Well, this is a more organized and more beautiful tutorial.
I hope it helps you
Horses stop when you use "T" for auto run.
Below:
Step 1
Step 2
Step 3
Step 4
know.subsector.size = 3700
see.range = 3700
exit.range = 3700
Extract your server files and open the folder called "gameserver"
Step 2
You will see two folders; One called "lib" and the other called "bin"
The "lib" is where the java files are located.And the "bin" is where most of the server settings are.
Now open the "bin"
Step 3
When opening the "bin" folder you will see other folders and files.
You should open the "config/configs" folder
Step 4
You will now see numerous files with the ending ".properties"
But, our focus is the file called "region.properties"
Open it with any text editing program like: Notepad ++, Sublimetext and others, the notepad will be very messy for you to understand.
You will have a configuration
Of these lines
know.subsector.size
see.range
exit.range
I am not sure what its configuration is, but I ask you to delete it and put it exactly like this:
know.subsector.size = 3700
see.range = 3700
exit.range = 3700
Now save the file and restart your server. And the horse will walk the route automatically when you press the "T" key
Step 1
Have a client on hand with the decryptor sheets files.
Go to the root of your client and you will see files and folders basically like this.
Now open the folder called "gamecomondata"
Step 2
After you open this folder, you will see that there will only be a single file inside it called "datasheets.bexcel"
Step 3
Open this bexcel file with your bexcel editor. And look for the "Quest_Table" table
Extract this table from your bexcel and add it to your server, or your "Sqlite3" file will have many columns missing or filled with "0".
Now fill them in and you will have your quests fully arranged.
How change the drop from a monster.
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6 Video Tutorial
Extract your server files and open the folder called "gameserver"
Step 2
You will see two folders; One called "lib" and the other called "bin"
The "lib" is where the java files are located.And the "bin" is where most of the server settings are.
Now open the "bin"
Step 3
You will see these folders, but our focus is the "data" folder so open it.
Step 4
Inside the data folder you will see a folder called sqlite and some files.
Open the "sqlite" folder
Step 5
Inside the sqlite folder you will have a file called "bdoOLD.sqlite3"
You can open this SQL file using any SQL file editor, I use navicat premium because its interface is very good to use.
Now, follow the video tutorial I did, because explaining now would be a little confusing.
Step 6 Video Tutorial
I will give a brief explanation here.
I enter the column called "Character_Table"And I search for the monster I want, so I can search the "Index" just like the video, I first search the monster's name on google and then put "bdo codex".On the bdo codex site you will have the ID of everyone and everything in the game (Not everything)
After I get the monster ID, I paste it in the empty field, press "OK" and press CTRL + r to start the search. After the search is finished, you notice that I look for the "DROP ID" column, right?The DROP ID column is responsible for the drop identification of each monster.If your column is null, try with other ID's because each monster has an average of 1 to 3 IDS. World bosses have up to 8.If you don't have an ID in any, which would be the case with the protty cavern monsters, you can add the ID manually, but that would be another tutorial.
After I copy the DROP ID of this monster from the video, I look for the ItemSubGroup_Table tableAnd then I search for the ItemSubGroupKey and copy the monster's DROPID and again press OK and then CTRL + R, it will give me those columns, and there are all the items that are dropping from the monster.
How add/change tittle game.
Step 1
Step 2
Step 3
Step 4
Step 5
Step 6
Remember, every edit you make to datasheets, you have to do in bdoOLD.sqlite3
And any changes you make to bdoOLD.sqlite3, you have to do in the datasheets.
Sqlite3 is permanent, and datasheets are visual only.
Extract your server files and open the folder called "gameserver"
Step 2
You will see two folders; One called "lib" and the other called "bin"
The "lib" is where the java files are located.
And the "bin" is where most of the server settings are.
Now open the "bin"
Step 3
You will see these folders, but our focus is the "data" folder so open it.
Step 4
Inside the data folder you will see a folder called sqlite and some files.
Open the "sqlite" folder
Step 5
Now open your file bdoOLD.sqlite3 with navicat or any other program.
Step 6
You will find the column called "Title_Table"
There you can edit the titles, name, description, color, effect and so on.But, any changes you make there, you have to make in your "datasheets.bexcel"
I don't need to explain much about this tutorial, but if you need more help, let me know that I make a video.
Remember, every edit you make to datasheets, you have to do in bdoOLD.sqlite3
And any changes you make to bdoOLD.sqlite3, you have to do in the datasheets.
Sqlite3 is permanent, and datasheets are visual only.
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