Hey guys, with the clients-side modifications released, we now need the server-side mods. Modifying the client only will result in you clicking on a custom map in the lobby, and it will go back to mansion, I guess because of matchserver.
So basically, what I've done(green) is:
- Do the ASM parts on the client's runnable.
- Edit map.xml and channelrule.xml in both system.mrs and matchserver folder
- Do the ASM on the server executable (Matchserver.exe)
So I guess I need to inc the value of the total number of maps in the matchserver like I did in the client runnable, and maybe disable bOnlyDuelMap to match the client.
I think I found something by searching for text strings, then finding EnableMap (this basically is where the matchserver verifies the value of EnableMap in the server.ini file), I followed, then I found a couple (2) of CMP ESI,14... So I guess I'm close to it, right? I tried setting them to 16hex (22dec), but it led me to a crash. I'll attach the logo if anyone is interested. I know it's just a smart bit of the puzzle, so could anyone help me out? I'm a beginner at ASM(started yesterday) but I can learn fast...
Anyways any help would be MUCH appreciated![]()


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