I changed the publisher, but my gamedaemon couldn't start.Do you know why?
Log ==========================
2021/09/27-10:19:38.611,DataManager.cpp,5006,(error),[gamed], Data:
ataManager::constructData; initialize failed; load data, load-hidden-vol1:0x0, load-hidden-vol2:0x0, validate-data-vol1:0x1000000, validate-data-vol2:0x0, validate-data-vol3:0x02021/09/27-10:19:38.611,DataManager.cpp,5011,(error),[gamed], Data:
ataManager::constructData; fail constructData, id:24, func:validatePcCafeBenefits2021/09/27-10:19:38.611,GameDaemon.cpp,1803,(error),[gamed], initialize failed; load data(Data2)2021/09/27-10:19:38.611,Daemon.cpp,525,(error),[gamed], initialize error, daemon: Blade&Soul live Game Daemon
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sorry This is my mistake .
just back your publisher to default
you can only enter characters screen .
some config files and data need to check for ue4 client