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1.5 Source client failure?
Hello Gunz Section,
Currently I made a server (1.5) I can acces the server and play it with the client by Phoenix, But now I have compiled my own theduel.exe with the source but my client wont start with that .exe.
Any help please!
Skype or msn support would be great.
Kind regards,
DriftCity
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Re: 1.5 Source client failure?
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Re: 1.5 Source client failure?
GUNZ 1,0,0,290 launched. build (Jul 21 2012 19:45:25)
Log time (07/21/12 21:52:46)
CPU ID = AuthenticAMD ( family = 4111 , model = 4 , stepping = 3 ) @ 3499 MHz
Display Device = NVIDIA GeForce 9800 GT ( vendor=10de device=614 subsys=83311043 revision=a2 )
Display Driver Version = 8.17.0012.7533
Windows = 6.1 Build 7601 , Service Pack 1 (4194303KB) : ..
Load XML from memory : system/locale.xml- SUCCESS
Country : (USA), Language : (USA)
Load Config from file : config.xml- SUCCESS
Load XML from memory : system/system.xml- SUCCESS
Load XML from memory : system/strings.xml(0x0009) - SUCCESS
Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
Load XML from memory : system/messages.xml(0x0009) - SUCCESS
Load XML from memory : system/gametypecfg.xml
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Fuck Army.
Re: 1.5 Source client failure?
You edited something wrong here, maybe you tried to do 9999 rounds.
system/gametypecfg.xml
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Re: 1.5 Source client failure?
Below here my Gametypecfg, what should I change to possibly fix it, it's weird that the gunz.exe that is made by phoenix works..but mine not.
<?xml version="1.0" encoding="UTF-8"?>
<XML>
<GAMETYPE id="0"> <!-- GAMETYPE_DEATHMATCH_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
<LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
<LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
<LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="1"> <!-- GAMETYPE_DEATHMATCH_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="5" str="STR:GAMETYPECFG_LIMITTIME_5MIN" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" default="true" />
<LIMITTIME sec="15" str="STR:GAMETYPECFG_LIMITTIME_15MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="25" str="STR:GAMETYPECFG_LIMITTIME_25MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="2"> <!-- GAMETYPE_GLADIATOR_SOLO -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
<LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
<LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
<LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="3"> <!-- GAMETYPE_GLADIATOR_TEAM -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="5" str="STR:GAMETYPECFG_LIMITTIME_5MIN" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" default="true" />
<LIMITTIME sec="15" str="STR:GAMETYPECFG_LIMITTIME_15MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="25" str="STR:GAMETYPECFG_LIMITTIME_25MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="4"> <!-- GAMETYPE_ASSASSINATE -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" default="true" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="5" str="STR:GAMETYPECFG_LIMITTIME_5MIN" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" default="true" />
<LIMITTIME sec="15" str="STR:GAMETYPECFG_LIMITTIME_15MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="25" str="STR:GAMETYPECFG_LIMITTIME_25MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="5"> <!-- GAMETYPE_TRAINING -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
<LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
<LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
<LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="6"> <!-- GAMETYPE_SURVIVAL -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" default="true" />
<MAXPLAYERS player="4" str="4" default="true" />
</GAMETYPE>
<GAMETYPE id="7"> <!-- GAMETYPE_QUEST -->
<ROUNDS round="1" str="---" default="true" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<MAXPLAYERS player="4" str="4" default="true" />
</GAMETYPE>
<GAMETYPE id="8"> <!-- GAMETYPE_BERSERKER -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" default="true" />
<ROUNDS round="70" str="70" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" default="true" />
<LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" />
<LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
<LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="9"> <!-- GAMETYPE_DEATHMATCH_TEAM2 -->
<ROUNDS round="10" str="10" />
<ROUNDS round="20" str="20" />
<ROUNDS round="30" str="30" />
<ROUNDS round="50" str="50" />
<ROUNDS round="70" str="70" default="true" />
<ROUNDS round="100" str="100" />
<LIMITTIME sec="99999" str="STR:GAMETYPECFG_LIMITTIME_INFINITE" />
<LIMITTIME sec="10" str="STR:GAMETYPECFG_LIMITTIME_10MIN" />
<LIMITTIME sec="20" str="STR:GAMETYPECFG_LIMITTIME_20MIN" />
<LIMITTIME sec="30" str="STR:GAMETYPECFG_LIMITTIME_30MIN" />
<LIMITTIME sec="40" str="STR:GAMETYPECFG_LIMITTIME_40MIN" default="true" />
<LIMITTIME sec="50" str="STR:GAMETYPECFG_LIMITTIME_50MIN" />
<LIMITTIME sec="60" str="STR:GAMETYPECFG_LIMITTIME_60MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
<GAMETYPE id="10"> <!-- GAMETYPE_DEATHMATCH_DUEL -->
<ROUNDS round="10" str="10" />
<ROUNDS round="15" str="15" />
<ROUNDS round="20" str="20" default="true" />
<ROUNDS round="25" str="25" />
<ROUNDS round="30" str="30" />
<LIMITTIME sec="1" str="STR:GAMETYPECFG_LIMITTIME_1MIN" />
<LIMITTIME sec="2" str="STR:GAMETYPECFG_LIMITTIME_2MIN" />
<LIMITTIME sec="3" str="STR:GAMETYPECFG_LIMITTIME_3MIN" default="true" />
<LIMITTIME sec="4" str="STR:GAMETYPECFG_LIMITTIME_4MIN" />
<LIMITTIME sec="5" str="STR:GAMETYPECFG_LIMITTIME_5MIN" />
<MAXPLAYERS player="4" str="4" />
<MAXPLAYERS player="8" str="8" default="true" />
<MAXPLAYERS player="12" str="12" />
<MAXPLAYERS player="16" str="16" />
</GAMETYPE>
</XML>