button "central market", central market is not implemented. Click the blank button, it will bring marketplace and that will work. You need to feed it with data, though.

  7. #652
    Valued Member SirJechtX is offline
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    Oct 2012 Join Date
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    105Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by doodad View Post
    Two things come to mind:

    1) Make sure connection between database and gameserver are OK
    2) Don't click the button "central market", central market is not implemented. Click the blank button, it will bring marketplace and that will work. You need to feed it with data, though.
    Thank you! It was the blank button I needed to press. I had no idea thanks so much

  8. #653
    Novice Noal is offline
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    Oct 2019 Join Date
    1Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    could anybody reup the patched client please, all the GD are gonne.
    thank you

  9. #654
    Apprentice prokid is offline
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    Sep 2021 Join Date
    22Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Tried to fix this error but its persistent. I can create an account but cant create character



    09:50:33.912 ERROR - 127.0.0.1 Error while running CMCreateCharacterToField packet java.lang.NullPointerException: Cannot invoke "com.bdoemu.gameserver.model.items.templates.ItemTemplate.getEndurance()" because the return value of "com.bdoemu.gameserver.model.items.Item.getTemplate()" is null at com.bdoemu.gameserver.model.items.Item.getEnduranceLimit(Item.java:237) ~[gameserver-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.gameserver.model.items.Item.<init>(Item.java:107) ~[gameserver-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.gameserver.model.items.Item.<init>(Item.java:95) ~[gameserver-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.gameserver.model.creature.player.services.PlayerSaveService.createPlayer(PlayerSaveService.java:123) ~[gameserver-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.core.network.receivable.CMCreateCharacterToField.runImpl(CMCreateCharacterToField.java:78) ~[gameserver-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:48) [commons-1.4.0-SNAPSHOT.jar:?] at com.bdoemu.commons.network.Connection.channelRead(Connection.java:139) [commons-1.4.0-SNAPSHOT.jar:?] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:321) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:295) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:286) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1410) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:919) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:714) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:650) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:576) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:493) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:989) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) [netty-all-4.1.47.Final.jar:4.1.47.Final] at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) [netty-all-4.1.47.Final.jar:4.1.47.Final] at java.lang.Thread.run(Thread.java:831) [?:?]

  10. #655
    Enthusiast Azanty is offline
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    Feb 2018 Join Date
    31Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Sifting stopped working sometimes worked on other characters, but now it does not work at all, tell me how to fix it.

    Small share Russian language from this release, fixed the warehouse and removed the error in the script "" if anyone understands ))) also corrected the order, enjoy ;)

    https://dropmefiles.com/wyViL
    Last edited by Azanty; 15-09-21 at 06:53 AM.

  11. #656
    Apprentice philz90 is offline
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    Sep 2021 Join Date
    7Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    My antivirus is showing me a trojan called Tilevn.A as soon as I start the client. Anybody else have this problem?
    Last edited by philz90; 15-09-21 at 09:49 AM.

  12. #657
    Apprentice gravestar is offline
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    Mar 2012 Join Date
    13Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Quote Originally Posted by philz90 View Post
    My antivirus is showing me a trojan called Tilevn.A as soon as I start the client. Anybody else have this problem?
    did u download it from this thread ?
    seems like the other have no problem with it

  13. #658
    Apprentice drcihat is offline
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    Jul 2009 Join Date
    17Posts

    note Re: [Release] Archer Version Server Files And Client - Stable Version

    reupload please ! link is died

  14. #659
    Account Upgraded | Title Enabled! Fur Zi is offline
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    Feb 2012 Join Date
    HellLocation
    271Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    Hi, how much resources in your computer does this whole thing eat? Thankyousm!

  15. #660
    Apprentice prokid is offline
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    Sep 2021 Join Date
    22Posts

    Re: [Release] Archer Version Server Files And Client - Stable Version

    minimum 16gb ram. 4 cores processor.

    if you want people to connect to you. i recommend 12 cores dual processor, 64gb ram ecc and atleast ssd.



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