Hi, I've been learning 3DS Max for the past few months and I just encountered this error in 2012.
It seems whenever I turbosmooth a cylinder, it becomes malfunctioned (see below)
Does anyone know what is wrong here?
Hi, I've been learning 3DS Max for the past few months and I just encountered this error in 2012.
It seems whenever I turbosmooth a cylinder, it becomes malfunctioned (see below)
Does anyone know what is wrong here?
It isn't an error... You are just turbo smoothing a very low polygonal element and the outcome is a very wavy surface... For the primitive you used, this is the correct outcome. If your cylinder would have more detail to begin with this wouldn't happen.
Regardless turbo smooth has nothing to do with Gunz or game development at all (unless you are using a high polygonal model for some alpha conclusions).
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Last edited by Wucas; 24-11-12 at 07:35 AM.