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[Official Files] How setup yourself as administrator

Life is beautiful, after
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6AKyAhj - [Official Files]  How setup yourself as administrator - RaGEZONE Forums





Hello. Welcome to another tutorial, my name is Ledie.

This tutorial can be used for any version of Official files.The only things we will need to check are: IPV4 and MAC ADDRESS (or Physical IP)

Text Tutorial
First of all open your SSMS (SQL Server Management Studio)

Ledie - [Official Files]  How setup yourself as administrator - RaGEZONE Forums

y800rDY - [Official Files]  How setup yourself as administrator - RaGEZONE Forums


After opening it. Connect to your server and wait for the tables to appear

Ledie - [Official Files]  How setup yourself as administrator - RaGEZONE Forums


Repnz5N - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



Click on ''Connect''

After you click Connect. Some tables will appear in the upper left corner of your screen.

Containing this information:

Database
SafetyServer
Object
Replication
Polybase
Management
XEvent Profiler



8oXSiPZ - [Official Files]  How setup yourself as administrator - RaGEZONE Forums

Ledie - [Official Files]  How setup yourself as administrator - RaGEZONE Forums




You will only focus on ''Database''

Then click on Database and expand it


4qqFVKu - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



After expanding, you will see these following Databases.You will focus on the database: NOVA_WORLDDB_0001

Use the right mouse click on NOVA_WORLDDB.Then select the option: New Query


A92c1tA - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



After you click New Query. This blank tab will appear.This is where you will run the SQL commands


Mg3361X - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



Now let's run a command to find your ID. So that we can put you as an administrator

Use the command:


SELECT * from PaGamePrivate.TblUserInfmation


As I am showing in the screenshot.

Remembering that you need to run this command on the NOVA_WORLDDB_0001 database


mFo0Eli - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



Now click on the ''RUN'' button

A table will appear below containing some information.

As I show in the screenshot.You will get your ''_userNO''


V6Je06a - [Official Files]  How setup yourself as administrator - RaGEZONE Forums



After getting your ''_userNO''You leave it saved and now you will run a new code:


Use the code:

INSERT INTO [PaGamePrivate].[TblRoleGroupMember]
([_userNo]
,[_roleGroupNo]
,[_macAddress]
,[_ipAddress])
VALUES
(YOUR _USERNO
,1
,'YOUR MAC ADDRESS OR PHYSICAL IP'
,'YOUR IPV4')
GO



mmswE8V - [Official Files]  How setup yourself as administrator - RaGEZONE Forums




After running the code.A message will appear saying that it ran successfully and so on.

To check if you are really an administrator, run the code:

SELECT * from PaGamePrivate.TblRoleGroupMember


kgfE2w8 - [Official Files]  How setup yourself as administrator - RaGEZONE Forums




And then it will appear just like this


To confirm that you are an admin, log into your account and if you are able to log into the game normally, you are an admin.If you have entered your IPV4 or MAC wrong, you will not be able to get past the ''PLAY'' screen
 

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Last edited:
Junior Spellweaver
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did all that but only commands that seem to work are the basic ones like emotes and system time and so on, any ideas?
 
Newbie Spellweaver
Joined
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I followed the tutorial and I seem to be admin, but I can't use any command.
Even a basic one such as "/bag add 7 100" to get 100 loyalty don't seem to work.
I've also tried //bag add..., .bag add... and ..bag add...
Any ideas?
Thank you.
 
Newbie Spellweaver
Joined
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For official files the commands are a bit different. There is a list somewhere around in this section.
The command to create or add items is as follows:
/crtitem itemID amount enchantmentlevel
example
/crtitem 14712 1 20
Gives you a Dandelion Scythe with max enchant.
That way you can even give yourself Skillpoint Experience as some quests would give you.
/crtitem 68 100
I have not checked how much Skill-EXP that gives you, but if you do /lvup 60 and you need Skillpoints. thats a way to do it, just repeat that command or increase the amount.

Here is a list with all commands for official files.

Code:
/achat [open|close] : ģ±„ķŒ… ė²ˆģ—­źø°
/addFilter: ė£Øģ•„ ėøŒė ˆģ“ķ¬ ķ¬ģøķŠø.
/addFirstTicCount [tickCount] : ģµœģ“ˆ tick ģˆ˜ė„¼ ė³€ķ™” ģ‹œķ‚Øė‹¤.
/addfriends [0:ģ¹œźµ¬/1:ķŒŒķ‹°ģ“ė „] [num] : ģƒˆė”œģš“ ģ¹œźµ¬ė„¼ numėŖ… ģ¶”ź°€.
/addfriends [TitleKey] : ģ¹­ķ˜ø ģŠµė“
/addluabreak: ė£Øģ•„ ėøŒė ˆģ“ķ¬ ķ¬ģøķŠø.
/addServerTime : [ģ¼] [ģ‹œ] [ė¶„]
/addServerTimeAll : [ģ¼] [ģ‹œ] [ė¶„]
/aidebug [ģ•”ķ„°ķ‚¤] : ķ•“ė‹¹ ģ•”ķ„°ģ— ź“€ė Øėœ AI ė””ė²„ź·ø ģ •ė³“ė„¼ ģ„œė²„ģ—ģ„œ ė°›ģ•„ģ˜Øė‹¤.
/ants1016 ź¹€ģž¬ķ¬ė„¼ ģœ„ķ•Ø.
/ants1016 ź¹€ģž¬ķ¬ė„¼ ģœ„ķ•Ø.
/appear [ģ•”ķ„°ķ‚¤] : ķ•“ė‹¹ ģ•”ķ„°ģ—ź²Œ ģ¦‰ģ‹œ ģ“ė™ķ•œė‹¤.
/arenaFreeCam [ķ™œģ„±ķ™”] ģ•„ė ˆė‚˜ ģžģœ ģ¹“ė©”ė¼ėŖØė“œ
/autoopt [ on | off | reset | fps ķ”„ė ˆģž„(0~60) ] : ģžė™ ķ”„ė ˆģž„ ģµœģ ķ™” ģ„¤ģ •.
/blockChatByUser [ģŗė¦­ķ„° ėŖ…] [ķ¬ģøķŠø] : 
/blockedchat [ķ”Œė ˆģ“ģ–“ģ“ė¦„] [ģ±„ķŒ…źøˆģ§€ ģ‹œź°„] [ģ±„ķŒ… źøˆģ§€ ģ‚¬ģœ ] : ķ”Œė ˆģ“ģ–“ģ˜ ģ±„ķŒ… źøˆģ§€.
/buyitem: ė³“ģ•ˆķ…ŒģŠ¤ķŠø.
/buyItemAtItemMarket [ģ „ģ‹œėœ ģ“ėŸ‰] [ė§¤ģž…ģ“ėŸ‰]: ģ•„ģ“ķ…œź±°ėž˜ģ†Œģ˜ ģ „ģ‹œėœ ģ“ėŸ‰ģ“ģƒģ˜ ģ•„ģ“ķ…œģ— ėŒ€ķ•“ģ„œėŠ” ė§¤ģž…ģ“ėŸ‰ė§Œķ¼ ė§¤ģž…ķ•œė‹¤
/buyItemAtItemMarketByParty [itemKey] [enchantLevel] : ģ•„ģ“ķ…œź±°ėž˜ģ†Œ(ķŒŒķ‹°)ģ˜ ė¬¼ķ’ˆģ„ źµ¬ė§¤ķ•œė‹¤.
/buypricerate ķ™•ė„ 
/buyrate ķ™•ė„ 
/cancelAuction [ķƒ€ģž…] : ź²½ė§¤ ģ¦‰ģ‹œ ģ·Øģ†Œ, ķƒ€ģž…(0=ķ•˜ģš°ģŠ¤,1=ķ™©ģ‹¤ė¬“ģ—­,2=ė¹Œė¼,3=ėŖ…ķ’ˆ ź²½ė§¤)
/cantBuyItem [itemkey] [enchantė ˆė²Ø] [0 | 1] [ģ „ģ²“ ģ„œė²„ģ— ģ•Œė¦¼(1, 0)] : ķ•“ė‹¹ ģ•„ģ“ķ…œ ģƒģ  ģ“ģš©ė¶ˆź°€ On/Off.
/cantGuildDuel : źøøė“œ ź²°ģ „ ģ“ģš©ė¶ˆź°€.
/cantguildquest [setValue] [questNo] : źøøė“œ ķ€˜ģŠ¤ķŠø ģ“ģš©ė¶ˆź°€.
/cashlist: cash ģ •ė³“
/changeAcceptGuildQuestMemberCount : źøøė“œķ€˜ģŠ¤ķŠø ģˆ˜ė½ ź°€ėŠ„ ė©¤ė²„ ģˆ˜ ė³€ź²½.
/changeAllNpcAi [AiHandler] [ģ „ģ„œė²„ ģ ģš©ģ—¬ė¶€]
/ChangeBalanceChannelSetting [ėŒ€ėÆøģ§€ė¹„ģœØ] [ģ“ė®Øģ ģš©ģ‹œź°„] [ģ¤‘ė³µģ €ķ•­ė¬“ģ‹œģ‹œź°„] [ģ „ģ²“ģ„œė²„ģ ģš©]
/changeBuffModuleParam [BuffKey] [BuffModule::Type] [Param0] [Param1] [Param2] [Param3] [Param4] [Param5] [Param6] [Param7] [Param8] [Param9]
/changeCpuBusyRate [ė¹„ģœØ(0~100)] [ģ „ģ„œė²„ģ ģš©(1,0)] : ģ„œė²„ģ˜ ė°”ģØ ė¹„ģœØ ė³€ź²½
/changeCurrentPriceAtItemMarket [itemKey] [enchant level] [currentPrice]: ģ•„ģ“ķ…œź±°ėž˜ģ†Œģ˜ ģ•„ģ“ķ…œ ķ˜„ģž¬ź°€ė„¼ ė³€ź²½ķ•œė‹¤.
/changeDistributionOptionOfParty [price] [grade] : ķŒŒķ‹° ģ‚¬ėƒ„ ģŠµė“ ė¬¼ķ’ˆģ˜ ė¶„ė°° ģ˜µģ…˜ģ„ ģ„¤ģ •ķ•œė‹¤.
/changeDropGroupRate [Mainź·øė£¹] [Subź·øė£¹] [ķ¼ģ„¼ķŠø(0~100*10000)]: Mainź·øė£¹ģ— ģ†ķ•œ Subź·øė£¹ģ˜ ģ„ ķƒķ™•ė„ ģ„ ģ”°ģ •ķ•œė‹¤.
/changeDropItemRate [Subź·øė£¹] [ItemKey] [enchant level] [MinCount] [MaxCount]: Subź·øė£¹ģ˜ itemKey-enchantlevelģ— ķ•“ė‹¹ķ•˜ėŠ” ė“œėž ź°œģˆ˜ė„¼ ģ”°ģ •ķ•œė‹¤.
/changeDropItemRate [Subź·øė£¹] [ItemKey] [enchant level] [ķ¼ģ„¼ķŠø(0~100*10000)]: Subź·øė£¹ģ˜ itemKey-enchantlevelģ— ķ•“ė‹¹ķ•˜ėŠ” ģ„ ķƒķ™•ė„ ģ„ ģ”°ģ •ķ•œė‹¤.
/changeGuildDuelCount [ķƒ€ģž…] [źøøė“œģ“ė¦„] [ķšŸģˆ˜] : ķ•“ė‹¹ źøøė“œģ˜ ź²°ģ „ ķšŸģˆ˜ ė‚“ģš©ģ„ ė³€ź²½ķ•œė‹¤.
/changeGuildMemberCount : źøøė“œź°€ģž… ė©¤ė²„ģˆ˜ ģž„ģ˜ ė³€ź²½
/changeMaxActiveCountOfThread [AnyThread] [AiThread] [MustThread] [CanThread] [SendThread] [ģ „ģ„œė²„ģ ģš©(1,0)] : ģ„œė²„ģ˜ ģµœėŒ€ķ™œė™ ģ“°ėž˜ė“œ ź°œģˆ˜ ė³€ź²½
/changemovetrterm [move_term] [rotate_term] [ģ „ģ„œė²„ ģ ģš©ģ—¬ė¶€]  : ģ“ė™ ź²€ģ¦ ģˆ˜ģ¹˜ ģ”°ģ ˆ.
/changeNineTierAcquiredRate : 9ģ„øėŒ€ ė§ ķšė“ ķ™•ė„ ģ„ ė³€ź²½ģ‹œķ‚Øė‹¤.
/changePcDeliveryTime [ģ“ˆ] : pcģ“ė™ ģ˜ˆģ•½ ģ‹œź°„ģ„ ģ”°ģ ˆķ•œė‹¤.
/changeReservationPurchaseUserCount : ģ•„ģ“ķ…œź±°ėž˜ģ†Œ ė“±ė”ė‹¹ ģ˜ˆģ•½źµ¬ė§¤ė”œ źµ¬ė§¤ź°€ėŠ„ķ•œ ģœ ģ €ģˆ˜ ė³€ź²½.
/changeReservationRate : ģ•„ģ“ķ…œź±°ėž˜ģ†Œ ģ˜ˆģ•½źµ¬ė§¤ė”œ ķŒė§¤ ķ™•ė„ ģ„ ė³€ź²½ģ‹œķ‚Øė‹¤.
/changeSellListAtItemMarket [itemEnchantKey] [0/1]: ķ•“ė‹¹ ģ•„ģ“ķ…œģ˜ ķŒė§¤ ė¦¬ģŠ¤ķŠøė„¼ ė³€ź²½ķ•œė‹¤.( 0 : ė¦¬ģŠ¤ķŠø ģ „ģ²“ ģ‚­ģ œ, 1 : ė¦¬ģŠ¤ķŠø ģ¤‘ ģ¼ė¶€ė„¼ ė¬“ģž‘ģœ„ė”œ ģ‚­ģ œ)
/changeSendRequestLimit [eMustSendGrade] [eCanSendGrade] [ģ „ģ„œė²„ģ ģš©(1,0)] : ģ„œė²„ģ˜ ģ†”ģ‹ ėŒ€źø°ź°œģˆ˜ ė³€ź²½
/changeServantMarketBuyDelayTime (ė¶„): ė§ˆźµ¬ź°„ ė“±ė” ģ•Œė¦¼ ģ‹œź°„ģ„ ė³€ź²½ģ‹œķ‚Øė‹¤.
/changeServerPlayerCount [playerCount] : ģ„œė²„ģ˜ ģµœėŒ€ ķ”Œė ˆģ“ź°€ėŠ„ķ•œ ģœ ģ €ģˆ˜ė„¼ ģ„¤ģ •ķ•œė‹¤.
/changeSkillNo [key0] [key1] [key2] [key3] [key4] [key5] [key6] : ģ¼ź¾¼ ģŠ¤ķ‚¬ģ„ ė³€ź²½. ģ¼ė¶€ė§Œ ģž…ė „ź°€ėŠ„.
/changeTickAtItemMarket : ģ•„ģ“ķ…œź±°ėž˜ģ†Œ ģ‹œź°„ģ„ ė³€ź²½ģ‹œķ‚Øė‹¤.
/changeVariedPercentAsNoTradedAtItemMarket [variedPercent]: ģ•„ģ“ķ…œź±°ėž˜ģ†Œģ˜ ź±°ėž˜ź°€ ģ—†ģ„ė•Œ ķ˜„ģž¬ź°€ģ˜ ė“±ė”ģœØģ„ ė³€ź²½ķ•œė‹¤.
/changeWaitingPlayerCount [regionGroupKey] [waitingCount] : ķ•“ė‹¹ regionGroupģ˜ ģž…ģž„ź°€ėŠ„ķ•œ ģˆ˜ė„¼ ģ„¤ģ •ķ•œė‹¤.
/changeWorkerTradeSpeed : ģ¼ź¾¼ ė¬“ģ—­ ė°°ģ†ģœ¼ė”œ ģ§„ķ–‰.
/channelspawn [ģŠ¤ķ°ģ œķ•œģ—¬ė¶€(0:ė‹¤ģ‹œ ģŠ¤ķ°, 1: ģŠ¤ķ°źøˆģ§€)] [ķ•„ė“œė²ˆķ˜ø(0:ź·øė¦¬ė“œ, 1:ķ•„ė“œ)] : ķ˜„ģž¬ ģ±„ė„ģ˜ ėŖ¬ģŠ¤ķ„° ģŠ¤ķ°ģ„ źøˆģ§€ķ•˜ź±°ė‚˜ ģž¬ģ‹œģž‘ķ•©ė‹ˆė‹¤.
/characterCount : ģŗė¦­ķ„° Proxy ź°œģˆ˜ ģ”°ģ‚¬ : 
/characterInfo [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„° ģ •ė³“ė„¼ ź°€ģ øģ˜Øė‹¤.
/checkactionvalue [ģ²“ķ¬ķ•  ģ£¼źø°] [ė¹ ė„øģš”ģ²­ ģµœėŒ€ģ¹˜] [ėŠė¦°ģš”ģ²­ ģµœėŒ€ģ¹˜] [ģµœėŒ€ ķ—ˆģš©ģ˜¤ģ°Ø] [ģŠ¤ķ„“ ģ ģš©ģ‹œź°„] [ģ „ģ„œė²„ ģ ģš©ģ—¬ė¶€] : ģ•”ģ…˜ ź²€ģ¦ ģˆ˜ģ¹˜ ģ”°ģ ˆ.
/checkbuffspeed [ķ™œģ„±ķ™”] [ģ²“ķ¬ģ£¼źø°] [ģ „ģ„œė²„ ģ ģš©ģ—¬ė¶€]
/checkExcelSecurity: ģ—‘ģ…€ ė³“ģ•ˆģ²“ķ¬.
/checkFilter: ė£Øģ•„ ėøŒė ˆģ“ķ¬ ķ¬ģøķŠø.
/checkMoveChannelForGM [0:ģ•ˆķ•Ø, 1:ė¬“ģ”°ź±“ķ•Ø] : .
/checkmovevalue [once_rate] [once_tolerance] [once_ticktolerance] [term_rate] [term_tolerance] [term_ticktolerance] [ģ „ģ„œė²„ ģ ģš©ģ—¬ė¶€] : ģ“ė™ ź²€ģ¦ ģˆ˜ģ¹˜ ģ”°ģ ˆ.
/checkServerTime : ķ“ė¼ģ— ģ €ģž„ė˜ģ–“ģžˆėŠ” ģ„œė²„ģ‹œź°„ģ„ ķ™•ģøķ•œė‹¤.
/cleanInventory : ģøė²¤ķ† ė¦¬ė„¼ ė¹„ģš“ė‹¤.
/clearGuildMark [GuildNo] : źøøė“œ ė§ˆķ¬ ģ“ˆźø°ķ™” ģ„¤ģ •.
/clearGuildSkillCoolTime [GuildNo]: źøøė“œ ģŠ¤ķ‚¬ģ˜ ģæØķƒ€ģž„ģ„ ģ—†ģ•¤ė‹¤.
/clearluabreak: ė£Øģ•„ ėøŒė ˆģ“ķ¬ ķ¬ģøķŠø.
/clearPlayerSkillCooltime : ģæØķƒ€ģž„ģ„ ģ“ˆźø°ķ™” ģ‹œķ‚Øė‹¤.
/clearTent [0: ė‚˜ģ˜ ģ ė ¹ģ „ ķ…ķŠø ģ‚­ģ œ, 1: ė‚˜ģ˜ ź±°ģ ģ „ ķ…ķŠø ģ‚­ģ œ ] : ė‚˜ģ˜ ź³µģ„± ķ…ķŠøė„¼ ģ‚­ģ œķ•œė‹¤.
/completeHouseUseType : ķ•˜ģš°ģŠ¤ ģš©ė„ ė³€ź²½ ģ™„ė£Œ.
/completeMySiegeBuilding [0 ė˜ėŠ” 1] param0 param1 param2 param3 param4: 0 = ė©”ģ“ģ € 1 = ė§ˆģ“ė„ˆ ź³µģ„± źµ¬ė¶„ģ— ė”°ė¼ ķ˜„ģœ„ģ¹˜ ģžģ‹ ģ˜ ź³µģ„±&ģ„±ģ±„ģš© ź±“ė¬¼ ģ™„ģ„±
/controlDestroySiegeDate
/controlSiegeObject [0 ė˜ėŠ” 1] : 0(ź³µģ„±ź±“ģ¶•ė¬¼ģ™„ģ„±), 1(ź³µģ„±ź±“ģ¶•ė¬¼ģ‚¬ģš©ģ‹œź°„ģ™„ė£Œ)
/controlSiegeSwitch [0 ė˜ėŠ” 1] : ź³µģ„±ź°€ėŠ„ On/Off
/controlTributeOfferingDeliverySwitch [0 ė˜ėŠ” 1] : ź³µė¬¼ė§ˆģ°Øź°€ėŠ„ On/Off
/controlWorkerTradeSwitch [0 ė˜ėŠ” 1] : ģ¼ź¾¼ė¬“ģ—­ On/Off
/coupon [list]|[create {couponKey}]|[delete {couponNo}] : ģæ ķ° ź“€ė¦¬ģš©
/create [item/monster/servant/pet/employee] [ė²ˆķ˜ø] [ź°Æģˆ˜] ([ally/instance]) [ActionIndex] [DialogIndex]: item ė˜ėŠ” monster ģ„ ģƒģ„±ķ•œė‹¤.
/createDebugMonster : ź·øė¦¼ģž ģ „ģž„ DBź°’ ź°€ģ øģ˜¤źø°
/createGuild [guildName] [ė“±źø‰(0,1)] [ģ‚¬ģ—…ģžźøˆ] [źøøė“œģ†Œź°œ]: źøøė“œģƒģ„±
/createGuildAlliance : źøøė“œģ—°ķ•©ģƒģ„± [ķƒ€ģž… 0 1]
/createMonsterAllChannel [ė²ˆķ˜ø] [ź°Æģˆ˜] [ActionIndex] [DialogIndex] [ģ„±ģž„ģ±„ė„ ķ¬ķ•Øģ—¬ė¶€]
/crtitem
/cutscene [ķŒŒģ¼ėŖ…] : ģ»·ģ”¬ ķ…ŒģŠ¤ķŠø ģš© 
/DamageMeter On/Off : ė°ėÆøģ§€ ėÆøķ„°źø°ė„¼ ķ‚¤ź±°ė‚˜ ėˆė‹¤.
/decreaseEndurance [ė‚“źµ¬ė„ ź°ģ†Œ ģˆ˜ģ¹˜] : ķ•“ė‹¹ ģˆ˜ģ¹˜ė§Œķ¼ ė‚“źµ¬ė„ė„¼ ź°ģ†Œģ‹œķ‚µė‹ˆė‹¤.
/decreaseSkillCooltime [SkillNo][DecreaseTick] : ķŠ¹ģ • ģŠ¤ķ‚¬ģ˜ ģæØķƒ€ģž„ģ„ ź°ģ†Œ ģ‹œķ‚Øė‹¤.
/DepthPrePass : _isRenderDepthPrePass toggle.
/dontbranchcheck [0: ėˆė‹¤, 1: ģ¼ ė‹¤] : ėøŒėžœģ¹˜ ź²€ģ¦ģ„ ģ‚¬ģš©ķ•œė‹¤. ģ•ˆķ•œė‹¤.
/dontdrop [installationCharacterKey] [restrictType:0(ģ„¤ģ¹˜ė¬¼ģ„¤ģ¹˜ģ œķ•œ), 1(ģ„¤ģ¹˜ė¬¼ķšŒģˆ˜ģ œķ•œ), 2(ģž‘ė¬¼ģ„±ģž„ģ¤‘ė‹Ø), 3(ģ„¤ģ¹˜ė¬¼ģ‚¬ģš©ģ œķ•œ), 4(ķ…ķŠøģ„¤ģ¹˜źøˆģ§€), 5(ķ…ķŠøķšŒģˆ˜źøˆģ§€), 6(ķ…ķŠøģ—ģ„¤ģ¹˜ģ œķ•œ)] [0(Off),1(On)]
/dontDropItem [itemkey] [enchantė ˆė²Ø] [0 | 1] [ģ „ģ²“ ģ„œė²„ģ— ģ•Œė¦¼(1, 0)] : ķ•“ė‹¹ ģ•„ģ“ķ…œģ„ ė“œėžķ•˜ģ§€ ģ•Šė„ė” ķ•œė‹¤.
/dontnpcwork [zone waypointKey | transfer waypointKey | craft itemExchangeKey | installation characterKey | building characterKey | region regionGroupKey | quick] : ģ¼ź¾¼ģ„ ģ¼ķ•˜ź²Œ ķ•˜ģ§€ ģ•ŠėŠ”ė‹¤.
/dontspawn [characterkey][ģ „ģ„œė²„ģ ģš©(1,0)] : ķ•“ė‹¹ ģŗė¦­ķ„°ė„¼ ģŠ¤ķ°ė˜ģ§€ ģ•Šė„ė” ķ•œė‹¤.
/dontUseItem [itemkey] [enchantė ˆė²Ø] [0 | 1] [ģ „ģ²“ ģ„œė²„ģ— ģ•Œė¦¼(1, 0)]: ķ•“ė‹¹ ģ•„ģ“ķ…œ ģ‚¬ģš© ė¶ˆź°€.
/dontUseSkill [skillNo] [skillLevel] [0 | 1] [ģ „ģ²“ ģ„œė²„ģ— ģ•Œė¦¼(1, 0)]: ķ•“ė‹¹ ģŠ¤ķ‚¬ ģ‚¬ģš© ė¶ˆź°€.
/dostring : UIź°€ ģ“°ź³  ģžˆėŠ” Lua ė©”ėŖØė¦¬ė„¼ ģ–»ģ–“ģ˜Øė‹¤.
/drawforwinners: ź²½ķ’ˆ ģ¶”ģ²œ.
/drop : ķŒŒķ‹°ģ—ģ„œ ķƒˆķ‡“ķ•œė‹¤.
/editfog [nodeKey] [fogValue]
/editHarvest [ģˆ˜ģ •ķ• ķƒ€ģž…:0ģ„±ģž„, 1ź±“ź°•, 2ģˆ˜ė¶„, 3ź°€ģ§€, 4ė³‘ģ¶©] [ģˆ˜ģ¹˜] : ģøķ„°ė ‰ģ…˜ģ˜ ķƒ€ģž…ģ˜ ģˆ˜ģ¹˜ė„¼ ģ”°ģ ˆķ•œė‹¤.
/EffectChat [chat] : ģ˜ė¬øģž,0~9,!?ė”œė§Œ ģž…ė „ķ•˜ģ„øģš”
/einladung [CharacterName]
/employee [employeeNo, vehicleActorKey] : employeeNoģ™€ ģ„œė²ˆķŠø ģ•”ķ„°ķ‚¤ė„¼ ģž…ė „ķ•˜ė©“ ėœė‹¤..
/endauction [ķƒ€ģž…] : ź²½ė§¤ ģ¦‰ģ‹œ ģ¢…ė£Œ, ķƒ€ģž…(0=ķ•˜ģš°ģŠ¤,1=ķ™©ģ‹¤ė¬“ģ—­,2=ė¹Œė¼)
/enterCompetition: .
/equipslot [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ģ˜ ģž„ģ°© ģ •ė³“ė„¼ ė³“ģ—¬ģ¤€ė‹¤.
/ExpControl [characterKey] [experience] : 
/expirationContract [ģŗė¦­ķ„°ģ“ė¦„] [0:ź³„ģ•½źø°ź°„,1:źøøė“œź°€ģž…ėŒ€źø°ģ‹œź°„] : .
/exportExcel : ģ¼ź¾¼ģ„ ģ¼ķ•˜ź²Œ ķ•˜ģ§€ ģ•ŠėŠ”ė‹¤.
/findNearCharacter [ź±°ė¦¬] : ķ•“ė‹¹ ź±°ė¦¬ ģøź·¼ ģœ ģ €ė„¼ ģ°¾ėŠ”ė‹¤.
/fishing : ė‚šģ‹œė„¼ ģ‹œģž‘ ķ•œė‹¤.
/fitnessup [ķƒ€ģž…] [ź²½ķ—˜ģ¹˜] : ķ•“ė‹¹ ė‹Øė Ø ķƒ€ģž…ģ˜ ź²½ķ—˜ģ¹˜ź°€ ģ¦ź°€ķ•œė‹¤.
/follow : ķ•µģœ ģ € 3ģøģ¹­ģœ¼ė”œ ė”°ė¼ź°€źø°
/forceStopSiege : ģ ė ¹ģ „ ź±°ģ ģ „ źµ¬ė¶„ģ—†ģ“ ėŖØė“  ź³µģ„±ģ„ ģ¢…ė£Œģ‹œķ‚Øė‹¤.
/Forward : _isRenderForward toggle.
/freecam : ģžģœ ģ¹“ė©”ė¼ėŖØė“œ.
/gametime [play/stop/reset] : ģ‹œź°„ģ„ ķ˜ėŸ¬ź°€ź²Œ ķ•˜ź±°ė‚˜ ė©ˆģ¶”ė„ė” ģ„¤ģ •ķ•œė‹¤.
/getCurrentUserCount : ķ˜„ģž¬ ģ ‘ģ†ģž ģ •ė³“ė„¼ ė³“ģ—¬ģ¤ė‹ˆė‹¤.
/gethp : ķ•“ė‹¹ ģ•”ķ„°ģ˜ ķ˜„ģž¬ ģ²“ė „/ģ“ ģ²“ė „ ģ •ė³“ė„¼ ź°€ģ øģ˜Øė‹¤.
/guildMember : [źøøė“œė§“ė²„ ģ¹“ģš“ķŠø]
/guildwar [źøøė“œģ“ė¦„] : źøøė“œģ— ģ „ģŸģ„ ģ„ ķ¬ķ•œė‹¤.
/increaseCharacterSlot : ģŗė¦­ķ„° ģŠ¬ė”Æ ėŠ˜ė¦¬źø°.
/inventoryData [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ģ˜ ģøė²¤ ģ •ė³“ė„¼ ź°€ģ ø ģ˜Øė‹¤.
/invite [CharacterName]
/inviter [CharacterName]
/itemReverseTrend [actorKey] [itemKey] : npcģ˜ itemģ˜ ģ‹œģ„øė°˜ģ „ ģ”°ģ ˆķ•œė‹¤.
/joinBattleRoyale [ģŗė¦­ķ„°ėŖ…] : ź·øė¦¼ģž ģ „ģž„ ģœ ģ € ė‹‰ė„¤ģž„ģœ¼ė”œ ģ”°ģøķ•˜źø°.
/kick [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ė„¼ ź°•ģ œ ģ¢…ė£Œ ģ‹œķ‚Øė‹¤.
/kickForSiege : ķ•“ė‹¹ ģ±„ė„ģ— ź³µģ„±ģ— ģ°øģ—¬ģ¤‘ģø ģœ ģ €ė„¼ ģ œģ™øķ•œ ėŖØė“  ģœ ģ €ė„¼ ź°•ģ œ ģ¢…ė£Œ ģ‹œķ‚Øė‹¤.
/kill [ģ•”ķ„°ķ‚¤/PCėŖ…] : ķ•“ė‹¹ ģ•”ķ„°ė„¼ ģ¦‰ģ‹œ ģ£½ģ—¬ė²„ė¦°ė‹¤.
/killNearAllMonster : ź·¼ģ²˜ģ˜ ėŖØė“  Monsterė„¼ ģ¦‰ģ‹œ ģ£½ģ—¬ė²„ė¦°ė‹¤.
/learnedskill [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ģ˜ ģŠ¤ķ‚¬ ģ •ė³“ė„¼ ė°›ėŠ”ė‹¤.
/learnhorseskill [ģŠ¤ķ‚¬ė²ˆķ˜ø] : ė§ ģŠ¤ķ‚¬ ė°°ģš°źø°
/learnskill : ėŖØė“  ģŠ¤ķ‚¬ė°°ģš°źø°.
/lifelvup [ģƒķ™œģˆ™ė Øė„ķƒ€ģž…] [ėŖ©ķ‘œė ˆė²Ø] : ķ•“ė‹¹ ė ˆė²Øė”œ ė³€ź²½ėœė‹¤.
/localwar
/localwarMinPlayerCount
/lockTalkNpc [CharacterKey] [0 != value]: CharacterKeyė”œ ķ•“ė‹¹ Npcģ˜ ėŒ€ķ™”źø°ėŠ„ģ„ ģ»ØķŠøė”¤ķ•œė‹¤.
/lootNearAll [maxDistanceWithMeter]
/luamemory : UIź°€ ģ“°ź³  ģžˆėŠ” Lua ė©”ėŖØė¦¬ė„¼ ģ–»ģ–“ģ˜Øė‹¤.
/lvup [ėŖ©ķ‘œė ˆė²Ø] ([servant]): ķ•“ė‹¹ ė ˆė²Øė”œ ė³€ź²½ėœė‹¤.(servantėŠ” ķƒ€ź³ ģžˆėŠ” ė§)
/makeparty : ķ˜¼ģžķŒŒķ‹°ķ•œė‹¤.
/matchtest [] : match on(1)/off(0)
/mentalup [ģˆ˜ģ¹˜] : ķ•“ė‹¹ ģˆ˜ģ¹˜ė”œ ģ“ģ•¼źø° źµė„˜ź°’ģ“ ė³€ķ•œė‹¤.
/moveKingTentToCastle : ģ ė ¹ģ§€ģ˜ ģžķœ˜ģ†Œė„¼ ķ•“ė‹¹ ģ˜ģ§€ģ˜ ģ„±ģ•ˆģœ¼ė”œ ģ˜®źø“ė‹¤
/newPet [list]|[create {characterKey}]|[unregist {index}]|[seal {index}]|[unseal {index}]|[lvup {index} {level}]|[addhungry {index} {hungry}]|[learnSkill {index} {skillNo}] : ķŽ« ź“€ė¦¬ģš©
/notify noticeType remainTime [ķ‘œģ‹œķ•  ė¬øģžģ—“] : ķ•“ė‹¹ ź³µģ§€ź°€ ģ±„ķŒ…ģ°½ź³¼ ķ™”ė©“ģ— ķ‘œģ‹œėœė‹¤.
/npcworkend {repeatCount}: ėŖØė“  NPC ģ¼ź¾¼ģ˜ ģ¼ģ„ ėė‚øė‹¤. ģøģžģ—†ģœ¼ė©“ 1ķšŒģ™„ė£Œ
/Observer : ź“€ģ „ėŖØė“œė„¼ ģ¼ ė‹¤..
/passservertime : ģ„œė²„ėˆ„ģ ģ‹œź°„ ė³€ź²½(ģ‹œź°„ė‹Øģœ„).
/pastchallengetime : ė„ģ „ź³¼ģ œ ģ‹œź°„ ė³€ź²½.
/pet [list]|[create {characterKey}]|[unregist {petNo}]|[seal {petNo}]|[unseal {petNo}]|[lvup {petNo} {level}]|[addhungry {petNo} {hungry}] : ķŽ« ź“€ė¦¬ģš©
/petVisible : ķŽ« ķ‘œģ‹œ ģ˜µģ…˜ ģ”°ģ • (0:ėŖØė‘ė³“ģ“źø° 1:ģžźø°ķŽ«ė§Œ ė³“ģ“źø° 2:ėŖØė‘ģˆØźø°źø°) : 
/playingplayercount : ķ”Œė ˆģ“ģ¤‘ģø ģœ ģ € List
/print [ķ‘œģ‹œķ•  ė¬øģžģ—“] : ķ•“ė‹¹ ė¬øģ œģ—“ģ“ ė”œź·øģ™€ ģ±„ķŒ…ģ°½ģ— ķ‘œģ‹œėœė‹¤.or /print ģ—¬źø° : ķ”Œė ˆģ“ģ–“ ģœ„ģ¹˜ź°€ ķ‘œģ‹œ ėœė‹¤.
/pullDownTent [ģ¼€ė¦­ėŖ…] : ķ•“ė‹¹ ģ¼€ė¦­ģ˜ ėŖØė“  ź°œģøķ…ķŠøė„¼ ģ² ź±°ķ•œė‹¤.
/pvp : PVPģƒķƒœė„¼ ģ¼œź³  ėˆė‹¤.
/questaccept groupNo questNo
/questcant [setValue] [groupNo] [questNo] [isAllServer]: ķ€˜ģŠ¤ķŠø ģ“ģš©ė¶ˆź°€.
/questclear groupNo questNo
/questcondition
/questreset groupNo questNo
/readBinary : ė°”ģ“ė„ˆė¦¬ ģ½źø°.
/recall [ģ•”ķ„°ķ‚¤] : ķ•“ė‹¹ ģ•”ķ„°ė„¼ ė³øģø ģœ„ģ¹˜ė”œ ė°ė ¤ģ˜Øė‹¤.
/recordingmode [ on | off ] : ģ“¬ģ˜ ėŖØė“œ ģµœģ ķ™” ģ„¤ģ •
/refreshGuildQuest : źøøė“œ ķ€˜ģŠ¤ķŠøė„¼ ź°±ģ‹ ķ•œė‹¤.
/registerItemAtItemMarketByParty [itemKey] [enchantLevel] [ė“±ė”ģ•Œė¦¼ ķ™œģ„± ģ—¬ė¶€]: ģ•„ģ“ķ…œź±°ėž˜ģ†Œ(ķŒŒķ‹°)ģ— ė¬¼ķ’ˆģ„ ė“±ė”ķ•œė‹¤.
/registermatch
/releasedontspawn [characterkey][ģ „ģ„œė²„ģ ģš©(1,0)] : ķ•“ė‹¹ ģŗė¦­ķ„°ė„¼ ģŠ¤ķ°ė˜ģ§€ ģ•Šź²Œ ķ•œ ź²ƒģ„ ķ‘¼ė‹¤.
/releaseSiege [RegionKey] : ķ•“ė‹¹ ģ§€ģ—­ģ„ ķ•“ė°©ģ‹œķ‚Øė‹¤(ėŖØė“  ķ…ķŠøė„ ģ‚­ģ œ)
/reload : sceneģ„ ģž¬ė”œė”©ķ•œė‹¤.
/reloadConfig : config ģ˜µģ…˜ģ„ ģž¬ė”œė”©ķ•œė‹¤.
/reloadeffectchange : effectchangeė„¼ ģž¬ė”œė”©ķ•œė‹¤.
/reloadServerConfig : 
/reloadshader : shaderė„¼ ģž¬ė”œė”©ķ•œė‹¤.
/reloadtexture : textureė„¼ ģž¬ė”œė”©ķ•œė‹¤.
/reloadui : uiė„¼ ģž¬ė”œė”©ķ•œė‹¤.
/renderCharacterColor : ķ”¼ģ•„ģ‹ė³„ģš© ģ»¬ėŸ¬ ė Œė”ė§ źø°ėŠ„ģ„ ķ† źø€ķ•œė‹¤. (GameOption ģ„¤ģ •ź³¼ ģƒź“€ģ—†ģ“ ė¹„ķ™œģ„±ķ™”ėœė‹¤)
/report : ķ•µģœ ģ € ģŗ”ģ²˜
/requestSellListAtItemMarketByPartyForGm : ģ•„ģ“ķ…œ ź±°ėž˜ģ†Œ(ķŒŒķ‹°)ģ˜ ķŒė§¤ ė¦¬ģŠ¤ķŠøė„¼ ģš”ģ²­ķ•œė‹¤.
/resetCompetitionAll: [0: ģ „ģ²“ ģ“ˆźø°ķ™”(ģš“ģ˜ģž ķ¬ķ•Ø) 1: ė¶€ė¶„ ģ“ˆźø°ķ™”(ģš“ģ˜ģž ģ œģ™ø)]
/resetMentalCard : ģ§€ģ‹ ģ“ˆźø°ķ™”.
/resetpcroomtime : pcė°© ģ‹œź°„ ģ“ˆźø°ķ™”.
/resetSupplyShop : ė‚©ķ’ˆģƒģ  ģž¬ź³ ė„¼ ģ“ˆźø°ķ™”ķ•œė‹¤.(ķ™©ģ‹¤ė‚©ķ’ˆģ“ ģ•„ė‹˜ģ— ģ£¼ģ˜) 
/restartauction : ź²½ė§¤ė‹¤ģ‹œģ‹œģž‘.(ė¶„ė‹Øģœ„), ķƒ€ģž…
/restrictSiegeArea : [x1] [y1] [x2] [y2] ė‘ ģ¢Œķ‘œė„¼ ė°›ģ•„ ķ•“ė‹¹ ģ¢Œķ‘œģ˜ģ—­ ė‚“ģ˜ ź³µģ„±ķ…ķŠøė„¼ ģ² ź±°ķ•˜ź³  ź±“ģ„¤ģ„ ģ œķ•œķ•œė‹¤
/restrictvehicle [characterkey] : ķ•“ė‹¹ ķƒˆź²ƒ ź±°ėž˜ģ†Œ ź±°ėž˜źøˆģ§€.
/sendDirectionThreshold [ģž„ź³„ ķ”Œė ˆģ“ģ–“ ģˆ˜] : ėŖ‡ėŖ…ģ“ģƒģ“ ė˜ė©“ SendDirectionģ„ ģˆ˜ķ–‰ķ•˜ģ§€ ģ•Šģ„ģ§€ ģž„ź³„ź°’ ė³€ź²½
/sendServerMoniteringInfo [] : ģ„œė²„ėŖØė‹ˆķ„°ė§ ģ •ė³“ ģ „ģ†” on(1)/off(0)
/ServantDecreaseEndurance [ė‚“źµ¬ė„ ź°ģ†Œ ģˆ˜ģ¹˜] : ķ•“ė‹¹ ģˆ˜ģ¹˜ė§Œķ¼ ė‚“źµ¬ė„ė„¼ ź°ģ†Œģ‹œķ‚µė‹ˆė‹¤.
/setactivecontents [contenststype] [1,0] : ź°€ė¬øķ¬ģøķŠø ė³“ģƒ ė°›źø° [contentstype 0~] on/off.
/setaddrealtime
/setAutoLevelUp : ģžė™ ė ˆė²Øģ—… (0:ķ•“ģ œ 1:ģ„¤ģ •) : 
/setcompetitionManager [0/1]: ģš“ģ˜ģžź°€ ģ•„ė„“ģƒ¤ ź¶Œķ•œģ„ ģ±™źø“ė‹¤..
/setDsertPK [0: false, 1: true ] : ģ‚¬ė§‰ PK ģ»Øķ…ģø  ģ˜¤ķ”ˆ ģ„¤ģ •
/setencounterweather [On/Off] [isAllChanel] [weatherindex] [hour] [interpolate] : ź²Œģž„ ģ‹œź°„ģ„ ģ„¤ģ •ķ•œė‹¤.
/setFloatFishing [0/1] : ķ¬ģøķŠø ė‚šģ‹œė„¼ ģ‹œģž‘ķ•œė‹¤.(0: ģ¤‘ģ§€, 1: ģ‹œģž‘)
/setFloatFishingPoint [pointGroupKey] [type] [value] : ķ¬ģøķŠø ė‚šģ‹œ ģ”°ź±“ģ„ ė³€ź²½ķ•œė‹¤. (type [0:ė‚šģ„ ģˆ˜ ģžˆėŠ” ė¬¼ź³ źø° ģˆ˜, 1:ģœ ģ§€ģ‹œź°„] )
/setgametime [hour] [minuite] : ź²Œģž„ ģ‹œź°„ģ„ ģ„¤ģ •ķ•œė‹¤.
/setGlobalScale [ė¹„ģœØ] : źø€ė”œė²Œ ģŠ¤ģ¼€ģ¼ ź°’ģ„ ė³€ź²½ķ•œė‹¤.
/sethp [ģ•”ķ„°ķ‚¤/PCėŖ…] ė°±ė¶„ģœØģˆ«ģž(0~100) : ķ•“ė‹¹ ģ•”ķ„°ģ˜ HPė„¼ ģµœėŒ€ HPģ— ėŒ€ķ•œ ģ£¼ģ–“ģ§„ ė°±ė¶„ģœØė”œ ė³€ź²½ķ•œė‹¤. (0%ģ¼ ź²½ģš° HP 1ė”œ ė³€ź²½)
/setImmediatelyRespawnMonster : [ģœ ģ € ė ˆė²Ø] [ģœ ģ € ģˆ˜] [ėŖ¬ģŠ¤ķ„° ė ˆė²Ø] [ģ „ģ„œė²„ģ ģš©(1,0)]
/setInstallableGuildMemberCount : [źøøė“œė§“ė²„ ģ¹“ģš“ķŠø]
/setItemExperience [slotNo, exp] [ģŠ¬ė”Æė²ˆķ˜ø] [ź²½ķ—˜ģ¹˜] : ķ•“ė‹¹ ģ•„ģ“ķ…œģ˜ ź²½ķ—˜ģ¹˜ė„¼ ģ„¤ģ •ķ•œė‹¤.
/setLifeExpPercent [lifeType][percent][isQuest][ģ „ģ„œė²„ģ ģš©(1,0)] : ķ•“ė‹¹ ģŗė¦­ķ„°ė„¼ ģŠ¤ķ°ė˜ģ§€ ģ•Šė„ė” ķ•œė‹¤.
/SetMaxAggroCount [ģµœėŒ€ģ–“ź·øė”œģˆ«ģž] [ģ „ģ²“ģ„œė²„ģ ģš©]
/setMurderer [0: ė¹„ģ‚“ģøģž, 1: ģ‚“ģøģž ] : ģ‚“ģøģž ģ„øķŒ… ķ˜¹ģ€ ķ•“ģ œ
/setpopupToggle [on(1)/off(0)] [sendAllServer]
/setRegionProductivity [farm] [fish] [people] [isAll]: ģ˜ģ§€ ģžģ› ģ¹˜ķŠø.
/setRegisterServantDelayTime : ė§ ė“±ė” ģ§€ģ—° ģ‹œź°„ ģ„¤ģ •.
/SetRoughCheckToAttack [ėŸ¬ķ”„ķ…ŒģŠ¤ķŠøģ‚¬ģš©ģ—¬ė¶€] [ģ „ė°©ķ—ˆģš©ź±°ė¦¬] [ķ›„ė°©ķ—ˆģš©ź±°ė¦¬] [ģ „ģ²“ģ„œė²„ģ ģš©]
/setSendRepeatCount [ė°˜ė³µķšŒģˆ˜(1~200)] [TR-ID]ģ˜ ė°˜ė³µ: ė§¤ģš°ģ£¼ģ˜ 
/setServantMarketExpiredTime (1/1000ģ“ˆ): ė§ˆģ‹œģž„ ė§Œė£Œ ģ‹œź°„ģ„ ģ„¤ģ •ķ•œė‹¤.
/setServantSkillExp [ģŠ¤ķ‚¬ ķ‚¤(0 = ėŖØė“  ģŠ¤ķ‚¬)] [ķ¼ģ„¼ķŠø(1% = 10000)]
/setServerExpAndItemDrop: ģ›”ė“œģ— ķ¬ķ•Øėœ ģ±„ė„ģ„œė²„ė“¤ģ˜ ź²½ķ—˜ģ¹˜ģ™€ ģ•„ģ“ķ…œ ė“œėžģœØģ„ ģ”°ģ •ķ•œė‹¤.
/setServerOptionByCreateCharacter : ķ˜„ģ œ ģ ‘ģ†ģ¤‘ģø ģ›”ė“œ(ģøģ¦, ź²Œģž„ģ„œė²„) ģŗė¦­ķ„°ģƒģ„± ģ œķ•œ ģ„¤ģ •.
/SetSummaryStateAtItemMarket : ģ „ ģ±„ė„ ź±°ėž˜ģ†Œ ķŒė§¤ ģ•„ģ“ķ…œ ė™źø°ķ™” ģ„¤ģ •(ė©”ģø ģ±„ė„ģ—ģ„œė§Œ ģ‚¬ģš© ź°€ėŠ„) [0:ģ—†ģŒ(źø°ė³øź°’), 1:ė©”ģø ģ±„ė„ź³¼ ķŒė§¤ ģ•„ģ“ķ…œ ėŖ©ė” ė™źø°ķ™”] 
/setsummonlimit [limitCount] : ģµœėŒ€ ģ œķ•œėœ ėŖ¬ģŠ¤ķ„° ģ†Œķ™˜ź°€ėŠ„ ģˆ«ģžė„¼ ė³€ź²½ķ•œė‹¤.
/setTax : ķ˜„ģ œ ģ ‘ģ†ģ¤‘ģø ģ›”ė“œ ģ„øźøˆ ģ„¤ģ •.
/setTitleCount [TitleKey] [count] : ģ¹­ķ˜ø count ė³€ź²½
/setVoiceChat : on(1)/off(0)
/setweathertime [hour] : ķ“ė¼ ź²Œģž„ ģ‹œź°„ģ„ ģ„¤ģ •ķ•œė‹¤.
/setWeekend : ė„ģ „ź³¼ģ œ ģ‹œź°„ ģ²“ķ¬[0], ė„ģ „ź³¼ģ œ ģ‹œź°„ ģ£¼ė§ė”œ ģ„øķŒ…[1]
/setZodiac (ė³„ģžė¦¬ķ‚¤): ė³„ģžė¦¬ź°’ ģ…‹ķŒ…
/showGuildCheer : źøøė“œģ˜ ģ‘ģ› ķ˜„ķ™©ģ„ ė³“ģ—¬ģ¤€ė‹¤.
/SpawnFieldBoss : DelaySpawn ģ…‹ķŒ…ė˜ģ–“ ģžˆėŠ” ź²ƒė“¤ ė°”ė”œ ģŠ¤ķ° ģš”ģ²­
/startmatch
/startOfferingDelivery [1 ė˜ėŠ” 2] : 1 = ź³µė¬¼ ė§ˆģ°Ø ģ¶œė°œ 2 = ź³µė¬¼ ė§ˆģ°Ø ģ›ģœ„ģ¹˜
/startSiege [0 ė˜ėŠ” 1] : ( 0 = ź³µģ„±ģ‹œģž‘, 1 = ė§ˆģ“ė„ˆź³µģ„± ģ‹œģž‘ ) 
/statData [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ģ˜ ģŠ¤ķƒÆ ģ •ė³“ė„¼ ė³“ģ—¬ģ¤€ė‹¤.
/stopserver ģ„œė²„ģ¢…ė£Œ
/stopSiege [0 ė˜ėŠ” 1] : ( 0 = ź³µģ„±ģ¢…ė£Œ, 1 = ė§ˆģ“ė„ˆź³µģ„± ģ¢…ė£Œ ) 
/supplyShopOn [ė‚©ķ’ˆ on/off] [ź°œģø ģˆ˜ėŸ‰ źø°ėŠ„ on/off] : ė‚©ķ’ˆģƒģ ģ„ on/off ķ•œė‹¤. (ķ™©ģ‹¤ė‚©ķ’ˆģ“ ģ•„ė‹˜ģ— ģ£¼ģ˜) 
/tamingservant [servantActorKey] : ģ„œė²ˆķŠøė„¼ źøøė“¤ģøė‹¤.
/teleport [ģž„ģ†Œģ“ė¦„/x y z] : ģž„ģ†Œ ģ“ė¦„ģ„ ģ ź±°ė‚˜, xyzė„¼ ģŠ¤ķŽ˜ģ“ģŠ¤ė”œ źµ¬ė¶„ķ•˜ģ—¬ ģ ģœ¼ė©“ ģ“ė™ķ•œė‹¤.
/teleport [ģž„ģ†Œģ“ė¦„/x y z] : ģž„ģ†Œ ģ“ė¦„ģ„ ģ ź±°ė‚˜, xyzė„¼ ģŠ¤ķŽ˜ģ“ģŠ¤ė”œ źµ¬ė¶„ķ•˜ģ—¬ ģ ģœ¼ė©“ ģ“ė™ķ•œė‹¤.
/teleportDeliverer : ģš“ģ†”ķƒˆź²ƒė“¤ ėŖ©ģ ģ§€ė”œ ķ…”ė ˆķ¬ķŠø.
/teleportToNpc : npcģ—ź²Œ ź°„ė‹¤.
/tendency [ģ•”ķ„°ķ‚¤/PCėŖ…] [ģ„±ķ–„ģ¹˜ ė³€ķ™”ėŸ‰] : ķ•“ė‹¹ ģ•”ķ„°ģ˜ ģ„±ķ–„ģ¹˜ė„¼ ė³€ź²½ķ•œė‹¤.
/territorySupplyOn 
/tessellation : tessellation toggle.
/test1: ė³“ģ•ˆķ…ŒģŠ¤ķŠø.
/testbunk ė•…ģ— ė¹ ģ”Œģ„ė–„ ģ–“ė–»ź²Œ ė˜ėŠ”ģ§€ ķ…ŒģŠ¤ķŠøģš©
/tickTradeTerm [count] : ķ˜„ģž¬ ķƒ€ģ¼“ķŒ…ėœ ė¬“ģ—­NPCģ˜ ė¬“ģ—­ź°„ź²©ģ„ ķ•œė²ˆ ģ§€ė‚˜ź²Œ ķ•œė‹¤.
/tradeEvent [territoryKey] [npcKey] [commerceType] [percent] [eventIndex] : 
/tradeitemstock [actorKey] [itemKey] [stock] : npcģ˜ itemģ˜ ģž¬ź³ ėŸ‰ģ„ ģ”°ģ ˆķ•œė‹¤.
/tradestart 
/trayicon : trayicon toggle.
/unblockedchat [ķ”Œė ˆģ“ģ–“ģ“ė¦„] : ķ”Œė ˆģ“ģ–“ģ˜ ģ±„ķŒ… źøˆģ§€ ķ•“ģ œ.
/upAdrenalin [ė¶„ė…ø ģˆ˜ģ¹˜] : ķ•“ė‹¹ ķ”Œė ˆģ“ģ–“ģ˜ ė¶„ė…ø ģˆ˜ģ¹˜ė„¼ ģƒģŠ¹ģ‹œķ‚Øė‹¤.
/updateGuildContents [0:ģˆ˜ė‹¹ģ§€źø‰,1:ė²•ģøģ„øė‚©ė¶€,2:źøøė“œķ€˜ģŠ¤ķŠøź°Æģˆ˜]  [ė²•ģøģ„øė“±źø‰] : .
/updateGuildMajorSiegeHpStack
/updateGuildMoney : 
/updateGuildMp [GuildNo] [Mp] : ķ•“ė‹¹ źøøė“œģ˜ MP ģ¦ź°€.
/updateTentExpiredTime [ģ¶”ź°€ģ‹œź°„(ė‹Øģœ„ģ“ˆ)] :ģøķ„°ėž™ģ…˜ ķ…ķŠøģ˜ ģ² ź±°ģ‹œź°„ģ„ ģ„¤ģ •ķ•œė‹¤.
/updateTickAtItemMarket : ģ•„ģ“ķ…œź±°ėž˜ģ†Œ ģ „ģ‹œė„¼ ź°±ģ‹ ģ‹œķ‚Øė‹¤.
/upintimacy [ģ¼€ė¦­ķ„° ķ‚¤] [ģ¹œė°€ė„] : ģ¹œė°€ė„ė„¼ ģƒģŠ¹ģ‹œķ‚Øė‹¤.
/upintimacyall [ģ¹œė°€ė„] : ėŖØė“  NPCģ˜ ģ¹œė°€ė„ė„¼ ģƒģŠ¹ģ‹œķ‚Øė‹¤.
/usecutscenecam : ėŒ€ķ™” ģ»·ģ‹Æ ėŖØė“œ ģ¹“ė©”ė¼ė„¼ ģ‚¬ģš© on/off.
/userCountAll : regionGroupė³„ ģœ ģ € ģˆ˜ė„¼ ė³“ģ—¬ģ¤€ė‹¤.
/vehicleList [ģŗė¦­ķ„°ėŖ…] : ķ•“ė‹¹ ģŗė¦­ķ„°ģ˜ ķƒˆź²ƒ ėŖ©ė” ģ •ė³“ė„¼ ź°€ģ ø ģ˜Øė‹¤.
/visibleplayer [0,1] : ģžģ‹ ģ„ ģ œģ™øķ•œ ėŖØė“  ķ”Œė ˆģ“ģ–“ė„¼ ģ•ˆė³“ģ“ź²Œ ķ•œė‹¤.
/voice 'ptt] [on|off]' '[echo] [on|off]' '[dump] [on|off]' '[chat] [on|off]' '[start|stop] [record]' '[stats]' '[listen|speak] [on|off]' '[micvol] [0~100]' '[speakervol] [0~100]' '[micadjust] [0.0~100.0]' '[speakeradjust] [0.0~100.0]' '[deviceInfo]' '[micsen] [0~100]' 'debugRecording [on|off] [1~100]' 'debugPlayout [on|off] [1~100]': ģŒģ„± ģ±„ķŒ… ķ…ŒģŠ¤ķŠø
/weather ([create [źµ¬ė¦„ėŸ‰] [ź°•ģˆ˜ėŸ‰] [ė°˜ź²½]|on|off] | [clear] | [change (temperature) [ė³€ķ™”ėŸ‰] [ģ „ģ±„ė„ģ ģš©(1:0]] | [info (rain|temperature|cloud|wind|water)] | [reset] | [rain [amount]]) : ė‚ ģ”Ø ģš”ģ†Œė„¼ ģ»ØķŠøė”¤ķ•œė‹¤.
/withdrawPlant [plantKey]: plantė„¼ ķšŒģˆ˜ ķ•œė‹¤..
/worldmapfog [on|off]
/ė£ØķŒ… [ė£ØķŒ…ė²ˆķ˜ø] : ė£ØķŒ…ķ˜•ģ‹ģ„ ģ§€ģ •ķ•œė‹¤.(0:ģžģœ ė£ØķŒ…, 1:ģˆœģ„œėŒ€ė”œ, 2:ėžœė¤ė£ØķŒ…, 3:ģøė²¤ė£ØķŒ…)
/ģ‹ ź³  : ķ•µģœ ģ € ģŗ”ģ²˜
/ģ“ˆėŒ€ [ģŗė¦­ķ„° ėŖ…]
/ķƒˆķ‡“ : ķŒŒķ‹°ģ—ģ„œ ķƒˆķ‡“ķ•œė‹¤.
 
Junior Spellweaver
Joined
May 27, 2022
Messages
118
Reaction score
51
Here is the same thing for those that do not read or write Korean ;)

/achat [open|close] : Chat translator
/addFilter: lua breakpoint.
/addFirstTicCount [tickCount] :Change the number of first ticks.
/addfriends [0:Friend/1:party History] [num]: Add num new friends.
/addTitle [TitleKey] :acquire a title
/addluabreak: Lua breakpoint.
/addServerTime : [day] [hour] [minute]
/addServerTimeAll : [day] [hour] [minute]
/aidebug [actor key]: Gets AI debug information related to the actor from the server.
/ants1016 For Jaehee Kim.

/appear [actor key] : Moves to the corresponding actor immediately.
/arenaFreeCam [enable] Arena FreeCam Mode
/autoopt [ on | off | reset | fps frames (0~60) ] : Auto frame optimization setting.
/blockChatByUser [character name] [points]:
/blockedchat [player name] [chat banned time] [chat banned reason] : Player's chat is prohibited.
/buyitem: security test.
/buyItemAtItemMarket [total quantity displayed] [total purchase quantity]: Buy items that exceed the total quantity displayed on the item exchange by the total quantity purchased
/buyItemAtItemMarketByParty [itemKey] [enchantLevel] : Buy items from the Item Exchange (Party).
/buypricerate probability
/buyrate probability
/cancelAuction [Type]: Cancel the auction immediately, type (0=House,1=Imperial Trade,2=Villa,3=Luxury Auction)
/cantBuyItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: On/Off of the item store unavailable.
/cantGuildDuel: Guild Battle is unavailable.
/cantguildquest [setValue] [questNo] : Guild quest unavailable.
/cashlist: cash information
/changeAcceptGuildQuestMemberCount: Changes the number of members who can accept guild quests.
/changeAllNpcAi [AiHandler] [applies to all servers]
/ChangeBalanceChannelSetting [Damage Ratio] [Immune Application Time] [Duplicate Resistance Ignore Time] [All Servers]
/changeBuffModuleParam [BuffKey] [BuffModule::Type] [Param0] [Param1] [Param2] [Param3] [Param4] [Param5] [Param6] [Param7] [Param8] [Param9]
/changeCpuBusyRate [Rate (0~100)] [Apply to all servers (1,0)]: Change the server busy rate
/changeCurrentPriceAtItemMarket [itemKey] [enchant level] [currentPrice]: Changes the current price of an item in the item exchange.
/changeDistributionOptionOfParty [price] [grade] : Sets the distribution option of party hunting items.
/changeDropGroupRate [Main group] [Sub group] [percent (0~100*10000)]: Adjusts the selection probability of the sub group belonging to the main group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [MinCount] [MaxCount]: Adjusts the number of drops corresponding to the itemKey-enchantlevel of a sub group.
/changeDropItemRate [Sub group] [ItemKey] [enchant level] [percent (0~100*10000)]: Adjusts the selection probability corresponding to the itemKey-enchantlevel of the sub group.
/changeGuildDuelCount [Type] [Guild Name] [Number]: Changes the number of decisive battles for the guild.
/changeGuildMemberCount : Randomly change the number of guild members
/changeMaxActiveCountOfThread [AnyThread] [AiThread] [MustThread] [CanThread] [SendThread] [Applied to all servers (1,0)] : Change the maximum number of active threads on the server
/changemovetrterm [move_term] [rotate_term] [applies to all servers]: Adjust the move verification value.
/changeNineTierAcquiredRate: Changes the 9th generation horse acquisition rate.
/changePcDeliveryTime [sec]: Adjust the PC transfer reservation time.
/changeReservationPurchaseUserCount : Changes the number of users who can purchase through reservation purchase per item exchange registration.
/changeReservationRate: Changes the sales probability through reservation purchase on the item exchange.
/changeSellListAtItemMarket [itemEnchantKey] [0/1]: Change the sales list of the item. ( 0: Delete the entire list, 1: Delete a part of the list randomly)
/changeSendRequestLimit [eMustSendGrade] [eCanSendGrade] [Apply to all servers (1,0)]: Change the number of servers waiting to be sent
/changeServantMarketBuyDelayTime (minutes): Change the stall registration notification time.
/changeServerPlayerCount [playerCount] : Set the maximum number of playable users on the server.
/changeSkillNo [key0] [key1] [key2] [key3] [key4] [key5] [key6] : Change the worker skill. Only some can be entered.
/changeTickAtItemMarket: Changes the time of the item exchange.
/changeVariedPercentAsNoTradedAtItemMarket [variedPercent]: Change the current price registration rate when there is no transaction on the item exchange.
/changeWaitingPlayerCount [regionGroupKey] [waitingCount]: Sets the number of entries allowed in the regionGroup.
/changeWorkerTradeSpeed: Worker trade at double speed.
/channelspawn [spawn limit (0: respawn, 1: do not spawn)] [field number (0: grid, 1: field)]: Prohibits or restarts the spawning of monsters in the current channel.
/characterCount : Count the number of character proxies:
/characterInfo [character name]: Gets the character information.
/checkactionvalue [period to check] [Maximum number of fast requests] [Maximum number of slow requests] [Maximum tolerance] [Stun application time] [Whether to apply to all servers] : Adjust the action verification value.
/checkbuffspeed [enable] [check cycle] [apply to all servers]
/checkExcelSecurity: Excel security check.
/checkFilter: Lua breakpoints.
/checkMoveChannelForGM [0:Never, 1:Unconditional] : .
/checkmovevalue [once_rate] [once_tolerance] [once_ticktolerance] [term_rate] [term_tolerance] [term_ticktolerance] [all servers apply or not] : Adjust the move validation value.
/checkServerTime : Check the server time saved in the client.
/cleanInventory : Cleans the inventory.
/clearGuildMark [GuildNo] : Guild mark initialization setting.
/clearGuildSkillCoolTime [GuildNo]: Clears the cooldown of a guild skill.
/clearluabreak: Lua breakpoint.
/clearPlayerSkillCooltime: Reset cooldown.
/clearTent [0: Delete my tent before occupation, 1: Delete my tent before Node ]: Deletes my siege tent.
/completeHouseUseType : Complete house use change.
/completeMySiegeBuilding [0 or 1] param0 param1 param2 param3 param4: 0 = Major 1 = Minor According to the siege classification, the current location's own Siege & Recruitment building is completed.
/controlDestroySiegeDate
/controlSiegeObject [0 or 1] : 0 (siege building complete), 1 (siege building use time complete)
/controlSiegeSwitch [0 or 1] : Siege On/Off
/controlTributeOfferingDeliverySwitch [0 or 1] : On/Off tribute wagon
/controlWorkerTradeSwitch [0 or 1] : Worker Trade On/Off
/coupon
  • |[create {couponKey}]|[delete {couponNo}] : Coupon management
    /create [item/monster/servant/pet/employee] [Number] [Number] ([ally/instance]) [ActionIndex] [DialogIndex]: Creates an item or monster.
    /createDebugMonster : Get shadow battlefield DB value
    /createGuild [guildName] [Level (0,1)] [Business Fund] [Guild Introduction]: Create a guild
    /createGuildAlliance: Create a guild alliance [Type 0 1]
    /createMonsterAllChannel [Number] [Number] [ActionIndex] [DialogIndex] [Include growth channel]
    /crtitem [itemid] [quantity] [enchant level]
    /cutscene [filename] : for cutscene test
    /DamageMeter On/Off : Turns the damage meter on or off.
    /decreaseEndurance [Durability Decrease Value]: Decrease the durability by the corresponding value.
    /decreaseSkillCooltime [SkillNo][DecreaseTick]: Decreases the cooldown of a specific skill.
    /DepthPrePass : _isRenderDepthPrePass toggle.
    /dontbranchcheck [0: off, 1: on]: Enable branch validation. don't
    /dontdrop [installationCharacterKey] [restrictType:0 (restriction on installation of installations), 1 (restriction of collection of installations), 2 (stop of crop growth), 3 (restriction of use of installations), 4 (prohibit installation of tents), 5 (prohibit collection of tents), 6 (installation limit in tent)] [0(Off),1(On)]
    /dontDropItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: Do not drop the item./dontnpcwork [zone waypointKey | transfer waypointKey | craft itemExchangeKey | installation characterKey | building characterKey | region regionGroupKey | quick] : ģ¼ź¾¼ģ„ ģ¼ķ•˜ź²Œ ķ•˜ģ§€ ģ•ŠėŠ”ė‹¤.
    /dontspawn [characterkey][ģ „ģ„œė²„ģ ģš©(1,0)] : ķ•“ė‹¹ ģŗė¦­ķ„°ė„¼ ģŠ¤ķ°ė˜ģ§€ ģ•Šė„ė” ķ•œė‹¤.
    /dontUseItem [itemkey] [enchantlevel] [0 | 1] [Notify all servers (1, 0)]: This item cannot be used.
    /dontUseSkill [skillNo] [skillLevel] [0 | 1] [Notify all servers (1, 0)]: Cannot use the skill.
    /dostring : Get Lua memory used by UI.
    /drawforwinners: Suggestions for prizes.
    /drop : Leave the party.
    /editfog [nodeKey] [fogValue]
    /editHarvest [Type to edit: 0 growth, 1 health, 2 moisture, 3 types, 4 pests] [Number]: Adjusts the value of the interaction type.
    /EffectChat [chat] : Enter only English characters, 0~9, !?
    /einladung [CharacterName]
    /employee [employeeNo, vehicleActorKey] : Enter employeeNo and servant actor key.
    /endauction [Type]: Auction ends immediately, type (0=House,1=Imperial Trade,2=Villa)
    /enterCompetition: .
    /equipslot [character name]: Shows the character's equip information.
    /ExpControl [characterKey] [experience] :
    /expirationContract [character name] [0: contract period, 1: guild registration waiting time]: .
    /exportExcel : Do not make workers work.
    /findNearCharacter [Street]: Finds users near the street.
    /fishing : Start fishing.
    /fitnessup [type] [experience]: Increases the experience of the training type.
    /follow: Follow the nuclear user in 3rd person
    /forceStopSiege : Ends all sieges without distinction between occupation and base battles.
    /Forward : _isRenderForward toggle.
    /freecam : Free camera mode.
    /gametime [play/stop/reset] : Set the time to pass or stop.
    /getCurrentUserCount : Shows the current visitor information.
    /gethp : Gets the current health/total health of the actor.
    /guildMember : [Guild member count]
    /guildwar [guild name]: Declare war on the guild.
    /increaseCharacterSlot : Increase character slot.
    /inventoryData [character name]: Gets inventory information of the character.
    /invite [CharacterName]
    /inviter [CharacterName]
    /itemReverseTrend [actorKey] [itemKey]: Adjusts the price reversal of the npc item.
    /joinBattleRoyale [Character Name]: Join with a shadow battlefield user nickname.
    /kick [character name]: Force quits the character.
    /kickForSiege : Forcibly terminates all users except for users participating in a siege on the channel.
    /kill [Actor Key/PC Name]: Kills the actor immediately.
    /killNearAllMonster: Instantly kills all nearby monsters.
    /learnedskill [character name]: Receives skill information of the character.
    /learnhorseskill [skill number]: learn horse skills
    /learnskill : Learn all skills.
    /lifelvup [Life Skill Type] [Target Level]: Changes to the corresponding level.
    /localwar
    /localwarMinPlayerCount
    /lockTalkNpc [CharacterKey] [0 != value]: Controls the conversation function of the NPC with CharacterKey.
    /lootNearAll [maxDistanceWithMeter]
    /luamemory : Retrieves Lua memory used by UI.
    /lvup [target level] ([servant]): Changes to that level. (servant is a horse riding)
    /makeparty: Party alone.
    /matchtest[] : match on(1)/off(0)
    /mentalup [Number]: The value of the conversation changes with the corresponding number.
    /moveKingTentToCastle: Moves the self-control post of the occupied territory to the castle of the territory.
    /newPet
    • |[create {characterKey}]|[unregist {index}]|[seal {index}]|[unseal {index}]|[lvup {index} {level}]|[addhungry {index} { hungry}]|[learnSkill {index} {skillNo}] : for pet management
      /notify noticeType remainTime [string to display]: The notice is displayed on the chat window and screen.
      /npcworkend {repeatCount}: Finish all NPC workers' work. If there is no character, complete 1 time
      /Observer : Turn on spectator mode.
      /passservertime : Changes the server cumulative time (in hours).
      /pastchallengetime : Change the challenge time.
      /pet
      • |[create {characterKey}]|[unregist {petNo}]|[seal {petNo}]|[unseal {petNo}]|[lvup {petNo} {level}]|[addhungry {petNo} { hungry}] : for pet management
        /petVisible : Adjust pet display options (0: show all 1: show only own pets 2: hide all):
        /playingplayercount : List of playing users
        /print [String to display]: The corresponding question string is displayed in the log and chat window. or /print Here: The player position is displayed.
        /pullDownTent [character name]: Removes all personal tents for the character.
        /pvp : Turns on/off PVP status.
        /questaccept groupNo questNo
        /questcant [setValue] [groupNo] [questNo] [isAllServer]: Quest unavailable.
        /questclear groupNo questNo
        /questcondition
        /questreset groupNo questNo
        /readBinary : Read binary.
        /recall [actor key] : Brings the actor back to his/her location.
        /recordingmode [ on | off ] : Shooting mode optimization setting
        /refreshGuildQuest: Refresh the guild quest.
        /registerItemAtItemMarketByParty [itemKey] [enchantLevel] [Activation of registration notification]: Registers an item to the item exchange (party).
        /registermatch
        /releasedontspawn [characterkey][Apply to all servers (1,0)]: Unlocks the character from being spawned.
        /releaseSiege [RegionKey] : Releases the region (deletes all tents as well)
        /reload : Reloads the scene.
        /reloadConfig : Reloads config options.
        /reloadeffectchange : Reloads the effectchange.
        /reloadServerConfig :
        /reloadshader : Reloads the shader.
        /reloadtexture : Reloads the texture.
        /reloadui : Reloads the ui.
        /renderCharacterColor : Toggles the color rendering function for peer identification. (It is disabled regardless of GameOption setting)
        /report : Capture nuclear users
        /requestSellListAtItemMarketByPartyForGm : Requests the sale list of the item exchange (party).
        /resetCompetitionAll: [0: full initialization (including operator) 1: partial initialization (excluding operator)]
        /resetMentalCard : Reset knowledge.
        /resetpcroomtime : Reset pc room time.
        /resetSupplyShop : Resets the stock of the delivery store (note that it is not an imperial delivery).
        /restartauction : Restart auction (in minutes), type
        /restrictSiegeArea : [x1] [y1] [x2] [y2] Receive two coordinates, demolish the siege tent within the coordinate area and restrict construction
        /restrictvehicle [characterkey]: Prohibit trading on the vehicle exchange.
        /sendDirectionThreshold [threshold number of players]: Changes the threshold for not performing SendDirection when there are more than how many players
        /sendServerMoniteringInfo [] : Send server monitoring information on(1)/off(0)
        /ServantDecreaseEndurance [Durability Decrease Value]: Decrease the durability by the corresponding value.
        /setactivecontents [contenststype] [1,0] : Receive family point rewards [contentstype 0~] on/off.
        /setaddrealtime
        /setAutoLevelUp : Auto level up (0: off 1: on):
        /setcompetitionManager [0/1]: The operator gains Arsha privileges./setDsertPK [0: false, 1: true ] : Set desert PK content open
        /setencounterweather [On/Off] [isAllChanel] [weatherindex] [hour] [interpolate] : Set the game time.
        /setFloatFishing [0/1] : Start point fishing. (0: stop, 1: start)
        /setFloatFishingPoint [pointGroupKey] [type] [value] : Change the point fishing condition. (type [0: number of fish that can be caught, 1: holding time] )
        /setgametime [hour] [minuite] : Set the game time.
        /setGlobalScale [ratio] : Change the global scale value.
        /sethp [Actor Key/PC Name] Percentage Number (0~100): Changes the actor's HP to the given percentage of the maximum HP. (Changes to HP 1 at 0%)
        /setImmediatelyRespawnMonster : [user level] [number of users] [monster level] [apply to all servers (1,0)]
        /setInstallableGuildMemberCount : [Guild member count]
        /setItemExperience [slotNo, exp] [slot number] [experience]: Sets the experience of the item.
        /setLifeExpPercent [lifeType][percent][isQuest][Apply to all servers (1,0)]: Prevents the character from being spawned.
        /SetMaxAggroCount [Max Aggro Number] [Apply to all servers]
        /setMurderer [0: non-murderer, 1: murderer ] : Sets or disables the murderer.
        /setpopupToggle [on(1)/off(0)] [sendAllServer]
        /setRegionProductivity [farm] [fish] [people] [isAll]: Territory resource cheat.
        /setRegisterServantDelayTime : Set the horse registration delay time.
        /SetRoughCheckToAttack [Use rough test] [Allow forward distance] [Allow rear distance] [Apply to all servers]
        /setSendRepeatCount [repeat count(1~200)] repeat of [TR-ID]: very careful
        /setServantMarketExpiredTime (1/1000 second): Set the expiration time of the horse market.
        /setServantSkillExp [skill key (0 = all skills)] [percent (1% = 10000)]
        /setServerExpAndItemDrop: Adjusts the experience and item drop rate of channel servers included in the world.
        /setServerOptionByCreateCharacter : Set limit on character creation in the currently connected world (authentication, game server).
        /SetSummaryStateAtItemMarket : Synchronize all channel exchange sales items (available only on the main channel) [0: None (default), 1: Synchronize the list of sale items with the main channel]
        /setsummonlimit [limitCount]: Changes the maximum number of monsters that can be summoned.
        /setTax : Set the current world tax.
        /setTitleCount [TitleKey] [count] : change title count/setVoiceChat : on(1)/off(0)
        /setweathertime [hour] : Set the clock game time.
        /setWeekend : Check challenge time[0], set challenge time weekend[1]
        /setZodiac (constellation key): set the constellation value
        /showGuildCheer : Shows the guild's cheering status.
        /SpawnFieldBoss: Requests to spawn immediately with DelaySpawn settings
        /startmatch
        /startOfferingDelivery [1 or 2] : 1 = tribute wagon departure 2 = tribute wagon origin
        /startSiege [0 or 1] : ( 0 = siege start, 1 = minor siege start)
        /statData [character name]: Shows the stat information of the character.
        /stopserver server shutdown
        /stopSiege [0 or 1] : ( 0 = end siege, 1 = end minor siege)
        /supplyShopOn [Delivery on/off] [Personal quantity function on/off] : Turns the delivery shop on/off. (Note that this is not an imperial delivery)
        /tamingservant [servantActorKey]: Taming a servant.
        /teleport [Place name/x y z]: If you write a place name or xyz separated by a space, it moves. Right click on map then /teleport
        /teleportDeliverer: Teleports transport vehicles to their destination.
        /teleportToNpc : Go to the npc.
        /tendency [actor key/PC name] [disposition change amount]: Changes the tendency of the actor.
        /territorySupplyOn
        /tessellation : tessellation toggle.
        /test1: security test.
        /testbunk For testing what happens when you fall to the ground
        /tickTradeTerm [count]: Allows the trade interval of the currently targeted trade NPC to pass once.
        /tradeEvent [territoryKey] [npcKey] [commerceType] [percent] [eventIndex] :
        /tradeitemstock [actorKey] [itemKey] [stock] : Adjusts the inventory of npc's items.
        /tradestart
        /trayicon : trayicon toggle.
        /unblockedchat [player name] : Unblocked chat by the player.
        /upAdrenalin [rage level]: Increases the rage level of the player.
        /updateGuildContents [0: Allowance payment, 1: Corporate tax payment, 2: Number of guild quests] [Corporate tax grade]: .
        /updateGuildMajorSiegeHpStack
        /updateGuildMoney:
        /updateGuildMp [GuildNo] [Mp] : Increases the MP of the guild.
        /updateTentExpiredTime [additional time (unit seconds)]: Set the demolition time of the interaction tent.
        /updateTickAtItemMarket : Updates the item exchange display.
        /upintimacy [Character Key] [Affinity]: Increases intimacy.
        /upintimacyall [Affinity]: Increases the intimacy of all NPCs.
        /usecutscenecam : on/off to use dialogue cutscene mode camera.
        /userCountAll : Shows the number of users per regionGroup.
        /vehicleList [character name]: Gets the vehicle list information of the character.
        /visibleplayer [0,1] : Makes all players except yourself invisible.
        /voice 'ptt] [on|off]' '[echo] [on|off]' '[dump] [on|off]' '[chat] [on|off]' '[start|stop] [record] ' '[stats]' '
        [listen|speak] [on|off]' '[micvol] [0-100]' '[speakervol] [0-100]' '[micadjust] [0.0-100.0]' '[ speakeradjust] [0.0-100.0]' '[deviceInfo]' '[micsen] [0-100]' 'debugRecording [on|off] [1-100]' 'debugPlayout [on|off] [1-100]': voice chat test
        /weather ([create [cloud volume] [precipitation amount] [radius]|on|off] | [clear] | [change (temperature) [change amount] [apply to all channels(1:0]] | [info (rain|temperature) |cloud|wind|water)] | [reset] | [rain [amount]]) : Controls the weather element.
        /withdrawPlant [plantKey]: withdraws the plant.
        /worldmapfog [on|off]
        /Routing [Route No.]: Designate the routing type. (0: free routing, 1: sequentially, 2: random routing, 3: invent routing)
        /Report: Capture of nuclear users
        /invite [character name]
        /withdraw: Leave the party.
 
Newbie Spellweaver
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I typed Mac and IP as the tutorial, but what's the problem?
https://imgur.com/a/sVsaA6M
 

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Newbie Spellweaver
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cjc1227

I also typed the mac and ip correctly
It's the same result as you.
I don't see what the problem is.
 
Newbie Spellweaver
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I solved it
NOVA_BILLINGDB_0001.bak
NOVA_GAMEDB_0001.bak
NOVA_LOGDB_0001.bak
NOVA_WORLDDB_0001.bak
I got these files in a different file and reinstalled them, and it worked fine.
im sorry bad english
 
Newbie Spellweaver
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I solved it
NOVA_BILLINGDB_0001.bak
NOVA_GAMEDB_0001.bak
NOVA_LOGDB_0001.bak
NOVA_WORLDDB_0001.bak
I got these files in a different file and reinstalled them, and it worked fine.
im sorry bad english
-----------------------------------------------

Can I know the link where I received the db?
 
Newbie Spellweaver
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Quick, potentially stupid question--for 'YOUR MAC ADDRESS' and 'YOUR IPV4 ADDRESS' do you enter the server's, or the client's?

I entered the server's addresses and got the same error on logging in as the above posters, just wondering if I'm missing something.
 
Newbie Spellweaver
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Client side IP and mac address.
You are a scholar and a gentleman. Thank you kindly!!

Finished restoring the databases to take another shot at it. :)

EDIT: Still get a "Manager is not Registered" error when I try to log in, and the client shuts down. Hrm.

EDIT AGAIN: OK, so if you're using VMWare to run the server in a VM, then you need to be very specific about which network adapter's addresses to register in the SQL database. In my case, the host's physical ethernet adapter and the IP address listed in the VM Network Map did NOT work. Probably obvious to anyone used to VMs.

If, like me, you have a handful of adapters show up in /ipconfig and don't know which to use, ping your host machine's name from inside the VM and see which IP address bounces back. Use that adapter's IPv4 and MAC address. That's the one that finally let me log in as normal.

This is all probably braindead simple to the veterans here, but maybe this will help another newcomer like myself.
 
Last edited:
Junior Spellweaver
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I am using Hyper-X for my VM mostly because it is not limited to 128GB memory like VMWare and the hypervisor is an actual 64-bit one. I found that if the server and client work through the same MAC address this happens. BDO really hates sharing server's IP/MAC addresses adapters with the client! In Hyper-X I had to assign one of my ethernet adapter's mac addresses exclusively to the server's adapter (I have 3 physical adapters) while the server is running.

That leaves 2 (wired and wireless) addresses for my client to use. Since I usually turn my wireless off and I can register the remaining wired adapter's address and MAC for gm registration. That client adapter is still perfectly usable for all my other TCP work. I just can't use the server's adapter while a Hyper-V VM is running.

Not sure if that helps, but that is how I got around that error.
 
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