[Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

Page 7 of 17 FirstFirst 123456789101112131415 ... LastLast
Results 91 to 105 of 250
  1. #91
    Apprentice wilds is offline
    MemberRank
    Jan 2018 Join Date
    5Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Is this discord server publically available?

  2. #92
    Proficient Member cuidaniu is offline
    MemberRank
    Oct 2006 Join Date
    171Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    where can find shader source,In the source package didn't find any shader source files

  3. #93
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Quote Originally Posted by ggnorekthx View Post
    I swear there must be some math equation that states more drama = better releases lol

    As an on topic update, at least one person has made it in game so far I think. He had to do a lot of finnagling and went to sleep shortly after getting it but some of his troubleshooting was posted in the coding discussion channel. I think he was only using files publically available also.
    Edit: He also isnt doing the janky 2x physical server nonsense they were doing for the live realm, his is all localhost.
    'Morning :D Oh i m always amazed by the community :D This game means a lot of me too... ill start to host the torrent and share rightnow. I hope there is a chance to play this with my friends. I would becalm with a I24 server... or any... just work XD

    Just to know people:Even if NCSOFT gets after the guy who hosted the server; the code is out there. It cannot be stopped. :D XD Not anymore. Sooner or later any of those people who downloaded it will make an easily usable version from the suorce and anyone will be able to host this on his own. I am eagerly waiting on any update on this :D


    In the same time: I dont get this new people's stupidity from ncsoft's side. They are not making money from it. THey event dont care that there is a more thousand people who would want this... I get it they have the rights... ok. But who cares if they are abandoned the thing? And the server's makers are still not making money from it(not yet anyway...) So why they dont let publicly avaliable once they are "milked the cows" ?

    Thats grind my gears... Ncsoft is soo stupid. Look at Blizzards private wow servers... they are not donig anything about the private servers, and they have that much money; that i guess they are working on diamond studded golden chairs in the office... Private servers are free advertisements for them... for any mmo... And for all of those people who just playing on the private one and not willing to buy any from the original: they not gonna do it anyway either becouse they are cannot buy it or they dont want to pay for something like this... but using it no one's financial intrests are not hurts...

    For example: I bought the game in the golden times, for up today i have the original boxed version of COH/COV issue 14. They shut the server, and i can make a doorstop from my dvdcase... But now... not anymore XD So: What now? I payed for something what i dont get anymore i hade a subscription and all and they just shut it down... I would NEVER buy anything from ncsoft becouse of this case. I will host anything i can for my own entertainment or few friends. But i would NEVER pay for COH again if they would brought back in any way...

    OKOK sorry for offtopic, i am done.


    Also @GigaToni if what they saying on discord is true, the server could be functional with just about the publicly avaliable resources :D(But as i see you might not able to customise THAT much becouse of the binaries...) I am seeding this stuff people, so if anyone needs grab it.
    Last edited by Flyer8472; 23-04-19 at 08:31 AM.

  4. #94
    Apprentice wilds is offline
    MemberRank
    Jan 2018 Join Date
    5Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    From what I heard, NCSoft didn't do anything(yet).
    And if I am correct companies need to protect their TM's and such by law!

  5. #95
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Whatever.... for example me and pretty much other people have Neverwinter and Star Trek online source code and no one hurts by that... I think COH will be the same situation. I usually uses with my friends if we are not needed then we are shutting it down. Let to escalate this whole situation :D then well see.

  6. #96
    Valued Member ggnorekthx is offline
    MemberRank
    Dec 2014 Join Date
    105Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    UPDATE:

    New magnet link with updated code from Jerry and a new WIP build doc:

    magnet:?xt=urn:btih:CCCE574F7F89229B0FC2EF8AD898BE451864863A&dn=CoHDev_Source_Files_Current%28Updated%29.zip&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce

    Hashes for new file:
    MD5: 8D7973E246EAB26F93F8C0333FCC2C9F
    SHA256: 7E5B7B474E0DDEF6BD4C89F3C331DCBC14CF0DAB4424F14F241FF5BC531E85B8

    Additional resources posted overnight (These could be in the torrent, didn't look yet):

    https://www.dropbox.com/s/au7j9mdx2j...e_Kit.zip?dl=0
    https://spideroak.com/browse/share/C...0/RECORDS_COX/
    Last edited by ggnorekthx; 23-04-19 at 02:13 PM.

  7. #97
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Nevermind. THX for the update :D Already seeding it, what puzzles me that what is the last link? what are those files? I mean what for? i saw music and mostly fankits/icons

    Also if any of you intrested i have on my original COH DVD a 6 issue comics in pdf :D

    Here it is:
    https://drive.google.com/open?id=1ru...jrgMKtITwZLs9k

    Just for a bit of a relaxing in all of this chaotic events XD
    Last edited by Flyer8472; 23-04-19 at 02:29 PM.

  8. #98
    Hobbyist evilgenx is offline
    MemberRank
    Jun 2007 Join Date
    CanadaLocation
    255Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Some of that stuff on spideroak is nice/informative, contains readme's that link back to still active forum threads and support issues. I may end up also ripping all those forum threads and keeping them.

  9. #99
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    They are working on a collaboration document on google docs to make a compile guide:

    https://docs.google.com/document/d/1...h.ieuvje97y7t8
    Last edited by Flyer8472; 24-04-19 at 09:53 AM.

  10. #100
    Account Upgraded | Title Enabled! jonnybravo is offline
    MemberRank
    Sep 2006 Join Date
    773Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    directx version?

    how much of pain in the ass to update to win10 sdk?

    might mess around with it see what graphics updates can happen.

  11. #101
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Refer this:
    https://docs.google.com/document/d/1...lYrXhJKg/edit#
    This is a detailed setup step by step for the server.
    @jonnybravo We dont even have a working server solution but you are worrying about graphical updates? XDXD BTW its can be around Directx 8-9c dunno exactly...
    Last edited by Flyer8472; 24-04-19 at 03:33 PM.

  12. #102
    Valued Member ggnorekthx is offline
    MemberRank
    Dec 2014 Join Date
    105Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Quote Originally Posted by Flyer8472 View Post
    Refer this:
    https://docs.google.com/document/d/1...lYrXhJKg/edit#

    @jonnybravo We dont even have a working server solution but you are worrying about graphical updates? XDXD BTW its can be around Directx 8-9c dunno exactly...
    Thanks for the share, I saw his in-game screenshot earlier but didn't see a link to his steps. Awesome!

  13. #103
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Quote Originally Posted by ggnorekthx View Post
    Thanks for the share, I saw his in-game screenshot earlier but didn't see a link to his steps. Awesome!
    Your welcome but my only concern is i dont have the ServerData.7z anywhere from his steps... do you know something about that?

  14. #104
    Valued Member ggnorekthx is offline
    MemberRank
    Dec 2014 Join Date
    105Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    Quote Originally Posted by Flyer8472 View Post
    Your welcome but my only concern is i dont have the ServerData.7z anywhere from his steps... do you know something about that?
    I believe this is it:

    magnet:?xt=urn:btih:8CE9DE8ECCF29B899B247512F1082F20B59DC4B2&dn=ServerData.7z&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce

    ALSO, I got that from here:
    https://docs.google.com/document/d/1...7fbUn-Vc/edit#

  15. #105
    ---- Flyer8472 is offline
    MemberRank
    Mar 2008 Join Date
    Earth.Location
    1,182Posts

    Re: [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

    OMG that is the actual missing pieces from the server :D Or at least a part of it :D Maps and bins :D its around 10GB :D

    People with this we can actually make a working server :D I just begun a Hyper-V envrionment for building / testing :D



Advertisement