[RELEASE] Quality of life gameserver mods

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  1. #31
    Enthusiast danky is offline
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    Re: [RELEASE] Quality of life gameserver mods

    "item(51,0,1);item(15923,0,1);item(15035,0,1);item(12053,0,1);"



    This is how the BaseReward should look.

  2. #32
    Valued Member logankioma is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by danky View Post
    "item(51,0,1);item(15923,0,1);item(15035,0,1);item(12053,0,1);"



    This is how the BaseReward should look.
    Even if you put it like this, it will not work, even if you put ID of the capotia, they will not appear. There is something missing that I still do not know what it can be.

    Ex: item(12053,0,1);item(11847,0,1);item(12245,0,1);

  3. #33
    Novice SebastBerg is offline
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    Re: [RELEASE] Quality of life gameserver mods

    The /server sync is pure gold ! Thank you ! All this is new for me so to have people like you sharing there mods helps me a lot to understand and see the possibilities. Thanks again !

  4. #34
    Apprentice DrPsyko is offline
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    Re: [RELEASE] Quality of life gameserver mods

    How im can edit .jar? or class?

    Eclipse im can edit all this

  5. #35
    Novice alaricky is offline
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    Re: [RELEASE] Quality of life gameserver mods

    hi, i'm trying to make my local BDO server to play alone and i'm trying to change the drop multipliers but i simply can't do that, can you please make a "tutorial for dummies"? i'd be very grateful if you do it, thanks o/

  6. #36
    Apprentice Arrow7 is offline
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    Re: [RELEASE] Quality of life gameserver mods

    as I could put so that at the time of the drop no of so many articles of high value?

  7. #37
    Proficient Member vileninja is online now
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    Re: [RELEASE] Quality of life gameserver mods

    when i try to add the spawn delay i get this when turning it into a .class file error: cannot find symbol
    deadBody.setRespawnTime(System.currentTimeMillis() + template.getSpawnDelayTime() + Rnd.get(0, template.getSpawnVariableTime()) + BattleOptionConfig.ADDITIONAL_SPAWN_DELAY);
    ^
    symbol: variable BattleOptionConfig
    location: class RespawnService
    1 error

  8. #38
    Enthusiast hnzero is offline
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    Re: [RELEASE] Quality of life gameserver mods

    最初 发布者logankioma
    由DNC更新的源码的gameserver.jar应用了所有mod,获利良好...
    链接更新了gameserver.jar修复。
    链接:https//mega.nz/#! Vq4hjapK!fes5FYEgP ... 6Oub6zFKRA02o8 链路故障,新的。


    - - - 更新 - - - 最初

  9. #39
    Apprentice Arrow7 is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by hnzero View Post
    最初 发布者logankioma
    由DNC更新的源码的gameserver.jar应用了所有mod,获利良好...
    链接更新了gameserver.jar修复。
    链接:https//mega.nz/#! Vq4hjapK!fes5FYEgP ... 6Oub6zFKRA02o8 链路故障,新的。


    - - - 更新 - - - 最初
    it does not let me download it, the link is dead, you can put it back

  10. #40
    Valued Member SirJechtX is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Does anyone know how to do this? I do not have a gameserver.jar file. I have looked for anything similar but nothing makes sense

  11. #41
    Valued Member logankioma is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by SirJechtX View Post
    Does anyone know how to do this? I do not have a gameserver.jar file. I have looked for anything similar but nothing makes sense
    https://mega.nz/#!1uZTBYKQ!hCIB7LNi3...Ed49Ag5xKCVE1U

  12. #42
    Valued Member SirJechtX is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Thanks for the link! How do I edit this to change settings and rates of mods? If i open it with eclipse its all encoded.

    If I extract the .jar file and try to open the class files separately with notepad++ its still encoded. A bit lost as to how to edit this.
    Last edited by SirJechtX; 06-09-18 at 02:38 PM.

  13. #43
    Proficient Member vileninja is online now
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by SirJechtX View Post
    Thanks for the link! How do I edit this to change settings and rates of mods? If i open it with eclipse its all encoded.

    If I extract the .jar file and try to open the class files separately with notepad++ its still encoded. A bit lost as to how to edit this.
    have a read on this post http://forum.ragezone.com/f1001/guid...1/#post8847481 Post number 26 gives some good tips.

  14. #44
    Valued Member SirJechtX is offline
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by vileelf View Post
    have a read on this post http://forum.ragezone.com/f1001/guid...1/#post8847481 Post number 26 gives some good tips.
    Thanks vileef, this helped me figure out how to edit and change settings.

    My last question is on the main page it mentioned adding specific options to properties files. Are these the standard properties inside our server folder?

    For example if you added the drop rate to the java class. Exactly as this is below.
    @ConfigComments(comment = {"General drop count random multiplier range", "Default: 5, 15"})
    @ConfigProperty(name = "rate.general.drop.multiplier", value = "5, 15")
    public static int[] GENERAL_DROP_MULTIPLIER;

    Do I need to add this to my rates.properties file in my server folder. Can I simply changes these values which alters the drop rate or does it need to be edited here and in the class file as well?
    # General drop count random multiplier range
    # Default: 5, 15
    rate.general.drop.multiplier = 5, 15

  15. #45
    Proficient Member vileninja is online now
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    Re: [RELEASE] Quality of life gameserver mods

    Quote Originally Posted by SirJechtX View Post
    Thanks vileef, this helped me figure out how to edit and change settings.

    My last question is on the main page it mentioned adding specific options to properties files. Are these the standard properties inside our server folder?

    For example if you added the drop rate to the java class. Exactly as this is below.
    @ConfigComments(comment = {"General drop count random multiplier range", "Default: 5, 15"})
    @ConfigProperty(name = "rate.general.drop.multiplier", value = "5, 15")
    public static int[] GENERAL_DROP_MULTIPLIER;

    Do I need to add this to my rates.properties file in my server folder. Can I simply changes these values which alters the drop rate or does it need to be edited here and in the class file as well?
    # General drop count random multiplier range
    # Default: 5, 15
    rate.general.drop.multiplier = 5, 15
    I believe so. I have not tested it myself



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