thx for file can play now
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thx for file can play now
Thanks I got it running with no issues... BTW anyone knows what id number is the GM costume? TY in advance
Does anyone have a link for Gameserver fix? Thank You. :)
@Eponyx
This is the config file for the gameserver memory java setting, that was set wrong.
It is set t:Do not set any lower that 5000m or so as the gameserver will not start.Quote:
"-Xms1G" "-Xmx8192m"
Been running around testing stuff, it's a nice game to take screenshots in. I'm not to well known in BDO but is it correct that these files do not contain the kamasylvia city?
Been leveling with 3x rates, got up to level 40 at the moment, havent really came across any bugs so far yet.
Attachment 162256Attachment 162257
Ah right.. I haven't had any issues with it, got 128GB RAM on my machine so barely noticed it.
Have not checked myself.Quote:
Been running around testing stuff, it's a nice game to take screenshots in. I'm not to well known in BDO but is it correct that these files do not contain the kamasylvia city?
but IMO probably not.
Hi,
First of all, thank you so much for this, I'm very excited to be able to play by my own rules.
But I have a tiny problem, one of my favorite features is Gathering, and when I enable CollectionSpawn (gameserver/bin/configs/debug) the GameServer.bat is very unhappy. It gets stuck while "Loading AI [98%]" and I get an OutOfMemory error...
Any ideas?
Thanks!
EDIT: I tried to add "-XX:-UseGCOverheadLimit" to GameServer.bat. It kinda worked, as in I made it to 100%, but GameServer never connected to LoginServer. Here is the end of my Java log:
2018-01-13 14:52:48,695 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Loading AI [98%]
2018-01-13 14:53:01,461 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Loading AI [99%]
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Loading AI [100%]
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [9873] npc`s and [4 of 35] time based npc`s
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [1077206] collects.
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [59900] monsters.
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [6] gates.
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [513] vehicles.
2018-01-13 14:53:49,902 INFO com.bdoemu.gameserver.model.creature.services.SpawnService - Spawned [8] to spawn queue.
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - +----
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | Global Memory Informations at 14:53:54:
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | |
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | Allowed Memory: 3728384 KB
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | |= Allocated Memory: 3728384 KB (100,0000%)
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | |= Non-Allocated Memory: 0 KB (0,0000%)
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | Allocated Memory: 3728384 KB
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | |= Used Memory: 3254091 KB (87,2789%)
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | |= Unused (cached) Memory: 474293 KB (12,7211%)
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - | Useable Memory: 474293 KB (12,7211%)
2018-01-13 14:53:54,466 INFO com.bdoemu.core.startup.StartupLevel - +----
Greetings,
your log answered your own question. You do not have enough memory to operate the server.
Install more memory as this need a lot of ram and a beefy system to fully run this game server.
Please read this thread and the help section before posting your errors.
Thank you
So I keep getting this
Exception in thread "main" java.lang.NoClassDefFoundError: sun/misc/SharedSecrets
at com.bdoemu.login.LoginServer$2.?(Unknown Source)
at com.bdoemu.login.LoginServer.?(Unknown Source)
at java.base/java.lang.invoke.CallSite.makeSite(Unknown Source)
at java.base/java.lang.invoke.MethodHandleNatives.linkCallSiteImpl(Unknown Source)
at java.base/java.lang.invoke.MethodHandleNatives.linkCallSite(Unknown Source)
at com.bdoemu.login.LoginServer.<init>(Unknown Source)
at com.bdoemu.login.LoginServer.main(Unknown Source)
Caused by: java.lang.ClassNotFoundException: sun.misc.SharedSecrets
at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(Unknown Source)
at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(Unknown Source)
at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
... 7 more
C:\OgreFestLauncher\Content\Server\loginserver\bin>
and i'm not sure why :/. Help anyone please? Thank you :)
- - - Updated - - -
Woops, Also this.
WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by io.netty.util.internal.ReflectionUtil (file:/C:/OgreFestLauncher/Content/Server/gameserver/lib/netty-all-4.1.12.Final.jar) to constructor java.nio.DirectByteBuffer(long,int)
WARNING: Please consider reporting this to the maintainers of io.netty.util.internal.ReflectionUtil
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
14:21:26.206 INFO - -------------------------------------------------------------------------------------={ Loading packet definition's... }
14:21:26.521 INFO - Loaded 812 server and 685 client packet definition's.
14:21:26.522 INFO - ---------------------------------------------------------------------------------------------------------={ AfterStart }
14:21:26.522 INFO - Loading AI [0%]
Exception in thread "main" java.lang.NoClassDefFoundError: Could not initialize class com.bdoemu.gameserver.dataholders.binary.BinaryActionChartData$Holder
at com.bdoemu.gameserver.dataholders.binary.BinaryActionChartData.getInstance(BinaryActionChartData.java:25)
at com.bdoemu.gameserver.model.actions.ActionStorage.<init>(ActionStorage.java:42)
at com.bdoemu.gameserver.model.creature.npc.Npc.<init>(Npc.java:41)
at com.bdoemu.gameserver.model.creature.Creature.newCreature(Creature.java:107)
at com.bdoemu.gameserver.model.creature.services.SpawnService.spawnAll(SpawnService.java:74)
at com.bdoemu.core.startup.StartupLevel$2.invokeDepends(StartupLevel.java:28)
at com.bdoemu.core.startup.StartupManager.startup(StartupManager.java:70)
at com.bdoemu.MainServer.<init>(MainServer.java:14)
at com.bdoemu.MainServer.main(MainServer.java:20)
for gameserver.bat
- - - Updated - - -
So, figured this out... Was a java problem.. Didn't have it directed properly :/ woops XD. So my next problem is when I login it says all servers are closed.. ? What'd I do now? T.T
Can someone tell me why I start at level 6?
Does anybody can re-upload the client resource? I'm using Ogre's launcher to download the client data but the download speed is very unstable. If anybody who upload to mega or other cloud driver it would be very appreciated!! :D
this MongoDB portable version.. how to connect with robo3t or studio3t?
or should i just open with bdo.sqlite3 ?