[Release] Guardian Version Server Files, Client and Source - Currently most corrected

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  1. #301
    Alpha Member john007 is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by xSpeedx View Post
    The server eats about 23GB at unchanged settings. Had to cap it to 16 myself because I only have 32. If you don't have 32 yourself though, forget it. The server really needs 16GB at bare minimum. The AI gets super fucky at less than that and spawns too.
    The AI is broken and have nothing to do how much RAM it needed to make it functional. You need to read some posts back there many people experienced included me. Also 13GB ram on server is fine and I've been explored all areas and there all worked.

  2. #302
    Account Upgraded | Title Enabled! PenguinJoe is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by xxodnr12 View Post
    When trying to open db with navicat (when trying to make GM level 3) Port 27017 Password 12345 ID I can't connect as root. Please tell me how to connect.
    Quote Originally Posted by wibblet View Post
    Same here, how can I connect?
    You have to run the database.bat file first. That runs the mongo database engine and makes the databases available to navicat and the rest of the game server programs.

  3. #303
    Enthusiast wibblet is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    I understand that, but what username and password do you use?

  4. #304
    Apprentice sk112233 is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Is it still not possible to board the heavy sailing boat???

  5. #305
    Account Upgraded | Title Enabled! PenguinJoe is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by wibblet View Post
    I understand that, but what username and password do you use?
    None are required for both the mongo and sqlite databases. For the mongo database you need to use the same port set in its startup batch file. For the guardian sqlite database you need to open the gameserver\bin\data\sqlite3\bdo.sqlite3 file when prompted for a database.

  6. #306
    Enthusiast wibblet is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by PenguinJoe View Post
    None are required for both the mongo and sqlite databases. For the mongo database you need to use the same port set in its startup batch file. For the guardian sqlite database you need to open the gameserver\bin\data\sqlite3\bdo.sqlite3 file when prompted for a database.
    Thanks for helping me out but I'm still not understanding: https://imgur.com/a/b9Qehc0

    I tried blank/blank, root/root, admin/admin, but it always fails to connect.

  7. #307
    "One day at a time" Robyson is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by wibblet View Post
    Thanks for helping me out but I'm still not understanding: https://imgur.com/a/b9Qehc0

    I tried blank/blank, root/root, admin/admin, but it always fails to connect.
    Just this for you to enter...

    https://postimg.cc/MXhzK7K5

    https://postimg.cc/Z97Sk3Mr

    https://postimg.cc/p5P4pL42

  8. #308
    Account Upgraded | Title Enabled! PenguinJoe is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by wibblet View Post
    Thanks for helping me out but I'm still not understanding: https://imgur.com/a/b9Qehc0

    I tried blank/blank, root/root, admin/admin, but it always fails to connect.
    You are trying to connect to a Mongo Database with a Navicat MySQL client. That will not work!
    You need a either Navicat for MongoDB or Navicat Premium client as shown in images from @Robson26. Note there is also available out there robo3t which is a mongo-only database client. I personally use Navicat Premium for any basic database work.
    Last edited by PenguinJoe; 04-05-22 at 01:40 PM.

  9. #309
    Account Upgraded | Title Enabled! tearservers is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    What is the best version of BDO Emu for play ? more complete and stable please ?

  10. #310
    "One day at a time" Robyson is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by PenguinJoe View Post
    You are trying to connect to a Mongo Database with a Navicat MySQL client. That will not work!
    You need a either Navicat for MongoDB or Navicat Premium client as shown in Robson26's Images. Note there is also available out there robo3t which is a mongo-only database client. I personally use Navicat Premium for any basic database work.
    @PenguinJoe thanks for the added info.

    - - - Updated - - -

    Quote Originally Posted by tearservers View Post
    What is the best version of BDO Emu for play ? more complete and stable please ?
    @tearservers i believe it's still Archer Version Server Files.

  11. #311
    Enthusiast wibblet is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    @Robson26 and @PenguinJoe thank you guys so much!

    I finally got it :)

  12. #312
    Account Upgraded | Title Enabled! xSpeedx is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Does anyone have a working patch for translating the item shop and changing the GM command syntax? Both / and . don't work and the whole shop is in korean. The patch I tried yesterday (some 1.0.1 rar file) causes the server to throw Java errors when I attempt to connect:

    Spoiler:
    Code:
    21:50:07.914 ERROR - Error while initiating database entity constructor java.lang.reflect.InvocationTargetException: null
            at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_202]
            at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_202]
            at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_202]
            at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_202]
            at com.bdoemu.commons.database.mongo.ADatabaseCollection.getInstanceOfT(ADatabaseCollection.java:339) ~[commons.jar:?]
            at com.bdoemu.commons.database.mongo.ADatabaseCollection.load(ADatabaseCollection.java:167) [commons.jar:?]
            at com.bdoemu.core.network.receivable.CMEnterPlayerCharacterToField.runImpl(CMEnterPlayerCharacterToField.java:34) [gameserver.jar:?]
            at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:49) [commons.jar:?]
            at com.bdoemu.commons.network.Connection.channelRead(Connection.java:91) [commons.jar:?]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:321) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:295) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:286) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1410) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:919) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:714) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:650) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:576) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:493) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:989) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202]
    Caused by: java.lang.NullPointerException
            at com.bdoemu.gameserver.model.creature.player.Player.<init>(Player.java:429) ~[gameserver.jar:?]
            ... 34 more

  13. #313
    Account Upgraded | Title Enabled! PenguinJoe is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Quote Originally Posted by xSpeedx View Post
    Does anyone have a working patch for translating the item shop and changing the GM command syntax? Both / and . don't work and the whole shop is in korean. The patch I tried yesterday (some 1.0.1 rar file) causes the server to throw Java errors when I attempt to connect:

    Spoiler:
    Code:
    21:50:07.914 ERROR - Error while initiating database entity constructor java.lang.reflect.InvocationTargetException: null
            at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[?:1.8.0_202]
            at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:62) ~[?:1.8.0_202]
            at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45) ~[?:1.8.0_202]
            at java.lang.reflect.Constructor.newInstance(Constructor.java:423) ~[?:1.8.0_202]
            at com.bdoemu.commons.database.mongo.ADatabaseCollection.getInstanceOfT(ADatabaseCollection.java:339) ~[commons.jar:?]
            at com.bdoemu.commons.database.mongo.ADatabaseCollection.load(ADatabaseCollection.java:167) [commons.jar:?]
            at com.bdoemu.core.network.receivable.CMEnterPlayerCharacterToField.runImpl(CMEnterPlayerCharacterToField.java:34) [gameserver.jar:?]
            at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:49) [commons.jar:?]
            at com.bdoemu.commons.network.Connection.channelRead(Connection.java:91) [commons.jar:?]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:321) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:295) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:286) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:357) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1410) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:379) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:365) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:919) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:714) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:650) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:576) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:493) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.concurrent.SingleThreadEventExecutor$4.run(SingleThreadEventExecutor.java:989) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30) [netty-all-4.1.47.Final.jar:4.1.47.Final]
            at java.lang.Thread.run(Thread.java:748) [?:1.8.0_202]
    Caused by: java.lang.NullPointerException
            at com.bdoemu.gameserver.model.creature.player.Player.<init>(Player.java:429) ~[gameserver.jar:?]
            ... 34 more
    After applying the patch you have to wipe your mongo database (delete the contents of the Database\data folder).

  14. #314
    Account Upgraded | Title Enabled! xSpeedx is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    Turns out, wiping the databases made the connection work but the pearl shop remains korean for the most part. Patch is this one here https://drive.google.com/file/d/1k81...MBBfM241X/view

    Costumes, mounts and most other items are listed with korean text in the shop.



    I've changed the overpowered starter weapon for a low damage vanilla one and every mob in the starting area is still a guaranteed onehit. Is this normal?
    Last edited by xSpeedx; 04-05-22 at 10:13 PM.

  15. #315
    Enthusiast wibblet is offline
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    Re: [Release] Guardian Version Server Files, Client and Source - Currently most corre

    One more minor issue and then I'm all set. I made my account level 3 but the commands don't work?



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