2 Questions

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  1. #1
    Apprentice Terminated is offline
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    Jul 2010 Join Date
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    2 Questions

    Hello people, first of all happy christmas, and thanks for the support though.

    Here's the 1st question,
    When i quest, npc is fine, but when the npc slash me I don't lose the hp, also the "Character" doesnt move like the "Character" Got slashed.

    2nd Question,
    I want to asm code /admin_wall To a message box, not a normal message.

    Thank you.


  2. #2
    igunz.net Dawson is offline
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    Re: 2 Questions

    Quote Originally Posted by DawsonByrd View Post
    Q1: I have a quest related question
    A1: http://forum.ragezone.com/f497/detai...quests-661260/
    And as far as making the wall a popup I dont knwo ho wto do it in ASM I just know how to do it in a DLL.

  3. #3
    Apprentice Terminated is offline
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    Re: 2 Questions

    Can i have the dll please for July 2008, Thanks for your support mate.

    -- Edit:

    I do already know how to make custom quests, i need to fix the npc slash.
    Means when the npc slash i don't lose hp, and not even move like i got hit.
    Last edited by Terminated; 06-12-10 at 09:41 PM.

  4. #4
    Member Aviato is offline
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    Re: 2 Questions

    Quote Originally Posted by Terminated View Post
    Can i have the dll please for July 2008, Thanks for your support mate.

    -- Edit:

    I do already know how to make custom quests, i need to fix the npc slash.
    Means when the npc slash i don't lose hp, and not even move like i got hit.
    Your missing the Quest items in your zitem.xml. I'm guessing your problem is in prison. Download the 2008 client, unpack the zitem.xml, copy and past all the uest items to your ziem.

  5. #5
    Apprentice Terminated is offline
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    Re: 2 Questions

    Quote Originally Posted by Aviato View Post
    Your missing the Quest items in your zitem.xml. I'm guessing your problem is in prison. Download the 2008 client, unpack the zitem.xml, copy and past all the uest items to your ziem.
    Hello Aviato, im using ur organized zitem, thanks for the support though.

  6. #6
    Member Aviato is offline
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    Re: 2 Questions

    Quote Originally Posted by Terminated View Post
    Hello Aviato, im using ur organized zitem, thanks for the support though.
    So, was the problem fixed?

  7. #7
    igunz.net Dawson is offline
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    Re: 2 Questions

    I can't just "make a dll" for that, and only that. I can supply you with the structure/addresses of admin_wall for oct08, you'd just have to get the address changed for july08 and implement it in a DLL on your own.

    If you want, that is.

  8. #8
    (。◕‿‿◕。) Nobody666 is offline
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    Oct 2008 Join Date
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    Re: 2 Questions

    ASM wise, i think theres a 0 in the coding you change to 1, or vice versa.

    0 means text message or something, and 1 is a pop up box.

    So basically just open the exe, go to the admin wall coding, and theres a 0 you are supposed to change to 1.

    C++ way (creds penguinguy/your master/other names he uses)

    Quote Originally Posted by Your Master View Post
    Yes there is.
    ZPostAdminWall( MUID* uidAdmin const char* szMsg, int nType );
    if nType is 0, it's a message.
    if nType is 1, it's a pop up. (in-game it'll be a message)
    And heres the ASM way i was talking about

    Quote Originally Posted by Jewness12
    Eh... There's an /admin_wall function in the runnable,
    /admin_wall has two types.
    0 - normal message
    1 - popup message < [while in lobby][won't work ingame though, it will just be like ZChatOutput]

    to get it work, copy ChatCmd_AdminAnnounce function,
    and where the announce(not the chatcmd) function is being called,look for push 0 several times above it.
    change it to 1,
    and make a new command (ex; /admin_popup) that calls that new copy.
    that's what I did, and it works just fine.
    if you want to permanently delete /admin_Wall and change it to admin_popup
    don't copy the whole thing, just change push 0 to push 1.

    btw, I just woke up so if something doesn't sound right its because I'm sleepy.
    piccie :
    Spoiler:





    I have all my test things on the runnable.
    I drop a med and create an anti-hack thread LUL.
    I have admin commands like /slash, /showID, /showstageID, /goto <stage ID> and one of them is /admin_popup
    not too hard to understand.
    Explained more

    Quote Originally Posted by Your Master View Post
    You should probably explain a bit more than that to him...
    Code:
    0050DE73  |. 68 B09C5C00    PUSH GunzOld.005C9CB0                    ;  ASCII "Admin.Announce"
     0050DE78  |. 68 F5010000  PUSH 1F5
    0050DE7D  |. 8BC8           MOV ECX,EAX
    0050DE7F  |. E8 FC17FEFF    CALL GunzOld.004EF680
    0050DE84  |. 8BF8           MOV EDI,EAX
    0050DE86  |. EB 02          JMP SHORT GunzOld.0050DE8A
    0050DE88  |> 33FF           XOR EDI,EDI
    0050DE8A  |> 57             PUSH EDI                                 ; /Arg1
    0050DE8B  |. 8BCB           MOV ECX,EBX                              ; |
    0050DE8D  |. 897424 24      MOV DWORD PTR SS:[ESP+24],ESI            ; |
    0050DE91  |. E8 2AE0FEFF    CALL GunzOld.004FBEC0                    ; \GunzOld.004FBEC0
    0050DE96  |. 6A 48          PUSH 48
    0050DE98  |. E8 38290900    CALL GunzOld.005A07D5
    0050DE9D  |. 83C4 04        ADD ESP,4
    0050DEA0  |. 894424 14      MOV DWORD PTR SS:[ESP+14],EAX
    0050DEA4  |. 85C0           TEST EAX,EAX
    0050DEA6  |. C74424 20 C802>MOV DWORD PTR SS:[ESP+20],2C8
    0050DEAE  |. 74 10          JE SHORT GunzOld.0050DEC0
    0050DEB0  |. 68 A49C5C00    PUSH GunzOld.005C9CA4                   ;  ASCII "uidAdmin"
    0050DEB5  |. 6A 09          PUSH 9
    0050DEB7  |. 8BC8           MOV ECX,EAX
    0050DEB9  |. E8 0201FEFF    CALL GunzOld.004EDFC0
    0050DEBE  |. EB 02          JMP SHORT GunzOld.0050DEC2
    0050DEC0  |> 33C0           XOR EAX,EAX
    0050DEC2  |> 50             PUSH EAX
    0050DEC3  |. 8BCF           MOV ECX,EDI
    0050DEC5  |. 897424 24      MOV DWORD PTR SS:[ESP+24],ESI
    0050DEC9  |. E8 3220FEFF    CALL GunzOld.004EFF00
    0050DECE  |. 6A 48          PUSH 48
    0050DED0  |. E8 00290900    CALL GunzOld.005A07D5
    0050DED5  |. 83C4 04        ADD ESP,4
    0050DED8  |. 894424 14      MOV DWORD PTR SS:[ESP+14],EAX
    0050DEDC  |. 85C0           TEST EAX,EAX
    0050DEDE  |. C74424 20 C902>MOV DWORD PTR SS:[ESP+20],2C9
    0050DEE6  |. 74 10          JE SHORT GunzOld.0050DEF8
    0050DEE8  |. 68 14CE5C00    PUSH GunzOld.005CCE14                    ;  ASCII "Msg"
    0050DEED  |. 6A 04          PUSH 4
    0050DEEF  |. 8BC8           MOV ECX,EAX
    0050DEF1  |. E8 CA00FEFF    CALL GunzOld.004EDFC0
    0050DEF6  |. EB 02          JMP SHORT GunzOld.0050DEFA
    0050DEF8  |> 33C0           XOR EAX,EAX
    0050DEFA  |> 50             PUSH EAX
    0050DEFB  |. 8BCF           MOV ECX,EDI
    0050DEFD  |. 897424 24      MOV DWORD PTR SS:[ESP+24],ESI
    0050DF01  |. E8 FA1FFEFF    CALL GunzOld.004EFF00
    0050DF06  |. 6A 48          PUSH 48
    0050DF08  |. E8 C8280900    CALL GunzOld.005A07D5
    0050DF0D  |. 83C4 04        ADD ESP,4
    0050DF10  |. 894424 14      MOV DWORD PTR SS:[ESP+14],EAX
    0050DF14  |. 85C0           TEST EAX,EAX
    0050DF16  |. C74424 20 CA02>MOV DWORD PTR SS:[ESP+20],2CA
    0050DF1E  |. 74 10          JE SHORT GunzOld.0050DF30
    0050DF20  |. 68 9C9C5C00    PUSH GunzOld.005C9C9C                    ;  ASCII "MsgType"
    Hehe, forgot about getting the MUID (colored in red)
    The PacketID (also colored in red) is 0x1F5, so just find command "PUSH 1F5", scroll to the top of the function and you got your address.
    I've personally never tried this method, but it should work.

    The addresses above are 07, not 08, so you'll need to find them in 08.
    Last edited by Nobody666; 06-12-10 at 11:21 PM.

  9. #9
    Apprentice Terminated is offline
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    Re: 2 Questions

    @ Aviato, no.
    @ Others, thank you a lot of the support, /thanks everyone =]

  10. #10
      Phoenix is offline
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    Re: 2 Questions

    Add this to your zitem.xml to fix the NPC damage part:

    Code:
    <!--
          /////////////////////////////////////////////////////////////////////////////////////////////////////////////
          NPC 아이템 //////////////////////////////////////////////////////////////////////////////////////////////////
    	-->
    	<!-- 병정 고블린의 단검 -->
    	<ITEM id="300011" name="STR:ZITEM_NAME_300011" desc="STR:ZITEM_DESC_300011" weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="160" angle="30" ctrl_ability="0" />
    		
    	<!-- 고블린 거너의 공격 -->
    	<ITEM id="300012" name="STR:ZITEM_NAME_300012" desc="STR:ZITEM_DESC_300012" weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0"  snd_fire="
    		
    		swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="120" angle="45" ctrl_ability="0" />
    		
    	<!-- 고블린 위저드의 펀치 -->
    	<ITEM id="300013" name="STR:ZITEM_NAME_300013" desc="STR:ZITEM_DESC_300013" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="140" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 고블린의 몽둥이 -->
    	<ITEM id="300014" name="STR:ZITEM_NAME_300014" desc="STR:ZITEM_DESC_300014" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="240" angle="60" ctrl_ability="0" />
    		
    	<!-- 고블린 족장의 지팡이 -->
    	<ITEM id="300015" name="STR:ZITEM_NAME_300015" desc="STR:ZITEM_DESC_300015" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="300" angle="30" ctrl_ability="0" />
    
    	<!-- 고블린 킹의 해머 -->
    	<ITEM id="300016" name="STR:ZITEM_NAME_300016" desc="STR:ZITEM_DESC_300016" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="550" angle="40" ctrl_ability="0" />
    
    	<!-- 고블린 킹 고렙 버전의 해머 -->
    	<ITEM id="300017" name="STR:ZITEM_NAME_300017" desc="STR:ZITEM_DESC_300017" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="75" range="550" angle="40" ctrl_ability="0" />
    		
    	<!-- 고블린 킹 주니어의 해머 -->
    	<ITEM id="300018" name="STR:ZITEM_NAME_300018" desc="STR:ZITEM_DESC_300018" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="400" angle="40" ctrl_ability="0" />
    
    
    	<!-- 리쟈드의 도끼 -->
    	<ITEM id="300021" name="STR:ZITEM_NAME_300021" desc="STR:ZITEM_DESC_300021" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="165" angle="45" ctrl_ability="0" />
    
    	<!-- 리쟈드 샤만의 펀치 -->
    	<ITEM id="300022" name="STR:ZITEM_NAME_300022" desc="STR:ZITEM_DESC_300022" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" 
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="135" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 리쟈드의 도끼 -->
    	<ITEM id="300023" name="STR:ZITEM_NAME_300023" desc="STR:ZITEM_DESC_300023" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="260" angle="30" ctrl_ability="0" />
    
    	<!-- 리쟈드 왕의 도끼 -->
    	<ITEM id="300024" name="STR:ZITEM_NAME_300024" desc="STR:ZITEM_DESC_300024" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="400" angle="30" ctrl_ability="0" />
    
    	<!-- 리쟈드 왕(보스)의 도끼 -->
    	<ITEM id="300025" name="STR:ZITEM_NAME_300025" desc="STR:ZITEM_DESC_300025" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="620" angle="30" ctrl_ability="0" />
    
    	<!-- 고장난 골렘의 펀치 -->
    	<ITEM id="300026" name="STR:ZITEM_NAME_300026" desc="STR:ZITEM_DESC_300026" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="450" angle="45" ctrl_ability="0" />
    
    
    
    	<!-- 스켈레톤의 칼 -->
    	<ITEM id="300031" name="STR:ZITEM_NAME_300031" desc="STR:ZITEM_DESC_300031" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="190" angle="60" ctrl_ability="0" />
    
    	<!-- 스켈레톤 메이지의 펀치 -->
    	<ITEM id="300032" name="STR:ZITEM_NAME_300032" desc="STR:ZITEM_DESC_300032" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="130" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 스켈레톤의 칼 -->
    	<ITEM id="300033" name="STR:ZITEM_NAME_300033" desc="STR:ZITEM_DESC_300033" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="370" angle="45" ctrl_ability="0" />
    
    	<!-- 거대 스켈레톤의 칼 -->
    	<ITEM id="300034" name="STR:ZITEM_NAME_300034" desc="STR:ZITEM_DESC_300034" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="450" angle="45" ctrl_ability="0" />
    
    	<!-- 저주받은 시신의 손톱 -->
    	<ITEM id="300035" name="STR:ZITEM_NAME_300035" desc="STR:ZITEM_DESC_300035" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="190" angle="45" ctrl_ability="0" />
    	
    	<!-- 리치 베이비의 꼬리 -->
    	<ITEM id="300036" name="STR:ZITEM_NAME_300036" desc="STR:ZITEM_DESC_300036" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="130" angle="45" ctrl_ability="0" />
    		
    	<!-- 거대 스켈레톤(보스)의 칼 -->
    	<ITEM id="300037" name="STR:ZITEM_NAME_300037" desc="STR:ZITEM_DESC_300037" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="700" angle="30" ctrl_ability="0" />
    		
    	<!-- 리치의 꼬리 -->
    	<ITEM id="300039" name="STR:ZITEM_NAME_300039" desc="STR:ZITEM_DESC_300039" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="370" angle="120" ctrl_ability="0" />

  11. #11
    Apprentice Terminated is offline
    MemberRank
    Jul 2010 Join Date
    19Posts

    Re: 2 Questions

    Quote Originally Posted by Phoenix View Post
    Add this to your zitem.xml to fix the NPC damage part:

    Code:
    <!--
          /////////////////////////////////////////////////////////////////////////////////////////////////////////////
          NPC 아이템 //////////////////////////////////////////////////////////////////////////////////////////////////
    	-->
    	<!-- 병정 고블린의 단검 -->
    	<ITEM id="300011" name="STR:ZITEM_NAME_300011" desc="STR:ZITEM_DESC_300011" weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="160" angle="30" ctrl_ability="0" />
    		
    	<!-- 고블린 거너의 공격 -->
    	<ITEM id="300012" name="STR:ZITEM_NAME_300012" desc="STR:ZITEM_DESC_300012" weapon="dagger" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0"  snd_fire="
    		
    		swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="120" angle="45" ctrl_ability="0" />
    		
    	<!-- 고블린 위저드의 펀치 -->
    	<ITEM id="300013" name="STR:ZITEM_NAME_300013" desc="STR:ZITEM_DESC_300013" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="140" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 고블린의 몽둥이 -->
    	<ITEM id="300014" name="STR:ZITEM_NAME_300014" desc="STR:ZITEM_DESC_300014" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="240" angle="60" ctrl_ability="0" />
    		
    	<!-- 고블린 족장의 지팡이 -->
    	<ITEM id="300015" name="STR:ZITEM_NAME_300015" desc="STR:ZITEM_DESC_300015" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="300" angle="30" ctrl_ability="0" />
    
    	<!-- 고블린 킹의 해머 -->
    	<ITEM id="300016" name="STR:ZITEM_NAME_300016" desc="STR:ZITEM_DESC_300016" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="550" angle="40" ctrl_ability="0" />
    
    	<!-- 고블린 킹 고렙 버전의 해머 -->
    	<ITEM id="300017" name="STR:ZITEM_NAME_300017" desc="STR:ZITEM_DESC_300017" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="75" range="550" angle="40" ctrl_ability="0" />
    		
    	<!-- 고블린 킹 주니어의 해머 -->
    	<ITEM id="300018" name="STR:ZITEM_NAME_300018" desc="STR:ZITEM_DESC_300018" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="400" angle="40" ctrl_ability="0" />
    
    
    	<!-- 리쟈드의 도끼 -->
    	<ITEM id="300021" name="STR:ZITEM_NAME_300021" desc="STR:ZITEM_DESC_300021" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="165" angle="45" ctrl_ability="0" />
    
    	<!-- 리쟈드 샤만의 펀치 -->
    	<ITEM id="300022" name="STR:ZITEM_NAME_300022" desc="STR:ZITEM_DESC_300022" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" 
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="135" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 리쟈드의 도끼 -->
    	<ITEM id="300023" name="STR:ZITEM_NAME_300023" desc="STR:ZITEM_DESC_300023" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="260" angle="30" ctrl_ability="0" />
    
    	<!-- 리쟈드 왕의 도끼 -->
    	<ITEM id="300024" name="STR:ZITEM_NAME_300024" desc="STR:ZITEM_DESC_300024" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="400" angle="30" ctrl_ability="0" />
    
    	<!-- 리쟈드 왕(보스)의 도끼 -->
    	<ITEM id="300025" name="STR:ZITEM_NAME_300025" desc="STR:ZITEM_DESC_300025" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="620" angle="30" ctrl_ability="0" />
    
    	<!-- 고장난 골렘의 펀치 -->
    	<ITEM id="300026" name="STR:ZITEM_NAME_300026" desc="STR:ZITEM_DESC_300026" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="450" angle="45" ctrl_ability="0" />
    
    
    
    	<!-- 스켈레톤의 칼 -->
    	<ITEM id="300031" name="STR:ZITEM_NAME_300031" desc="STR:ZITEM_DESC_300031" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="190" angle="60" ctrl_ability="0" />
    
    	<!-- 스켈레톤 메이지의 펀치 -->
    	<ITEM id="300032" name="STR:ZITEM_NAME_300032" desc="STR:ZITEM_DESC_300032" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="20" range="130" angle="45" ctrl_ability="0" />
    
    	<!-- 대장 스켈레톤의 칼 -->
    	<ITEM id="300033" name="STR:ZITEM_NAME_300033" desc="STR:ZITEM_DESC_300033" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="370" angle="45" ctrl_ability="0" />
    
    	<!-- 거대 스켈레톤의 칼 -->
    	<ITEM id="300034" name="STR:ZITEM_NAME_300034" desc="STR:ZITEM_DESC_300034" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="40" range="450" angle="45" ctrl_ability="0" />
    
    	<!-- 저주받은 시신의 손톱 -->
    	<ITEM id="300035" name="STR:ZITEM_NAME_300035" desc="STR:ZITEM_DESC_300035" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="190" angle="45" ctrl_ability="0" />
    	
    	<!-- 리치 베이비의 꼬리 -->
    	<ITEM id="300036" name="STR:ZITEM_NAME_300036" desc="STR:ZITEM_DESC_300036" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="15" range="130" angle="45" ctrl_ability="0" />
    		
    	<!-- 거대 스켈레톤(보스)의 칼 -->
    	<ITEM id="300037" name="STR:ZITEM_NAME_300037" desc="STR:ZITEM_DESC_300037" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="50" range="700" angle="30" ctrl_ability="0" />
    		
    	<!-- 리치의 꼬리 -->
    	<ITEM id="300039" name="STR:ZITEM_NAME_300039" desc="STR:ZITEM_DESC_300039" weapon="katana" type="melee" slot="melee" res_sex="a" mesh_name="" totalpoint="0" res_level="0"
    		weight="0" bt_price="0" magazine="0" reloadtime="0" slug_output="false" gadget_id="0" image_id="0" bullet_image_id="0" magazine_image_id="0" delay="0" snd_fire="blade_swing"
    		hp="0" ap="0" maxwt="0" sf="0" fr="0" cr="0" pr="0" lr="0"
    		damage="30" range="370" angle="120" ctrl_ability="0" />
    Thank you

    Can you find me the code "push 0" For admin_wall please :/ For july 2008. If you can't thank you a lot still <3

  12. #12
    Member Aviato is offline
    MemberRank
    Oct 2010 Join Date
    99Posts

    Re: 2 Questions

    Quote Originally Posted by Terminated View Post
    @ Aviato, no.
    @ Others, thank you a lot of the support, /thanks everyone =]
    Ah well It works for me fine. I'll get to you with a fix for it.

  13. #13
    Apprentice Terminated is offline
    MemberRank
    Jul 2010 Join Date
    19Posts

    Re: 2 Questions

    Quote Originally Posted by Aviato View Post
    Ah well It works for me fine. I'll get to you with a fix for it.
    Thx a lot aviato, all i need to fix is now the quest items at shop (combine) :/.
    Btw can i have ur msn?

  14. #14
    Account Upgraded | Title Enabled! skywind is offline
    MemberRank
    Nov 2010 Join Date
    239Posts

    Re: 2 Questions

    is this the correct line for the edits?:

    Yfrog Photo : yfrog.com/3uasmaj

  15. #15
    Apprentice Terminated is offline
    MemberRank
    Jul 2010 Join Date
    19Posts

    Re: 2 Questions

    Quote Originally Posted by skywind View Post
    is this the correct line for the edits?:

    Yfrog Photo : yfrog.com/3uasmaj
    Oh, you found the code? and i think it's Push 1 not push 60 :D

  16. #16
    Account Upgraded | Title Enabled! skywind is offline
    MemberRank
    Nov 2010 Join Date
    239Posts

    Re: 2 Questions

    i know i am just finding those damm codes.. btw mine is 13 july 07



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